Player Matchup

Ymir
Ymir
GhostRunner242
Ymir
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
100W - 109L
1,495 Elo+
Solo
Nemesis
Nemesis
HomeSayYong7266
Nemesis
Level 67
God Stats
2W - 2L
1,382 SR
Queue Stats
234W - 242L
1,434 Elo+
Solo
Skadi
Skadi
Patchyclaw
Skadi
Level 69
God Stats
18W - 14L
1,594 SR
Queue Stats
107W - 101L
1,498 Elo+
Solo
Ishtar
Ishtar
RacingFox_64
Ishtar
Level 74
God Stats
2W - 2L
1,774 SR
Queue Stats
26W - 20L
1,475 Elo+
Solo
Persephone
Persephone
Scar_face1900
Persephone
Level 44
God Stats
6W - 3L
1,520 SR
Queue Stats
49W - 54L
1,475 Elo+
Solo
Team Averages
Level 72
1,554 SR
1,475 Elo+

VS

Team Averages
Level 93
1,384 SR
1,391 Elo+
Mercury
Mercury
DeathTouch89327
Mercury
Level 45
God Stats
1W - 1L
1,309 SR
Queue Stats
80W - 111L
1,377 Elo+
Solo
Nike
Nike
Jetrox1234
Nike
Level 46
God Stats
1W - 3L
1,569 SR
Queue Stats
69W - 98L
1,315 Elo+
Solo
Sol
Sol
j_escott-beast
Sol
Level 149
God Stats
21W - 31L
1,350 SR
Queue Stats
783W - 762L
1,460 Elo+
Solo
Artio
Artio
jmeg00
Artio
Level 138
God Stats
0W - 1L
1,259 SR
Queue Stats
30W - 45L
1,410 Elo+
Solo
Medusa
Medusa
yovani2578
Medusa
Level 87
God Stats
15W - 17L
1,432 SR
Queue Stats
307W - 305L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,549
504
2,303
8,213
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 0 / 2
7,502
577
5,783
7,598
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
14
4 / 0 / 2
8,953
689
7,287
4,706
1,591
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
12
1 / 2 / 1
6,770
521
5,367
7,316
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Scar_face1900
Persephone
14
4 / 0 / 1
9,175
706
5,108
4,579
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,425
417
1,775
6,304
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 4 / 0
6,539
503
3,251
10,039
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 0
6,038
464
2,271
6,368
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
jmeg00
Artio
11
0 / 3 / 0
6,441
495
2,262
11,163
6,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
yovani2578
Medusa
11
1 / 1 / 2
6,223
479
5,500
7,717
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
3
3
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
2
2
W
4
0
2
5
L
2
4
0
0.5
W
Skadi
4
0
2
5
W
Ishtar
1
2
1
0.75
W
Persephone
Scar_face1900
Persephone
4
0
1
4.5
L
0
3
0
0
L
Artio
jmeg00
Artio
0
3
0
0
L
Medusa
yovani2578
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
15,059
32,412
Taken
41,591
12,416
Mitigated
18,778
9,774
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,775
635
0
700
6,304
1,996
0
367
5,897
0
22,505
W
2,303
755
0
1,652
8,213
4,168
714
0
8,213
27,013
4,443
W
5,783
2,203
0
1,421
7,598
3,110
0
515
7,003
0
57,878
L
3,251
335
0
2,542
10,039
6,267
250
1,906
8,093
0
21,281
W
Skadi
7,287
3,067
0
1,134
4,706
1,591
459
1,671
3,035
0
69,176
W
Ishtar
5,367
2,797
0
2,747
7,316
2,185
153
0
7,316
0
36,650
W
Persephone
Scar_face1900
Persephone
5,108
523
0
2,820
4,579
1,362
594
1,633
2,554
48,824
3,354
L
2,271
279
0
2,352
6,368
1,624
0
2,451
3,705
30,421
2,174
L
Artio
jmeg00
Artio
2,262
348
100
4,223
11,163
6,607
0
0
11,163
36,911
3,659
L
Medusa
yovani2578
Medusa
5,500
1,555
0
1,703
7,717
2,284
672
1,894
5,755
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
30,666
418
Minions Killed
283
0
Camps Cleared
0
1,272,496
Distance Traveled
1,075,618
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,425
417
45
3
0
189,296
1
W
Ymir
6,549
504
48
4
0
196,826
0
W
Nemesis
7,502
577
80
6
0
333,003
0
L
Nike
6,539
503
34
3
0
249,062
1
W
Skadi
8,953
689
112
9
0
233,055
0
W
Ishtar
6,770
521
65
5
0
257,259
0
W
Persephone
9,175
706
113
9
0
252,353
0
L
Sol
6,038
464
64
5
0
173,058
0
L
Artio
6,441
495
74
6
0
227,114
2
L
Medusa
6,223
479
66
5
0
237,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role