Player Matchup

Hun Batz
Hun Batz
Gold I
AkoJinx
Hun Batz
Gold I
Level 101
God Stats
4W - 5L
1,413 SR
Queue Stats
199W - 199L
1,678 MMR
Solo
Horus
Horus
Gold III
IllusionaI
Horus
Gold III
Level 172
God Stats
1W - 0L
1,794 SR
Queue Stats
23W - 16L
1,660 MMR
Solo
Sobek
Sobek
Platinum IV
Plox_kickAS5678
Sobek
Platinum IV
Level 180
God Stats
2W - 0L
1,720 SR
Queue Stats
85W - 79L
1,712 MMR
Solo
Anubis
Anubis
Platinum III
Siethor
Anubis
Platinum III
Level 159
God Stats
4W - 0L
1,975 SR
Queue Stats
151W - 135L
1,661 MMR
Solo
Medusa
Medusa
Gold II
thekavs42
Medusa
Gold II
Level 128
God Stats
4W - 2L
1,886 SR
Queue Stats
56W - 59L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,758 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,526 SR
1,608 MMR
Set
Set
Platinum III
 
Set
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
 
Thor
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
Amon Ramses Ra
Hel
Gold II
Level 198
God Stats
8W - 6L
1,568 SR
Queue Stats
173W - 180L
1,606 MMR
Solo
Loki
Loki
Platinum IV
Blitzeyy
Loki
Platinum IV
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,826 MMR
Solo
Skadi
Skadi
Gold III
DrAmA3234
Skadi
Gold III
Level 159
God Stats
5W - 7L
1,564 SR
Queue Stats
28W - 28L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AkoJinx
Hun Batz
8
5 / 0 / 0
4,211
842
1,198
2,633
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
6
0 / 0 / 2
3,780
756
1,407
2,823
1,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 2
3,753
751
1,762
3,224
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Siethor
Anubis
7
1 / 1 / 1
3,836
767
2,733
1,640
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
thekavs42
Medusa
7
2 / 0 / 0
3,903
781
2,280
907
260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
LancelotMartichorasCharybdis

VS

Bans
PoseidonKumbhakarnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 0 / 1
3,449
690
963
2,630
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
 
Thor
5
1 / 1 / 0
3,438
688
964
4,624
1,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 1
3,142
628
479
2,759
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
7
1 / 3 / 0
3,628
726
1,757
3,692
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
DrAmA3234
Skadi
3
0 / 2 / 0
2,620
524
535
2,097
314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
1
0.5
L
Thor
 
Thor
1
1
0
1
W
Hun Batz
AkoJinx
Hun Batz
5
0
0
5
L
0
3
1
0.17
L
Loki
1
3
0
0.33
L
Skadi
DrAmA3234
Skadi
0
2
0
0
W
Horus
0
0
2
1
W
1
1
2
2
W
Anubis
Siethor
Anubis
1
1
1
1.5
W
Medusa
thekavs42
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,380
Damage
4,698
11,227
Taken
15,802
4,938
Mitigated
3,647
6,181
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
963
473
0
384
2,630
898
0
618
2,012
0
17,294
L
Thor
 
Thor
964
156
0
1,337
4,624
1,313
0
888
3,736
0
7,303
W
Hun Batz
AkoJinx
Hun Batz
1,198
382
0
2,085
2,633
660
0
110
2,523
0
21,547
L
479
0
402
643
2,759
333
0
1,227
1,532
11,651
0
L
Loki
1,757
195
0
728
3,692
789
0
1,373
1,986
0
15,169
L
Skadi
DrAmA3234
Skadi
535
324
0
245
2,097
314
0
0
2,097
0
6,593
W
Horus
1,407
734
156
2,075
2,823
1,365
0
0
2,823
0
9,191
W
1,762
0
0
1,764
3,224
1,972
0
0
3,224
12,081
319
W
Anubis
Siethor
Anubis
2,733
289
0
0
1,640
681
0
369
1,271
18,928
1,113
W
Medusa
thekavs42
Medusa
2,280
1,024
0
101
907
260
0
0
907
0
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,483
Gold Earned
16,277
172
Minions Killed
105
0
Camps Cleared
0
529,002
Distance Traveled
477,921
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,449
690
42
8
0
113,779
0
L
Thor
3,438
688
9
2
0
106,736
0
W
Hun Batz
4,211
842
43
9
0
125,606
0
L
Hel
3,142
628
22
4
0
92,390
0
L
Loki
3,628
726
22
4
0
104,716
0
L
Skadi
2,620
524
10
2
0
60,300
0
W
Horus
3,780
756
17
3
0
111,058
1
W
Sobek
3,753
751
29
6
0
98,877
0
W
Anubis
3,836
767
45
9
0
99,730
0
W
Medusa
3,903
781
38
8
0
93,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role