Player Matchup

Hera
Hera
Auriel2387
Hera
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 152L
1,489 Elo+
Solo
Charon
Charon
BUI2ZUM
Charon
Level 123
God Stats
2W - 1L
1,519 SR
Queue Stats
68W - 81L
1,471 Elo+
Party 2
Apollo
Apollo
Ivaniuz1337
Apollo
Level 104
God Stats
3W - 1L
1,716 SR
Queue Stats
133W - 127L
1,495 Elo+
Solo
Pele
Pele
broodjekankur
Pele
Level 143
God Stats
10W - 6L
1,627 SR
Queue Stats
347W - 332L
1,450 Elo+
Solo
Nemesis
Nemesis
o_0__MaHaN__0_o
Nemesis
Level 149
God Stats
4W - 5L
1,488 SR
Queue Stats
69W - 80L
1,486 Elo+
Party 2
Team Averages
Level 125
1,570 SR
1,478 Elo+

VS

Team Averages
Level 109
1,431 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alexuxxx
Anubis
Level 145
God Stats
3W - 2L
1,583 SR
Queue Stats
111W - 105L
1,432 Elo+
Solo
Xing Tian
Xing Tian
DaiNori
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,695 Elo+
Party 1
Jing Wei
Jing Wei
ForeFire
Jing Wei
Level 74
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 1
Vulcan
Vulcan
Kásel
Vulcan
Level 156
God Stats
1W - 1L
1,259 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,218
587
7,095
5,529
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
BUI2ZUM
Charon
13
2 / 0 / 6
7,877
563
4,961
7,620
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Apollo
15
5 / 1 / 3
8,366
598
7,408
7,681
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 2
8,666
619
5,746
9,163
4,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 4 / 5
8,252
589
4,885
9,755
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 4 / 4
6,904
493
6,785
10,089
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Alexuxxx
Anubis
14
1 / 2 / 1
7,498
536
3,592
8,083
6,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
DaiNori
Xing Tian
10
0 / 2 / 1
5,262
376
4,395
9,867
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ForeFire
Jing Wei
11
1 / 4 / 2
6,329
452
3,106
7,400
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Kásel
Vulcan
11
3 / 7 / 1
7,114
508
4,685
8,418
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
4
1.25
L
Anubis
Alexuxxx
Anubis
1
2
1
0.75
W
2
2
6
2.5
W
Charon
BUI2ZUM
Charon
2
0
6
5
L
Xing Tian
DaiNori
Xing Tian
0
2
1
0.25
L
Jing Wei
ForeFire
Jing Wei
1
4
2
0.5
W
Apollo
5
1
3
6.5
L
Vulcan
Kásel
Vulcan
3
7
1
0.5
W
1
1
2
2
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
22,563
39,748
Taken
43,857
17,946
Mitigated
20,165
16,180
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,785
1,389
0
3,953
10,089
3,272
0
2,052
8,037
0
37,070
L
Anubis
Alexuxxx
Anubis
3,592
143
0
1,824
8,083
6,746
66
0
8,083
54,308
1,818
W
7,095
1,439
0
1,303
5,529
1,614
860
2,380
3,107
55,385
811
W
Charon
BUI2ZUM
Charon
4,961
537
0
1,946
7,620
5,702
135
2,616
4,738
26,149
2,224
L
Xing Tian
DaiNori
Xing Tian
4,395
152
0
410
9,867
4,928
0
3,600
6,267
17,242
674
L
Jing Wei
ForeFire
Jing Wei
3,106
2,373
0
0
7,400
2,262
0
1,354
6,046
0
39,564
W
Apollo
7,408
4,297
0
3,892
7,681
3,012
1,638
1,887
5,727
0
66,974
L
Vulcan
Kásel
Vulcan
4,685
472
0
396
8,418
2,957
0
4,500
3,918
33,869
926
W
5,746
1,248
0
5,607
9,163
4,738
0
3,098
6,065
0
65,962
W
4,885
1,961
0
3,432
9,755
2,880
0
1,588
8,167
0
44,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
33,107
464
Minions Killed
327
0
Camps Cleared
0
1,409,498
Distance Traveled
1,205,804
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,904
493
65
5
0
220,573
0
L
Anubis
7,498
536
97
7
0
198,460
0
W
Hera
8,218
587
109
8
0
296,554
2
W
Charon
7,877
563
39
3
0
262,922
6
L
Xing Tian
5,262
376
25
2
0
272,238
0
L
Jing Wei
6,329
452
82
6
0
297,385
0
W
Apollo
8,366
598
133
10
0
260,414
0
L
Vulcan
7,114
508
58
4
0
217,148
0
W
Pele
8,666
619
119
9
0
272,508
0
W
Nemesis
8,252
589
64
5
0
317,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role