Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CryptoDegenApe
Hera
Level 94
God Stats
110W - 79L
1,585 SR
Queue Stats
506W - 499L
1,497 Elo+
Solo
Bakasura
Bakasura
Elcamotudo-3000
Bakasura
Level 50
God Stats
42W - 55L
1,493 SR
Queue Stats
310W - 320L
1,448 Elo+
Solo
Neith
Neith
KDlight05
Neith
Level 130
God Stats
2W - 5L
1,598 SR
Queue Stats
63W - 72L
1,439 Elo+
Solo
Nu Wa
Nu Wa
marconeggro1980
Nu Wa
Level 84
God Stats
50W - 37L
1,629 SR
Queue Stats
244W - 237L
1,486 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,474 Elo+

VS

Team Averages
Level 124
1,575 SR
1,477 Elo+
Ravana
Ravana
 
Ravana
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DoYouSwipe
Sobek
Level 95
God Stats
13W - 12L
1,508 SR
Queue Stats
168W - 161L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
El Delgado96
Ao Kuang
Level 98
God Stats
29W - 34L
1,502 SR
Queue Stats
184W - 208L
1,395 Elo+
Solo
Medusa
Medusa
geraramone
Medusa
Level 128
God Stats
9W - 12L
1,804 SR
Queue Stats
271W - 259L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
okki_jp-og
Cu Chulainn
Level 129
God Stats
107W - 88L
1,560 SR
Queue Stats
414W - 490L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 3 / 1
6,364
636
4,497
5,039
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,297
530
2,668
4,681
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
10
2 / 1 / 0
5,351
535
2,915
6,588
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
KDlight05
Neith
6
0 / 2 / 0
4,229
423
2,349
3,335
825
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 5 / 2
6,567
657
3,967
6,850
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 2
6,512
651
2,161
3,357
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
9
2 / 0 / 2
5,994
599
3,131
4,998
3,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
El Delgado96
Ao Kuang
11
2 / 4 / 1
6,136
614
3,384
9,063
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
geraramone
Medusa
11
4 / 0 / 1
6,268
627
3,363
5,796
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
okki_jp-og
Cu Chulainn
11
4 / 4 / 1
6,784
678
4,991
10,376
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
15
15
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
W
Ravana
 
Ravana
3
0
2
4
L
0
4
0
0
W
Sobek
2
0
2
3
W
Ao Kuang
El Delgado96
Ao Kuang
2
4
1
0.63
L
Bakasura
2
1
0
2
L
Neith
KDlight05
Neith
0
2
0
0
W
Medusa
geraramone
Medusa
4
0
1
4.5
L
3
5
2
0.8
W
Cu Chulainn
okki_jp-og
Cu Chulainn
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
17,030
26,493
Taken
33,590
8,870
Mitigated
13,338
5,431
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,497
680
0
1,257
5,039
2,641
0
2,265
2,774
39,218
0
W
Ravana
 
Ravana
2,161
299
0
1,166
3,357
1,353
0
704
2,513
0
49,824
L
2,668
650
0
0
4,681
1,454
0
1,409
3,272
29,526
0
W
Sobek
3,131
312
0
2,728
4,998
3,383
188
682
4,276
11,082
1,386
W
Ao Kuang
El Delgado96
Ao Kuang
3,384
815
0
2,742
9,063
2,669
0
3,872
4,955
27,364
4,366
L
Bakasura
2,915
2,113
0
2,002
6,588
2,207
222
1,912
4,676
0
20,540
L
Neith
KDlight05
Neith
2,349
950
0
732
3,335
825
0
544
2,791
0
13,060
W
Medusa
geraramone
Medusa
3,363
796
0
1,804
5,796
1,839
648
2,840
2,916
0
46,823
L
3,967
1,297
0
1,440
6,850
1,743
0
0
6,850
30,401
616
W
Cu Chulainn
okki_jp-og
Cu Chulainn
4,991
302
0
2,387
10,376
4,094
0
2,445
7,574
0
52,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
31,694
250
Minions Killed
343
0
Camps Cleared
0
929,469
Distance Traveled
1,060,260
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,364
636
73
7
0
199,296
0
W
Ravana
6,512
651
91
9
0
237,022
0
L
Hera
5,297
530
57
6
0
207,488
0
W
Sobek
5,994
599
15
2
0
228,296
4
W
Ao Kuang
6,136
614
72
7
0
204,265
3
L
Bakasura
5,351
535
50
5
0
255,135
0
L
Neith
4,229
423
19
2
0
97,644
0
W
Medusa
6,268
627
77
8
0
195,792
1
L
Nu Wa
6,567
657
51
5
0
169,906
0
W
Cu Chulainn
6,784
678
88
9
0
194,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role