Player Matchup

Skadi
Skadi
FrankMuniz69
Skadi
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
93W - 79L
1,453 Elo+
Solo
Rama
Rama
Halliverse
Rama
Level 159
God Stats
11W - 4L
1,494 SR
Queue Stats
127W - 78L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
NBADebooo
Erlang Shen
Level 107
God Stats
1W - 2L
1,375 SR
Queue Stats
22W - 21L
1,495 Elo+
Solo
Chang'e
Chang'e
Senkimone
Chang'e
Level 39
God Stats
5W - 4L
1,387 SR
Queue Stats
17W - 20L
1,542 Elo+
Solo
Olorun
Olorun
无敌的女高中生
Olorun
Level 108
God Stats
4W - 2L
1,591 SR
Queue Stats
182W - 79L
1,831 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,569 Elo+

VS

Team Averages
Level 100
1,405 SR
1,434 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DAxWVxWOLF
Arachne
Level 108
God Stats
2W - 1L
1,398 SR
Queue Stats
11W - 19L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
ImSupremeGod925
Amaterasu
Level 64
God Stats
1W - 13L
1,147 SR
Queue Stats
98W - 122L
1,407 Elo+
Party 2
Agni
Agni
TameMeXD
Agni
Level 109
God Stats
32W - 36L
1,485 SR
Queue Stats
82W - 88L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
kanuisimo
Nu Wa
Level 18
God Stats
11W - 19L
1,498 SR
Queue Stats
41W - 72L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,891
1,111
5,260
6,351
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 2 / 8
8,610
1,076
9,550
10,022
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
NBADebooo
Erlang Shen
15
3 / 1 / 7
9,414
1,177
5,731
9,723
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Senkimone
Chang'e
15
3 / 1 / 8
9,172
1,147
5,840
9,226
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 1 / 7
9,792
1,224
10,953
7,214
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

296

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 2
8,775
1,097
11,847
10,838
5,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
DAxWVxWOLF
Arachne
14
1 / 2 / 0
8,453
1,057
1,908
11,014
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
ImSupremeGod925
Amaterasu
13
0 / 4 / 2
7,712
964
2,742
6,227
2,220
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
15
1 / 0 / 3
9,027
1,128
16,169
5,084
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
kanuisimo
Nu Wa
14
2 / 4 / 3
8,962
1,120
8,054
8,429
2,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
13
Kills
5
5
Deaths
13
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
L
Arachne
DAxWVxWOLF
Arachne
1
2
0
0.5
W
1
0
8
5
W
1
2
8
2.5
L
Amaterasu
ImSupremeGod925
Amaterasu
0
4
2
0.25
W
Erlang Shen
NBADebooo
Erlang Shen
3
1
7
6.5
W
Chang'e
Senkimone
Chang'e
3
1
8
7
L
Agni
1
0
3
2.5
L
Nu Wa
kanuisimo
Nu Wa
2
4
3
0.88
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
40,720
42,536
Taken
41,592
21,065
Mitigated
17,086
17,406
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,847
4,255
0
2,262
10,838
5,460
0
4,787
6,051
0
36,697
L
Arachne
DAxWVxWOLF
Arachne
1,908
1,299
91
959
11,014
5,461
0
3,243
7,771
0
12,143
W
5,260
1,176
0
29
6,351
2,384
0
2,939
3,189
0
26,248
W
9,550
8,102
0
0
10,022
3,136
0
6,005
3,489
0
19,393
L
Amaterasu
ImSupremeGod925
Amaterasu
2,742
515
0
685
6,227
2,220
0
2,755
3,472
0
3,491
W
Erlang Shen
NBADebooo
Erlang Shen
5,731
1,511
0
1,913
9,723
9,228
0
5,022
4,375
0
21,205
W
Chang'e
Senkimone
Chang'e
5,840
400
7,487
4,758
9,226
3,591
0
4,663
4,270
17,846
671
L
Agni
16,169
519
0
0
5,084
1,525
0
961
4,123
41,843
0
L
Nu Wa
kanuisimo
Nu Wa
8,054
1,967
0
290
8,429
2,420
0
4,731
3,698
17,704
386
W
10,953
5,002
1,660
1,559
7,214
2,726
0
3,768
3,163
35,297
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
42,929
210
Minions Killed
176
7
Camps Cleared
5
851,479
Distance Traveled
737,479
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,775
1,097
60
8
1
151,381
0
L
Arachne
8,453
1,057
39
5
3
171,643
0
W
Skadi
8,891
1,111
58
7
2
163,202
1
W
Rama
8,610
1,076
30
4
0
147,852
0
L
Amaterasu
7,712
964
0
0
0
94,549
0
W
Erlang Shen
9,414
1,177
22
3
2
192,672
0
W
Chang'e
9,172
1,147
39
5
0
182,138
0
L
Agni
9,027
1,128
57
7
1
162,809
4
L
Nu Wa
8,962
1,120
20
3
0
157,097
0
W
Olorun
9,792
1,224
61
8
3
165,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role