Player Matchup

Ah Puch
Ah Puch
KIRA8898
Ah Puch
Level 142
God Stats
13W - 6L
1,270 SR
Queue Stats
161W - 154L
1,500 Elo+
Solo
Fafnir
Fafnir
PunWaffles
Fafnir
Level 46
God Stats
0W - 2L
1,185 SR
Queue Stats
75W - 101L
1,407 Elo+
Solo
Sol
Sol
mbafinest
Sol
Level 157
God Stats
6W - 5L
1,656 SR
Queue Stats
183W - 185L
1,440 Elo+
Solo
Geb
Geb
suckcole
Geb
Level 69
God Stats
2W - 2L
1,586 SR
Queue Stats
63W - 48L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
vorquee
Gilgamesh
Level 155
God Stats
1W - 1L
1,768 SR
Queue Stats
26W - 21L
1,546 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,487 Elo+

VS

Team Averages
Level 80
1,492 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NeonGuttz47
Hercules
Level 89
God Stats
1W - 1L
1,653 SR
Queue Stats
17W - 26L
1,430 Elo+
Solo
Maman Brigitte
Maman Brigitte
Tanjiro_cp3
Maman Brigitte
Level 81
God Stats
1W - 1L
1,523 SR
Queue Stats
383W - 354L
1,404 Elo+
Solo
Charon
Charon
分Doppelgãnger
Charon
Level 21
God Stats
1W - 1L
1,295 SR
Queue Stats
29W - 19L
1,554 Elo+
Party 1
Izanami
Izanami
犬Doppelgänger
Izanami
Level 62
God Stats
3W - 2L
1,491 SR
Queue Stats
31W - 19L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KIRA8898
Ah Puch
7
1 / 2 / 1
4,017
574
2,094
2,710
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
PunWaffles
Fafnir
7
0 / 2 / 0
4,021
574
1,805
6,032
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 2 / 0
3,500
500
1,128
2,921
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
3,666
524
804
5,466
2,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
vorquee
Gilgamesh
8
1 / 1 / 0
4,374
625
2,600
5,921
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 0 / 0
5,137
734
3,343
5,390
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
NeonGuttz47
Hercules
8
1 / 1 / 2
4,261
609
1,859
4,251
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
Tanjiro_cp3
Maman Brigitte
8
1 / 1 / 2
4,621
660
921
3,937
1,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
3 / 0 / 4
4,710
673
3,335
3,767
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
4 / 1 / 3
5,067
724
3,944
3,541
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
0
2
L
Ah Puch
KIRA8898
Ah Puch
1
2
1
0.75
W
Hercules
NeonGuttz47
Hercules
1
1
2
2
L
Fafnir
PunWaffles
Fafnir
0
2
0
0
W
Maman Brigitte
Tanjiro_cp3
Maman Brigitte
1
1
2
2
L
0
2
0
0
L
0
4
0
0
L
Gilgamesh
vorquee
Gilgamesh
1
1
0
1
W
3
0
4
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,431
Damage
13,402
23,050
Taken
20,886
10,712
Mitigated
5,948
5,082
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,343
916
0
2,285
5,390
1,446
0
1,446
3,626
0
27,936
L
Ah Puch
KIRA8898
Ah Puch
2,094
147
0
195
2,710
644
0
818
1,876
18,449
0
W
Hercules
NeonGuttz47
Hercules
1,859
418
0
1,018
4,251
1,337
0
377
3,874
0
23,741
L
Fafnir
PunWaffles
Fafnir
1,805
342
0
2,290
6,032
4,581
0
0
6,032
15,018
795
W
Maman Brigitte
Tanjiro_cp3
Maman Brigitte
921
46
55
1,644
3,937
1,002
0
1,356
2,581
16,452
0
L
1,128
393
0
1,195
2,921
579
0
1,099
1,532
14,455
1,423
L
804
76
0
748
5,466
2,689
0
634
4,714
6,366
0
L
Gilgamesh
vorquee
Gilgamesh
2,600
605
0
654
5,921
2,219
0
998
4,855
0
30,245
W
3,335
515
0
232
3,767
1,271
132
1,553
2,214
13,308
1,984
W
3,944
2,607
0
978
3,541
892
483
718
2,823
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,578
Gold Earned
23,796
161
Minions Killed
221
0
Camps Cleared
0
674,137
Distance Traveled
709,360
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,137
734
55
8
0
117,381
0
L
Ah Puch
4,017
574
31
4
0
132,401
0
W
Hercules
4,261
609
43
6
0
164,314
0
L
Fafnir
4,021
574
32
5
0
135,308
1
W
Maman Brigitte
4,621
660
45
6
0
135,199
0
L
Sol
3,500
500
37
5
0
95,036
0
L
Geb
3,666
524
7
1
0
142,696
3
L
Gilgamesh
4,374
625
54
8
0
168,696
0
W
Charon
4,710
673
23
3
0
156,760
2
W
Izanami
5,067
724
55
8
0
135,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role