Player Matchup

Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GastonLider
Loki
Level 77
God Stats
1W - 4L
1,163 SR
Queue Stats
46W - 46L
1,507 Elo+
Solo
Janus
Janus
MasterHTHD
Janus
Level 108
God Stats
5W - 3L
1,596 SR
Queue Stats
216W - 220L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
Matycapo01
Cu Chulainn
Level 111
God Stats
10W - 8L
1,581 SR
Queue Stats
64W - 47L
1,626 Elo+
Solo
Cupid
Cupid
VankeeR
Cupid
Level 145
God Stats
4W - 3L
1,814 SR
Queue Stats
256W - 237L
1,456 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,532 Elo+

VS

Team Averages
Level 118
1,527 SR
1,463 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SHINJIIZERA
Ymir
Level 46
God Stats
6W - 5L
1,637 SR
Queue Stats
52W - 75L
1,418 Elo+
Solo
Hun Batz
Hun Batz
tafarel_god
Hun Batz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
8 / 1 / 7
7,103
710
8,611
10,705
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
4 / 2 / 3
6,368
637
3,296
7,973
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
2 / 1 / 4
6,492
649
2,658
3,926
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Matycapo01
Cu Chulainn
12
1 / 0 / 0
6,835
684
6,122
7,628
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
VankeeR
Cupid
10
2 / 3 / 5
6,254
625
6,750
7,161
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 3 / 0
6,309
631
4,860
6,527
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
11
0 / 1 / 0
6,008
601
3,928
10,730
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
 
Charybdis
11
3 / 5 / 0
5,865
587
6,530
7,991
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 4
5,511
551
2,785
8,472
6,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
tafarel_god
Hun Batz
10
2 / 3 / 0
5,562
556
2,685
7,636
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
7
7
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
1
7
11.5
L
Ix Chel
 
Ix Chel
2
3
0
0.67
L
King Arthur
 
King Arthur
0
1
0
0
L
Charybdis
 
Charybdis
3
5
0
0.6
W
4
2
3
2.75
W
Janus
2
1
4
4
W
Cu Chulainn
Matycapo01
Cu Chulainn
1
0
0
1
L
0
5
4
0.4
W
Cupid
VankeeR
Cupid
2
3
5
1.5
L
Hun Batz
tafarel_god
Hun Batz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
20,788
37,393
Taken
41,356
18,326
Mitigated
19,305
13,163
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,611
2,522
0
3,475
10,705
7,987
390
2,546
8,039
1,425
21,708
L
Ix Chel
 
Ix Chel
4,860
365
183
1,965
6,527
2,162
0
2,091
4,319
34,407
1,006
L
King Arthur
 
King Arthur
3,928
526
0
3,211
10,730
6,010
0
0
10,730
0
46,281
L
Charybdis
 
Charybdis
6,530
3,094
0
2,865
7,991
2,161
0
283
7,508
0
49,449
W
3,296
920
0
3,800
7,973
2,226
0
1,555
6,243
0
34,223
W
Janus
2,658
136
0
625
3,926
1,157
0
2,267
1,359
36,566
0
W
Cu Chulainn
Matycapo01
Cu Chulainn
6,122
1,164
0
1,235
7,628
5,013
0
217
7,411
0
52,953
L
2,785
350
0
1,716
8,472
6,039
0
816
7,366
12,676
257
W
Cupid
VankeeR
Cupid
6,750
3,879
924
3,104
7,161
1,943
809
900
6,221
0
46,340
L
Hun Batz
tafarel_god
Hun Batz
2,685
679
0
455
7,636
2,933
0
548
7,012
0
39,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
29,255
331
Minions Killed
350
0
Camps Cleared
0
1,065,900
Distance Traveled
1,024,533
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,103
710
15
2
0
226,722
0
L
Ix Chel
6,309
631
78
8
0
201,414
2
L
King Arthur
6,008
601
101
10
0
218,170
1
L
Charybdis
5,865
587
83
8
0
177,779
0
W
Loki
6,368
637
67
7
0
232,867
0
W
Janus
6,492
649
78
8
0
226,635
0
W
Cu Chulainn
6,835
684
99
10
0
205,742
2
L
Ymir
5,511
551
18
2
0
179,796
0
W
Cupid
6,254
625
72
7
0
173,934
0
L
Hun Batz
5,562
556
70
7
0
247,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role