Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Shoot-Louf
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,504 Elo+
Solo
Janus
Janus
WobboRobbo
Janus
Level 127
God Stats
4W - 6L
1,710 SR
Queue Stats
482W - 518L
1,491 Elo+
Solo
Osiris
Osiris
koraidoo
Osiris
Level 143
God Stats
42W - 58L
1,518 SR
Queue Stats
190W - 198L
1,431 Elo+
Solo
Athena
Athena
samaele123456
Athena
Level 125
God Stats
9W - 9L
1,392 SR
Queue Stats
627W - 648L
1,463 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,478 Elo+

VS

Team Averages
Level 98
1,498 SR
1,542 Elo+
Pele
Pele
Angeliosis
Pele
Level 107
God Stats
31W - 19L
1,631 SR
Queue Stats
38W - 26L
1,589 Elo+
Party 2
Thor
Thor
Angeliosis
Thor
Level 103
God Stats
5W - 2L
1,429 SR
Queue Stats
56W - 42L
1,560 Elo+
Party 2
Bastet
Bastet
MR-0_0-3MAR
Bastet
Level 129
God Stats
2W - 5L
1,265 SR
Queue Stats
424W - 421L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Q-ohg
Hun Batz
Level 86
God Stats
5W - 7L
1,515 SR
Queue Stats
195W - 180L
1,536 Elo+
Party 1
Ymir
Ymir
ix-GOLD-FURY
Ymir
Level 67
God Stats
8W - 5L
1,651 SR
Queue Stats
84W - 69L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 5 / 2
7,737
553
6,680
8,901
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
8
0 / 4 / 0
5,687
406
2,352
9,498
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
14
3 / 6 / 2
7,762
554
6,243
7,815
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
koraidoo
Osiris
12
3 / 6 / 2
6,948
496
4,968
12,087
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 2
6,195
443
1,469
8,218
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,102
650
8,702
8,181
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
7 / 1 / 5
8,178
584
8,655
8,250
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
13
3 / 1 / 11
8,033
574
6,209
9,331
6,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Q-ohg
Hun Batz
15
7 / 2 / 3
9,063
647
6,000
6,379
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 5
6,972
498
3,870
10,681
3,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
24
24
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
2
0.8
W
5
0
3
6.5
W
7
1
5
9.5
W
Bastet
3
1
11
8.5
W
Hun Batz
Q-ohg
Hun Batz
7
2
3
4.25
L
Mulan
0
4
0
0
L
Janus
3
6
2
0.67
W
2
5
5
0.9
L
Osiris
koraidoo
Osiris
3
6
2
0.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
33,436
46,519
Taken
42,822
21,051
Mitigated
18,514
7,761
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,680
2,781
0
1,238
8,901
3,335
71
1,815
7,086
0
57,891
W
8,702
3,471
0
4,026
8,181
3,485
78
0
8,181
0
66,733
W
8,655
2,385
0
911
8,250
2,924
23
1,959
6,193
0
48,859
W
Bastet
6,209
1,194
491
2,555
9,331
6,561
568
2,459
6,702
772
30,984
W
Hun Batz
Q-ohg
Hun Batz
6,000
1,801
0
2,951
6,379
2,112
108
1,805
4,443
0
66,060
L
Mulan
2,352
634
0
1,681
9,498
5,100
0
0
9,498
0
23,652
L
Janus
6,243
584
0
468
7,815
2,292
0
491
7,324
54,275
0
W
3,870
787
0
2,028
10,681
3,432
168
1,020
9,591
33,118
0
L
Osiris
koraidoo
Osiris
4,968
1,952
0
2,379
12,087
5,812
0
1,224
10,863
0
42,873
L
1,469
465
0
1,995
8,218
4,512
0
792
7,426
13,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
41,348
367
Minions Killed
401
0
Camps Cleared
0
1,088,575
Distance Traveled
1,443,808
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,737
553
97
7
0
236,284
0
W
Pele
9,102
650
121
9
0
307,220
6
W
Thor
8,178
584
74
5
0
280,917
2
W
Bastet
8,033
574
42
3
0
285,107
4
W
Hun Batz
9,063
647
118
8
0
313,036
4
L
Mulan
5,687
406
42
3
0
176,990
2
L
Janus
7,762
554
120
9
0
255,760
0
W
Ymir
6,972
498
46
3
0
257,528
0
L
Osiris
6,948
496
83
6
0
269,515
0
L
Athena
6,195
443
25
2
0
150,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role