Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
A-Aron95751
He Bo
Level 116
God Stats
0W - 5L
1,102 SR
Queue Stats
425W - 432L
1,481 Elo+
Solo
Tyr
Tyr
FarmrBrwn808
Tyr
Level 145
God Stats
1W - 2L
1,483 SR
Queue Stats
40W - 36L
1,512 Elo+
Solo
Lancelot
Lancelot
UncouthAlloy48
Lancelot
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 192L
1,449 Elo+
Solo
Thoth
Thoth
xlYuyinlx
Thoth
Level 155
God Stats
8W - 13L
1,533 SR
Queue Stats
462W - 473L
1,459 Elo+
Solo
Team Averages
Level 122
1,424 SR
1,480 Elo+

VS

Team Averages
Level 124
1,568 SR
1,484 Elo+
Ne Zha
Ne Zha
Hoheppa
Ne Zha
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,524 Elo+
Party 1
Hades
Hades
IAmVisionXo
Hades
Level 118
God Stats
8W - 2L
1,800 SR
Queue Stats
179W - 169L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Nandiacsaszar
Danzaburou
Level 144
God Stats
10W - 4L
1,541 SR
Queue Stats
518W - 530L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
PSYCH0LEM0N
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Fafnir
Fafnir
YepIAmBad
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 5 / 3
6,691
836
2,100
6,145
2,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 3
5,771
721
2,041
4,375
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
6,378
797
4,076
11,535
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
14
6 / 5 / 1
7,856
982
7,047
9,615
5,720
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thoth
xlYuyinlx
Thoth
9
0 / 3 / 2
5,641
705
2,440
5,013
915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hoheppa
Ne Zha
14
9 / 2 / 7
8,551
1,069
10,548
5,811
2,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 11
8,653
1,082
10,449
6,331
3,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Nandiacsaszar
Danzaburou
15
6 / 1 / 12
8,828
1,104
6,087
5,488
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
PSYCH0LEM0N
Zhong Kui
13
3 / 3 / 14
7,771
971
4,613
5,455
4,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
YepIAmBad
Fafnir
10
0 / 3 / 8
6,788
849
2,363
5,525
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
10
Kills
21
21
Deaths
11
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
3
0.7
L
0
4
3
0.38
L
2
4
2
0.75
W
Ne Zha
Hoheppa
Ne Zha
9
2
7
6.25
W
3
2
11
4.25
W
Danzaburou
Nandiacsaszar
Danzaburou
6
1
12
12
W
Zhong Kui
PSYCH0LEM0N
Zhong Kui
3
3
14
3.33
L
Lancelot
6
5
1
1.3
W
Fafnir
YepIAmBad
Fafnir
0
3
8
1.33
L
Thoth
xlYuyinlx
Thoth
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,704
Damage
34,060
36,683
Taken
28,610
17,855
Mitigated
15,856
5,678
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,100
476
0
217
6,145
2,397
0
2,611
3,534
5,759
0
L
2,041
255
0
0
4,375
891
0
1,785
2,590
7,144
0
L
4,076
160
577
1,736
11,535
7,932
0
5,805
5,730
0
8,852
W
Ne Zha
Hoheppa
Ne Zha
10,548
1,836
253
1,064
5,811
2,391
0
2,070
3,694
0
21,500
W
10,449
447
466
2,395
6,331
3,506
2,224
1,248
4,965
18,360
446
W
Danzaburou
Nandiacsaszar
Danzaburou
6,087
2,370
730
2,206
5,488
2,314
1,028
752
4,656
0
18,768
W
Zhong Kui
PSYCH0LEM0N
Zhong Kui
4,613
413
95
1,138
5,455
4,247
106
1,104
4,318
10,350
0
L
Lancelot
7,047
1,374
215
1,272
9,615
5,720
0
4,804
4,811
0
9,790
W
Fafnir
YepIAmBad
Fafnir
2,363
717
234
560
5,525
3,398
265
1,338
4,077
3,401
0
L
Thoth
xlYuyinlx
Thoth
2,440
0
350
1,311
5,013
915
0
2,207
2,806
6,915
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
40,591
42
Minions Killed
91
0
Camps Cleared
0
575,288
Distance Traveled
700,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,691
836
8
1
0
120,809
0
L
He Bo
5,771
721
11
1
0
89,212
0
L
Tyr
6,378
797
10
1
0
132,374
0
W
Ne Zha
8,551
1,069
22
3
0
162,447
0
W
Hades
8,653
1,082
17
2
0
149,276
0
W
Danzaburou
8,828
1,104
31
4
0
131,793
0
W
Zhong Kui
7,771
971
19
2
0
130,259
0
L
Lancelot
7,856
982
4
1
0
141,217
0
W
Fafnir
6,788
849
2
0
0
127,058
0
L
Thoth
5,641
705
9
1
0
91,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role