Player Matchup

Chang'e
Chang'e
DJwilldoit
Chang'e
Level 104
God Stats
11W - 7L
1,531 SR
Queue Stats
245W - 230L
1,448 Elo+
Solo
Ra
Ra
J-Bird_20
Ra
Level 128
God Stats
8W - 3L
1,617 SR
Queue Stats
76W - 59L
1,498 Elo+
Solo
Nike
Nike
Mery_gon
Nike
Level 61
God Stats
6W - 4L
1,413 SR
Queue Stats
88W - 111L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
STL_M4IO
Danzaburou
Level 42
God Stats
5W - 4L
1,434 SR
Queue Stats
31W - 39L
1,347 Elo+
Solo
Bacchus
Bacchus
kayannie3
Bacchus
Level 49
God Stats
36W - 18L
1,563 SR
Queue Stats
68W - 78L
1,417 Elo+
Party 2
Team Averages
Level 77
1,512 SR
1,429 Elo+

VS

Team Averages
Level 93
1,488 SR
1,405 Elo+
Thanatos
Thanatos
AvaricePlayz
Thanatos
Level 123
God Stats
8W - 10L
1,591 SR
Queue Stats
161W - 164L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 105
God Stats
482W - 459L
1,476 SR
Queue Stats
610W - 629L
1,401 Elo+
Solo
Hachiman
Hachiman
OdaNobunagaXM
Hachiman
Level 63
God Stats
6W - 6L
1,485 SR
Queue Stats
108W - 116L
1,405 Elo+
Party 1
Persephone
Persephone
SpookyKat7914
Persephone
Level 111
God Stats
9W - 7L
1,420 SR
Queue Stats
337W - 311L
1,484 Elo+
Solo
Bellona
Bellona
TUMAMACHINO
Bellona
Level 65
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 10L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJwilldoit
Chang'e
17
3 / 1 / 4
9,698
510
11,516
13,903
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 5 / 2
11,433
602
11,826
12,476
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
15
1 / 0 / 3
9,748
513
5,130
10,831
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
STL_M4IO
Danzaburou
14
3 / 2 / 1
8,843
465
8,109
10,502
3,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
kayannie3
Bacchus
14
2 / 1 / 3
9,031
475
7,086
13,943
13,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvaricePlayz
Thanatos
14
5 / 2 / 1
8,338
439
7,493
14,684
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Graiskye
Cthulhu
12
0 / 2 / 2
8,081
425
8,035
12,423
8,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
OdaNobunagaXM
Hachiman
13
0 / 4 / 2
8,033
423
6,735
11,780
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SpookyKat7914
Persephone
15
3 / 5 / 3
9,990
526
7,441
13,866
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
TUMAMACHINO
Bellona
12
1 / 2 / 0
7,542
397
4,547
12,075
8,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
15
Kills
9
9
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AvaricePlayz
Thanatos
5
2
1
2.75
W
Chang'e
DJwilldoit
Chang'e
3
1
4
5
L
Cthulhu
Graiskye
Cthulhu
0
2
2
0.5
W
6
5
2
1.4
W
Nike
1
0
3
2.5
L
Hachiman
OdaNobunagaXM
Hachiman
0
4
2
0.25
W
Danzaburou
STL_M4IO
Danzaburou
3
2
1
1.75
L
Persephone
SpookyKat7914
Persephone
3
5
3
0.9
L
Bellona
TUMAMACHINO
Bellona
1
2
0
0.5
W
Bacchus
kayannie3
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,667
Damage
34,251
61,655
Taken
64,828
35,349
Mitigated
29,663
25,723
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AvaricePlayz
Thanatos
7,493
1,514
0
11,713
14,684
5,010
0
6,501
8,138
0
47,448
W
Chang'e
DJwilldoit
Chang'e
11,516
507
600
8,680
13,903
4,590
0
2,579
11,324
90,421
0
L
Cthulhu
Graiskye
Cthulhu
8,035
74
0
1,693
12,423
8,804
0
5,188
7,235
36,463
2,003
W
11,826
752
556
4,032
12,476
4,896
778
6,369
6,107
93,941
716
W
Nike
5,130
490
0
1,820
10,831
8,238
759
333
10,498
0
62,762
L
Hachiman
OdaNobunagaXM
Hachiman
6,735
3,224
0
3,850
11,780
2,933
706
4,742
6,993
0
55,189
W
Danzaburou
STL_M4IO
Danzaburou
8,109
2,516
0
5,080
10,502
3,795
788
3,260
7,242
0
58,069
L
Persephone
SpookyKat7914
Persephone
7,441
310
0
4,409
13,866
4,321
0
9,297
4,335
64,715
1,755
L
Bellona
TUMAMACHINO
Bellona
4,547
998
0
1,505
12,075
8,595
80
4,118
7,356
0
22,719
W
Bacchus
kayannie3
Bacchus
7,086
536
0
4,955
13,943
13,830
0
2,577
11,366
24,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
41,984
526
Minions Killed
369
0
Camps Cleared
0
1,806,305
Distance Traveled
1,765,787
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,338
439
70
4
0
417,798
5
W
Chang'e
9,698
510
122
6
0
405,726
1
L
Cthulhu
8,081
425
59
3
0
363,123
10
W
Ra
11,433
602
164
9
0
341,716
0
W
Nike
9,748
513
105
6
0
290,361
4
L
Hachiman
8,033
423
91
5
0
319,898
0
W
Danzaburou
8,843
465
101
5
0
366,359
0
L
Persephone
9,990
526
127
7
0
337,331
5
L
Bellona
7,542
397
22
1
0
327,637
10
W
Bacchus
9,031
475
34
2
0
402,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role