Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CryZinator
Ravana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,574 Elo+
Party 1
Merlin
Merlin
LbcMomo
Merlin
Level 104
God Stats
3W - 2L
1,482 SR
Queue Stats
33W - 36L
1,512 Elo+
Party 1
Izanami
Izanami
NaturesEyes
Izanami
Level 78
God Stats
4W - 9L
1,507 SR
Queue Stats
24W - 27L
1,510 Elo+
Party 1
King Arthur
King Arthur
StygianOrchid
King Arthur
Level 152
God Stats
6W - 5L
1,592 SR
Queue Stats
165W - 153L
1,521 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,523 Elo+

VS

Team Averages
Level 94
1,525 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Booger_SooGer
Hades
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Sammicon
Izanami
Level 61
God Stats
3W - 7L
1,354 SR
Queue Stats
101W - 106L
1,441 Elo+
Solo
Tiamat
Tiamat
WillowII
Tiamat
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
442W - 416L
1,553 Elo+
Solo
Bacchus
Bacchus
alvarooforero
Bacchus
Level 66
God Stats
5W - 5L
1,770 SR
Queue Stats
54W - 69L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
1 / 0 / 2
3,990
798
1,234
3,678
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
CryZinator
Ravana
7
1 / 0 / 2
3,601
720
1,915
2,955
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
LbcMomo
Merlin
7
0 / 0 / 0
3,753
751
786
1,302
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
NaturesEyes
Izanami
6
1 / 0 / 2
3,607
721
2,373
3,458
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
StygianOrchid
King Arthur
7
3 / 1 / 0
4,073
815
1,072
2,635
1,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
0 / 2 / 0
3,052
610
1,918
4,122
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,560
512
95
1,365
309
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Sammicon
Izanami
5
0 / 1 / 0
3,011
602
2,024
2,565
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
WillowII
Tiamat
7
0 / 0 / 0
3,573
715
696
1,635
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
5
0 / 1 / 0
3,372
674
1,741
3,353
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
2
2
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
0
2
0
0
W
Ravana
CryZinator
Ravana
1
0
2
2
W
Merlin
LbcMomo
Merlin
0
0
0
0
W
Izanami
NaturesEyes
Izanami
1
0
2
2
L
Izanami
Sammicon
Izanami
0
1
0
0
W
King Arthur
StygianOrchid
King Arthur
3
1
0
3
L
Tiamat
WillowII
Tiamat
0
0
0
0
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,380
Damage
6,474
14,028
Taken
13,040
5,419
Mitigated
4,696
6,247
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,234
238
0
1,609
3,678
2,221
0
617
3,061
4,051
0
L
Tsukuyomi
 
Tsukuyomi
1,918
413
0
1,936
4,122
1,069
0
487
3,635
0
13,230
L
95
26
0
51
1,365
309
0
0
1,365
1,764
0
W
Ravana
CryZinator
Ravana
1,915
738
0
1,839
2,955
842
0
415
2,540
0
14,026
W
Merlin
LbcMomo
Merlin
786
74
0
410
1,302
346
0
545
757
18,613
325
W
Izanami
NaturesEyes
Izanami
2,373
1,701
0
1,291
3,458
855
0
860
2,598
0
20,854
L
Izanami
Sammicon
Izanami
2,024
1,571
0
543
2,565
542
0
314
2,251
0
14,836
W
King Arthur
StygianOrchid
King Arthur
1,072
282
0
1,098
2,635
1,155
0
95
2,540
0
17,035
L
Tiamat
WillowII
Tiamat
696
96
0
874
1,635
705
0
750
885
17,716
0
L
Bacchus
1,741
164
0
1,022
3,353
2,071
0
433
2,920
8,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,024
Gold Earned
15,568
162
Minions Killed
119
0
Camps Cleared
0
515,858
Distance Traveled
443,058
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,990
798
5
1
0
107,642
2
L
Tsukuyomi
3,052
610
37
7
0
106,685
0
L
Hades
2,560
512
5
1
0
43,671
0
W
Ravana
3,601
720
38
8
0
120,339
0
W
Merlin
3,753
751
45
9
0
101,287
0
W
Izanami
3,607
721
44
9
0
96,871
0
L
Izanami
3,011
602
34
7
0
96,150
0
W
King Arthur
4,073
815
30
6
0
89,719
0
L
Tiamat
3,573
715
33
7
0
97,078
0
L
Bacchus
3,372
674
10
2
0
99,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role