Player Matchup

Chronos
Chronos
WaksS667
Chronos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,752 Elo+
Party 1
Aphrodite
Aphrodite
destyni yroz54
Aphrodite
Level 122
God Stats
2W - 1L
1,562 SR
Queue Stats
42W - 37L
1,582 Elo+
Party 1
Thor
Thor
hsk ASH
Thor
Level 66
God Stats
1W - 0L
1,322 SR
Queue Stats
40W - 27L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
ivy mlt
Xing Tian
Level 118
God Stats
7W - 0L
1,437 SR
Queue Stats
48W - 31L
1,654 Elo+
Party 1
Ullr
Ullr
rometar1
Ullr
Level 158
God Stats
2W - 1L
1,423 SR
Queue Stats
14W - 14L
1,461 Elo+
Party 1
Team Averages
Level 118
1,449 SR
1,604 Elo+

VS

Team Averages
Level 110
1,617 SR
1,488 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DarkxXxSider
The Morrigan
Level 82
God Stats
7W - 4L
1,669 SR
Queue Stats
224W - 231L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Rdy2Rumble5116
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
StygianSerpent
Ganesha
Level 158
God Stats
2W - 1L
1,917 SR
Queue Stats
211W - 140L
1,584 Elo+
Solo
Izanami
Izanami
leifvw
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
WaksS667
Chronos
19
15 / 3 / 16
12,186
937
24,751
16,502
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Aphrodite
destyni yroz54
Aphrodite
18
2 / 1 / 22
10,642
819
6,002
10,572
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Thor
hsk ASH
Thor
18
7 / 3 / 21
11,944
919
13,738
16,141
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
ivy mlt
Xing Tian
16
2 / 3 / 23
10,202
785
9,685
18,199
14,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
19
15 / 1 / 17
12,150
935
19,916
15,331
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
19
7 / 3 / 0
10,832
833
17,202
15,830
19,786
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
DarkxXxSider
The Morrigan
14
1 / 12 / 7
8,161
628
6,687
13,556
5,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Rdy2Rumble5116
Aphrodite
15
2 / 9 / 4
8,841
680
5,631
17,236
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 7 / 8
8,857
681
11,974
17,057
17,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
leifvw
Izanami
14
0 / 10 / 7
8,161
628
6,796
14,562
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
36
41
Kills
10
11
Deaths
41
99
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
7
3
0
2.33
L
The Morrigan
DarkxXxSider
The Morrigan
1
12
7
0.38
L
Aphrodite
Rdy2Rumble5116
Aphrodite
2
9
4
0.44
L
0
7
8
0.57
W
Chronos
WaksS667
Chronos
15
3
16
7.67
W
Aphrodite
destyni yroz54
Aphrodite
2
1
22
13
W
Thor
hsk ASH
Thor
7
3
21
5.83
W
Xing Tian
ivy mlt
Xing Tian
2
3
23
4.5
L
Izanami
leifvw
Izanami
0
10
7
0.35
W
Ullr
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,092
Damage
48,290
76,745
Taken
78,241
40,288
Mitigated
56,411
37,880
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
17,202
753
1,003
2,632
15,830
19,786
0
9,181
6,649
29,830
2,278
L
The Morrigan
DarkxXxSider
The Morrigan
6,687
578
0
255
13,556
5,476
0
6,718
6,832
10,302
1,150
L
Aphrodite
Rdy2Rumble5116
Aphrodite
5,631
631
2,625
5,724
17,236
8,492
0
8,400
8,836
12,688
0
L
11,974
246
797
1,540
17,057
17,489
0
9,417
7,640
23,042
181
W
Chronos
WaksS667
Chronos
24,751
9,210
652
3,000
16,502
6,835
3,223
8,627
7,875
43,277
0
W
Aphrodite
destyni yroz54
Aphrodite
6,002
230
13,256
7,617
10,572
5,504
291
7,070
3,502
24,284
0
W
Thor
hsk ASH
Thor
13,738
1,888
734
1,984
16,141
6,266
881
8,948
7,193
500
34,368
W
Xing Tian
ivy mlt
Xing Tian
9,685
87
1,092
4,799
18,199
14,213
194
5,462
12,737
18,244
775
L
Izanami
leifvw
Izanami
6,796
4,275
0
493
14,562
5,168
0
6,980
7,582
0
18,695
W
Ullr
19,916
7,457
2,374
2,372
15,331
7,470
1,521
8,277
7,054
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
44,852
163
Minions Killed
98
0
Camps Cleared
0
1,317,655
Distance Traveled
1,008,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,832
833
39
3
0
250,883
0
L
The Morrigan
8,161
628
13
1
0
167,865
0
L
Aphrodite
8,841
680
11
1
0
193,392
0
L
Ganesha
8,857
681
1
0
0
216,815
0
W
Chronos
12,186
937
39
3
0
241,276
0
W
Aphrodite
10,642
819
40
3
0
287,874
0
W
Thor
11,944
919
51
4
0
259,214
0
W
Xing Tian
10,202
785
15
1
0
250,700
0
L
Izanami
8,161
628
34
3
0
179,994
0
W
Ullr
12,150
935
18
1
0
278,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role