Player Matchup

Poseidon
Poseidon
AntolinoOliveira
Poseidon
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
93W - 84L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
Kukushka123
Ah Puch
Level 107
God Stats
3W - 2L
1,668 SR
Queue Stats
6W - 6L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
Ratatouillee
Baron Samedi
Level 88
God Stats
4W - 5L
1,582 SR
Queue Stats
145W - 149L
1,496 Elo+
Solo
Sobek
Sobek
paopaGEE
Sobek
Level 3
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 2L
1,590 Elo+
Party 1
Neith
Neith
zMCz
Neith
Level 47
God Stats
6W - 2L
1,950 SR
Queue Stats
104W - 93L
1,434 Elo+
Party 1
Team Averages
Level 52
1,685 SR
1,528 Elo+

VS

Team Averages
Level 68
1,568 SR
1,461 Elo+
Hachiman
Hachiman
JDaines2002
Hachiman
Level 69
God Stats
16W - 17L
1,481 SR
Queue Stats
286W - 285L
1,471 Elo+
Party 2
Ares
Ares
Sir_Ray23
Ares
Level 68
God Stats
166W - 126L
1,593 SR
Queue Stats
267W - 262L
1,411 Elo+
Solo
Janus
Janus
WTC 1R0NS
Janus
Level 69
God Stats
8W - 7L
1,418 SR
Queue Stats
216W - 214L
1,474 Elo+
Party 2
Chaac
Chaac
ket2000
Chaac
Level 88
God Stats
3W - 1L
1,780 SR
Queue Stats
313W - 287L
1,532 Elo+
Party 2
Mulan
Mulan
n1c0_312
Mulan
Level 47
God Stats
8W - 4L
1,567 SR
Queue Stats
58W - 79L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,812
387
1,471
4,460
981
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ah Puch
Kukushka123
Ah Puch
13
3 / 6 / 2
8,369
558
9,443
11,594
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ratatouillee
Baron Samedi
14
1 / 5 / 1
7,826
522
8,160
15,946
8,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
paopaGEE
Sobek
10
0 / 7 / 4
6,395
426
2,948
12,090
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
zMCz
Neith
12
3 / 7 / 2
7,145
476
7,797
12,340
4,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JDaines2002
Hachiman
15
7 / 2 / 4
9,103
607
8,420
8,196
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
3 / 0 / 9
8,033
536
7,090
10,545
8,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Janus
WTC 1R0NS
Janus
16
10 / 1 / 1
10,368
691
9,846
4,596
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ket2000
Chaac
15
2 / 1 / 5
9,367
624
6,871
12,964
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
n1c0_312
Mulan
16
4 / 3 / 4
9,034
602
9,614
17,272
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
26
26
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hachiman
JDaines2002
Hachiman
7
2
4
4.5
L
Ah Puch
Kukushka123
Ah Puch
3
6
2
0.67
L
Baron Samedi
Ratatouillee
Baron Samedi
1
5
1
0.3
W
Ares
3
0
9
7.5
W
Janus
WTC 1R0NS
Janus
10
1
1
10.5
W
Chaac
ket2000
Chaac
2
1
5
4.5
W
Mulan
n1c0_312
Mulan
4
3
4
2
L
Sobek
paopaGEE
Sobek
0
7
4
0.29
L
Neith
zMCz
Neith
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
41,841
56,430
Taken
53,573
26,464
Mitigated
35,393
13,736
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,471
211
0
295
4,460
981
0
984
3,394
23,468
0
W
Hachiman
JDaines2002
Hachiman
8,420
5,707
0
2,413
8,196
3,467
1,651
1,954
6,242
0
69,799
L
Ah Puch
Kukushka123
Ah Puch
9,443
86
0
2,666
11,594
3,610
0
4,476
6,575
42,175
0
L
Baron Samedi
Ratatouillee
Baron Samedi
8,160
1,221
151
6,736
15,946
8,543
0
3,900
11,399
56,313
0
W
Ares
7,090
357
370
1,666
10,545
8,244
414
3,984
6,561
34,166
1,326
W
Janus
WTC 1R0NS
Janus
9,846
306
0
682
4,596
1,635
540
3,217
1,379
67,580
786
W
Chaac
ket2000
Chaac
6,871
1,326
0
6,359
12,964
13,369
0
7,617
5,347
376
63,881
W
Mulan
n1c0_312
Mulan
9,614
1,552
0
10,378
17,272
8,678
0
5,915
11,357
0
83,658
L
Sobek
paopaGEE
Sobek
2,948
192
0
797
12,090
9,193
0
3,439
8,577
13,490
0
L
Neith
zMCz
Neith
7,797
4,946
0
3,091
12,340
4,137
0
3,478
8,804
0
39,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
45,905
303
Minions Killed
526
0
Camps Cleared
0
1,262,221
Distance Traveled
1,461,370
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,812
387
54
4
0
176,266
0
W
Hachiman
9,103
607
90
6
0
268,128
0
L
Ah Puch
8,369
558
87
6
0
296,546
0
L
Baron Samedi
7,826
522
94
6
0
237,908
1
W
Ares
8,033
536
47
3
0
290,085
4
W
Janus
10,368
691
135
9
0
310,246
0
W
Chaac
9,367
624
122
8
0
276,927
0
W
Mulan
9,034
602
132
9
0
315,984
0
L
Sobek
6,395
426
15
1
0
295,859
0
L
Neith
7,145
476
53
4
0
255,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role