Player Matchup

Cerberus
Cerberus
Dionysius RB
Cerberus
Level 146
God Stats
3W - 1L
1,528 SR
Queue Stats
32W - 29L
1,524 Elo+
Party 2
Medusa
Medusa
Dodkoprdko
Medusa
Level 102
God Stats
12W - 9L
1,605 SR
Queue Stats
143W - 134L
1,523 Elo+
Solo
Serqet
Serqet
H3LL X Venom
Serqet
Level 142
God Stats
2W - 0L
1,796 SR
Queue Stats
138W - 134L
1,520 Elo+
Party 3
Ra
Ra
LOCOx DuckFace
Ra
Level 154
God Stats
7W - 4L
1,746 SR
Queue Stats
161W - 164L
1,515 Elo+
Party 2
Ymir
Ymir
SavageBuckle
Ymir
Level 104
God Stats
4W - 2L
1,895 SR
Queue Stats
138W - 133L
1,520 Elo+
Party 3
Team Averages
Level 130
1,714 SR
1,520 Elo+

VS

Team Averages
Level 108
1,464 SR
1,503 Elo+
Medusa
Medusa
Brockchen5034
Medusa
Level 159
God Stats
16W - 21L
1,515 SR
Queue Stats
324W - 330L
1,502 Elo+
Party 1
Fenrir
Fenrir
Killionaire1337
Fenrir
Level 158
God Stats
5W - 9L
1,317 SR
Queue Stats
184W - 183L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
R3x973
Kukulkan
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 4
King Arthur
King Arthur
Rosnin
King Arthur
Level 116
God Stats
126W - 183L
1,487 SR
Queue Stats
850W - 836L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxxfreshman69xxx
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dionysius RB
Cerberus
15
1 / 2 / 3
8,638
617
5,737
12,667
13,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Dodkoprdko
Medusa
16
8 / 1 / 2
9,806
700
11,017
7,544
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
14
8 / 2 / 6
8,186
585
8,558
10,528
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 1 / 2
8,893
635
4,534
7,497
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 10
7,378
527
1,774
7,433
6,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,571
541
3,643
7,489
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
3 / 5 / 3
7,980
570
7,196
14,794
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
R3x973
Kukulkan
12
1 / 3 / 0
7,103
507
5,742
4,444
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Rosnin
King Arthur
13
1 / 3 / 0
7,859
561
8,967
12,504
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
xxxfreshman69xxx
Morgan Le Fay
11
1 / 6 / 2
6,622
473
2,942
9,038
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
7
7
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cerberus
Dionysius RB
Cerberus
1
2
3
1.25
W
Medusa
Dodkoprdko
Medusa
8
1
2
9
W
Serqet
8
2
6
5.5
L
3
5
3
0.9
W
4
1
2
5
L
Kukulkan
R3x973
Kukulkan
1
3
0
0.33
L
King Arthur
Rosnin
King Arthur
1
3
0
0.33
W
0
1
10
5
L
Morgan Le Fay
xxxfreshman69xxx
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
28,490
45,669
Taken
48,269
30,840
Mitigated
18,738
15,857
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,643
834
0
630
7,489
1,809
152
376
7,113
0
61,618
W
Cerberus
Dionysius RB
Cerberus
5,737
302
0
4,891
12,667
13,610
0
0
12,667
59,499
614
W
Medusa
Dodkoprdko
Medusa
11,017
5,170
0
4,191
7,544
2,563
456
334
7,210
0
76,868
W
Serqet
8,558
1,719
0
1,792
10,528
4,703
0
2,016
8,512
0
54,646
L
7,196
1,731
0
5,450
14,794
5,377
0
2,868
11,684
0
61,308
W
4,534
219
851
3,167
7,497
3,374
0
2,800
4,697
74,112
1,433
L
Kukulkan
R3x973
Kukulkan
5,742
831
0
0
4,444
1,221
0
769
3,144
43,697
0
L
King Arthur
Rosnin
King Arthur
8,967
1,133
0
1,935
12,504
7,780
0
4,750
6,606
0
62,522
W
1,774
199
0
965
7,433
6,590
0
3,534
3,899
13,694
917
L
Morgan Le Fay
xxxfreshman69xxx
Morgan Le Fay
2,942
338
0
780
9,038
2,551
0
1,513
7,056
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
37,135
553
Minions Killed
484
0
Camps Cleared
0
1,490,443
Distance Traveled
1,411,918
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,571
541
109
8
0
279,232
4
W
Cerberus
8,638
617
161
12
0
268,321
2
W
Medusa
9,806
700
144
10
0
302,467
6
W
Serqet
8,186
585
70
5
0
347,026
2
L
Fenrir
7,980
570
109
8
0
312,845
4
W
Ra
8,893
635
157
11
0
279,100
6
L
Kukulkan
7,103
507
92
7
0
273,105
0
L
King Arthur
7,859
561
111
8
0
262,835
0
W
Ymir
7,378
527
21
2
0
293,529
0
L
Morgan Le Fay
6,622
473
63
5
0
283,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role