Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DEOBET
Sol
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,445 Elo+
Solo
Tyr
Tyr
Jdms
Tyr
Level 114
God Stats
3W - 4L
1,520 SR
Queue Stats
52W - 34L
1,452 Elo+
Solo
Maui
Maui
Wurstwerfgeneral
Maui
Level 124
God Stats
8W - 8L
1,459 SR
Queue Stats
129W - 139L
1,500 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,479 Elo+

VS

Team Averages
Level 111
1,523 SR
1,545 Elo+
Bacchus
Bacchus
Angeliosis
Bacchus
Level 107
God Stats
4W - 7L
1,438 SR
Queue Stats
38W - 25L
1,599 Elo+
Party 1
Rama
Rama
Angeliosis
Rama
Level 103
God Stats
3W - 5L
1,471 SR
Queue Stats
55W - 40L
1,570 Elo+
Party 1
Mercury
Mercury
Aptixn
Mercury
Level 128
God Stats
4W - 7L
1,598 SR
Queue Stats
264W - 239L
1,513 Elo+
Solo
Amaterasu
Amaterasu
CaptainClefff93
Amaterasu
Level 67
God Stats
0W - 1L
1,419 SR
Queue Stats
63W - 79L
1,504 Elo+
Solo
Nu Wa
Nu Wa
TonyInfiernos
Nu Wa
Level 149
God Stats
3W - 3L
1,692 SR
Queue Stats
114W - 89L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 0 / 4
7,637
764
7,358
8,308
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nut
 
Nut
11
4 / 0 / 4
6,806
681
4,182
4,286
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
DEOBET
Sol
12
2 / 4 / 5
6,965
697
5,806
8,004
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
Jdms
Tyr
13
5 / 0 / 1
8,027
803
4,289
5,490
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
3 / 2 / 9
6,665
667
3,051
7,188
5,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angeliosis
Bacchus
7
0 / 5 / 3
4,844
484
3,491
9,672
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,493
449
800
4,341
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Aptixn
Mercury
11
4 / 2 / 1
5,917
592
1,895
7,307
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
CaptainClefff93
Amaterasu
6
0 / 5 / 0
4,495
450
843
7,017
2,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 5 / 4
5,629
563
8,384
7,035
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
6
6
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
4
9
W
Nut
 
Nut
4
0
4
6
L
Bacchus
Angeliosis
Bacchus
0
5
3
0.3
L
0
4
0
0
L
Mercury
Aptixn
Mercury
4
2
1
2.25
L
Amaterasu
CaptainClefff93
Amaterasu
0
5
0
0
W
Sol
DEOBET
Sol
2
4
5
1.13
W
Tyr
Jdms
Tyr
5
0
1
5.5
L
2
5
4
0.8
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
15,413
33,276
Taken
35,372
15,512
Mitigated
12,589
16,759
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,358
2,048
0
7,373
8,308
3,134
339
2,336
5,705
0
46,480
W
Nut
 
Nut
4,182
2,741
0
1,352
4,286
1,376
1,120
1,737
2,481
0
41,011
L
Bacchus
Angeliosis
Bacchus
3,491
780
0
1,949
9,672
4,997
0
3,430
6,242
11,995
0
L
800
756
0
627
4,341
1,093
0
1,100
3,241
0
18,322
L
Mercury
Aptixn
Mercury
1,895
1,072
0
1,120
7,307
2,148
0
1,551
5,756
0
32,445
L
Amaterasu
CaptainClefff93
Amaterasu
843
290
0
2,253
7,017
2,995
0
0
7,017
0
15,848
W
Sol
DEOBET
Sol
5,806
2,157
0
3,341
8,004
2,209
1,891
3,258
4,456
61,000
850
W
Tyr
Jdms
Tyr
4,289
746
0
2,853
5,490
3,439
0
315
4,909
0
51,572
L
8,384
1,184
0
559
7,035
1,356
0
2,687
4,348
33,804
0
W
3,051
1,255
0
1,840
7,188
5,354
368
3,375
3,636
19,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
25,378
391
Minions Killed
217
0
Camps Cleared
0
1,027,625
Distance Traveled
966,925
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,637
764
90
9
0
255,279
0
W
Nut
6,806
681
77
8
0
177,941
3
L
Bacchus
4,844
484
12
1
0
212,519
6
L
Rama
4,493
449
38
4
0
196,092
0
L
Mercury
5,917
592
74
7
0
260,956
2
L
Amaterasu
4,495
450
30
3
0
112,691
0
W
Sol
6,965
697
103
10
0
183,645
0
W
Tyr
8,027
803
103
10
0
206,614
2
L
Nu Wa
5,629
563
63
6
0
184,667
1
W
Maui
6,665
667
18
2
0
204,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role