Player Matchup

Skadi
Skadi
Nhylarz
Skadi
Level 66
God Stats
243W - 198L
1,575 SR
Queue Stats
290W - 292L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Peltsi
Kumbhakarna
Level 121
God Stats
4W - 3L
1,386 SR
Queue Stats
177W - 201L
1,503 Elo+
Party 2
Vulcan
Vulcan
WELEHO609
Vulcan
Level 29
God Stats
3W - 3L
1,759 SR
Queue Stats
95W - 124L
1,455 Elo+
Party 2
Chaac
Chaac
adrisTM
Chaac
Level 47
God Stats
3W - 4L
1,204 SR
Queue Stats
118W - 120L
1,402 Elo+
Party 3
Pele
Pele
gxtjONNYd
Pele
Level 73
God Stats
5W - 5L
1,421 SR
Queue Stats
192W - 190L
1,394 Elo+
Party 3
Team Averages
Level 67
1,469 SR
1,451 Elo+

VS

Team Averages
Level 50
1,413 SR
1,372 Elo+
Vamana
Vamana
Beertje_kroel
Vamana
Level 5
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Sol
Sol
Dean8008008
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Kali
Kali
Sumas07
Kali
Level 63
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 1
Cabrakan
Cabrakan
krisis_77
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,559 Elo+
Party 1
Medusa
Medusa
nagarlo
Medusa
Level 89
God Stats
2W - 2L
1,613 SR
Queue Stats
23W - 24L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nhylarz
Skadi
11
0 / 3 / 3
5,900
536
6,549
5,620
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Peltsi
Kumbhakarna
11
2 / 0 / 3
6,725
611
4,135
7,629
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
WELEHO609
Vulcan
11
2 / 0 / 2
6,736
612
4,507
3,097
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
adrisTM
Chaac
12
1 / 1 / 1
6,753
614
5,419
8,644
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Pele
12
6 / 1 / 2
6,957
632
7,236
9,137
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,777
525
3,067
8,718
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,768
524
1,512
7,278
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Sumas07
Kali
9
1 / 2 / 1
5,464
497
2,202
10,425
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
krisis_77
Cabrakan
8
0 / 2 / 2
4,769
434
3,076
7,719
5,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
nagarlo
Medusa
10
3 / 1 / 1
6,291
572
5,954
7,582
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
0
0
W
Skadi
Nhylarz
Skadi
0
3
3
0.5
W
Kumbhakarna
Peltsi
Kumbhakarna
2
0
3
3.5
L
Kali
Sumas07
Kali
1
2
1
0.75
W
Vulcan
WELEHO609
Vulcan
2
0
2
3
W
Chaac
adrisTM
Chaac
1
1
1
1.5
W
Pele
6
1
2
7
L
Cabrakan
krisis_77
Cabrakan
0
2
2
0.5
L
Medusa
nagarlo
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,846
Damage
15,811
34,127
Taken
41,722
16,234
Mitigated
20,739
13,435
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,067
1,294
0
1,116
8,718
7,793
0
0
8,718
0
22,111
L
1,512
437
0
1,442
7,278
1,738
102
4,011
3,133
31,846
0
W
Skadi
Nhylarz
Skadi
6,549
1,686
0
1,022
5,620
1,645
0
1,058
4,562
0
44,118
W
Kumbhakarna
Peltsi
Kumbhakarna
4,135
366
0
3,071
7,629
4,159
0
1,247
6,382
21,965
1,495
L
Kali
Sumas07
Kali
2,202
811
0
3,344
10,425
3,124
0
1,256
9,105
0
28,433
W
Vulcan
WELEHO609
Vulcan
4,507
122
0
1,595
3,097
902
719
580
2,517
39,587
2,644
W
Chaac
adrisTM
Chaac
5,419
668
0
1,849
8,644
6,532
618
0
8,263
0
41,986
W
Pele
7,236
1,678
0
5,898
9,137
2,996
41
1,703
7,434
0
51,259
L
Cabrakan
krisis_77
Cabrakan
3,076
834
0
996
7,719
5,578
0
1,660
6,021
12,332
0
L
Medusa
nagarlo
Medusa
5,954
2,663
0
2,570
7,582
2,506
0
1,342
6,240
0
43,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
28,069
346
Minions Killed
234
0
Camps Cleared
0
1,125,268
Distance Traveled
1,129,897
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,777
525
42
4
0
244,905
0
L
Sol
5,768
524
66
6
0
202,117
0
W
Skadi
5,900
536
84
8
0
210,512
2
W
Kumbhakarna
6,725
611
32
3
0
226,367
3
L
Kali
5,464
497
43
4
0
234,242
0
W
Vulcan
6,736
612
77
7
0
226,759
4
W
Chaac
6,753
614
78
7
0
208,396
0
W
Pele
6,957
632
75
7
0
253,234
0
L
Cabrakan
4,769
434
19
2
0
236,375
0
L
Medusa
6,291
572
64
6
0
212,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role