Player Matchup

Agni
Agni
FakkuFreddy
Agni
Level 136
God Stats
1W - 4L
1,478 SR
Queue Stats
72W - 67L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
KoalaBe4r
Danzaburou
Level 109
God Stats
9W - 11L
1,541 SR
Queue Stats
96W - 86L
1,528 Elo+
Party 1
Da Ji
Da Ji
pimpamtraca
Da Ji
Level 144
God Stats
3W - 5L
1,338 SR
Queue Stats
568W - 562L
1,472 Elo+
Solo
Chang'e
Chang'e
sdolag
Chang'e
Level 42
God Stats
10W - 13L
1,452 SR
Queue Stats
57W - 74L
1,386 Elo+
Solo
Cerberus
Cerberus
stoowy3980
Cerberus
Level 122
God Stats
4W - 3L
1,578 SR
Queue Stats
67W - 79L
1,535 Elo+
Solo
Team Averages
Level 111
1,477 SR
1,490 Elo+

VS

Team Averages
Level 141
1,503 SR
1,506 Elo+
Maman Brigitte
Maman Brigitte
Aimbotilux
Maman Brigitte
Level 123
God Stats
7W - 4L
1,784 SR
Queue Stats
148W - 153L
1,460 Elo+
Solo
Janus
Janus
Brayan88890
Janus
Level 88
God Stats
5W - 10L
1,346 SR
Queue Stats
123W - 123L
1,438 Elo+
Solo
Surtr
Surtr
CynicalDurge
Surtr
Level 81
God Stats
2W - 2L
1,205 SR
Queue Stats
15W - 20L
1,450 Elo+
Solo
Apollo
Apollo
MichaelWave3000
Apollo
Level 45
God Stats
5W - 2L
1,586 SR
Queue Stats
188W - 111L
1,656 Elo+
Solo
Khepri
Khepri
pfeiff17
Khepri
Level 367
God Stats
27W - 23L
1,595 SR
Queue Stats
836W - 801L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
8,276
591
11,740
9,173
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
KoalaBe4r
Danzaburou
10
0 / 6 / 6
6,585
470
5,243
9,782
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 4
7,003
500
6,992
12,777
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
sdolag
Chang'e
11
0 / 2 / 1
6,778
484
4,960
9,522
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
stoowy3980
Cerberus
10
3 / 8 / 4
6,979
499
5,870
18,452
12,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Aimbotilux
Maman Brigitte
16
8 / 3 / 5
8,985
642
13,245
15,395
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 0
5,908
422
0
5,155
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 4
7,724
552
8,028
11,313
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
14 / 2 / 2
10,789
771
18,807
11,399
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
pfeiff17
Khepri
13
0 / 4 / 17
8,245
589
4,929
14,065
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
25
25
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Aimbotilux
Maman Brigitte
8
3
5
3.5
W
0
4
0
0
W
3
1
4
5
L
7
5
4
1.8
L
Danzaburou
KoalaBe4r
Danzaburou
0
6
6
0.5
W
14
2
2
7.5
W
Khepri
pfeiff17
Khepri
0
4
17
2.13
L
2
4
4
1
L
Chang'e
sdolag
Chang'e
0
2
1
0.25
L
Cerberus
stoowy3980
Cerberus
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
45,009
59,706
Taken
57,327
27,138
Mitigated
31,552
16,618
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Aimbotilux
Maman Brigitte
13,245
1,165
0
6,419
15,395
4,973
1,060
5,236
9,735
70,128
0
W
0
0
0
1,402
5,155
1,142
0
3,389
1,486
24,700
0
W
8,028
1,921
174
2,867
11,313
8,780
144
2,783
8,069
935
39,550
L
11,740
721
0
880
9,173
3,443
0
3,412
5,688
53,933
0
L
Danzaburou
KoalaBe4r
Danzaburou
5,243
2,450
0
1,861
9,782
3,567
0
2,668
7,072
0
34,874
W
18,807
12,975
0
5,699
11,399
4,041
4,139
4,541
6,683
0
101,199
W
Khepri
pfeiff17
Khepri
4,929
569
0
2,571
14,065
12,616
29
4,938
8,905
20,513
0
L
6,992
1,654
0
4,400
12,777
4,397
0
3,904
8,749
0
51,965
L
Chang'e
sdolag
Chang'e
4,960
254
120
3,711
9,522
2,746
0
2,226
6,871
32,886
1,119
L
Cerberus
stoowy3980
Cerberus
5,870
527
0
5,646
18,452
12,985
1
6,482
11,970
18,240
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
41,651
356
Minions Killed
408
0
Camps Cleared
0
1,431,907
Distance Traveled
1,292,192
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,985
642
106
8
0
327,955
0
W
Janus
5,908
422
54
4
0
141,359
0
W
Surtr
7,724
552
57
4
0
298,886
1
L
Agni
8,276
591
101
7
0
281,777
1
L
Danzaburou
6,585
470
74
5
0
264,475
0
W
Apollo
10,789
771
167
12
0
255,045
0
W
Khepri
8,245
589
24
2
0
268,947
3
L
Da Ji
7,003
500
77
6
0
306,215
0
L
Chang'e
6,778
484
79
6
0
309,214
8
L
Cerberus
6,979
499
25
2
0
270,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role