Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cristinita92
Nu Wa
Level 64
God Stats
0W - 2L
1,776 SR
Queue Stats
95W - 86L
1,463 Elo+
Party 1
Anhur
Anhur
Schweddyman
Anhur
Level 148
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 4L
1,513 Elo+
Solo
Charon
Charon
ZénioS
Charon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 338L
1,551 Elo+
Solo
Skadi
Skadi
jorgesook
Skadi
Level 47
God Stats
1W - 1L
1,706 SR
Queue Stats
50W - 41L
1,551 Elo+
Party 1
Team Averages
Level 111
1,551 SR
1,516 Elo+

VS

Team Averages
Level 133
1,441 SR
1,528 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HazzeDesigns
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,548 Elo+
Solo
Geb
Geb
Huvaka
Geb
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 23L
1,590 Elo+
Solo
Janus
Janus
lMockingbird
Janus
Level 121
God Stats
1W - 1L
1,264 SR
Queue Stats
157W - 166L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
vmafoo
Baba Yaga
Level 147
God Stats
2W - 1L
1,440 SR
Queue Stats
217W - 226L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
6 / 3 / 2
7,098
887
8,262
8,871
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 8
6,636
830
7,318
4,730
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 1
5,726
716
2,743
3,079
1,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon
ZénioS
Charon
12
2 / 2 / 9
7,315
914
6,937
8,753
6,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
jorgesook
Skadi
12
2 / 3 / 6
7,156
895
6,876
7,022
2,736
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 4 / 5
6,516
815
6,497
8,879
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 3 / 5
7,229
904
3,329
11,045
11,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
Huvaka
Geb
12
3 / 2 / 7
7,046
881
5,368
7,201
6,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 1 / 6
6,921
865
5,226
4,148
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
vmafoo
Baba Yaga
13
1 / 1 / 9
6,625
828
5,655
4,876
4,377
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
11
Kills
11
12
Deaths
11
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
3
2
2.33
W
Xbalanque
 
Xbalanque
1
4
5
0.88
L
0
2
8
2
W
4
3
5
2.17
W
Geb
Huvaka
Geb
3
2
7
3.25
L
1
2
1
0.75
L
Charon
ZénioS
Charon
2
2
9
3.25
L
Skadi
jorgesook
Skadi
2
3
6
1.67
W
2
1
6
5
W
Baba Yaga
vmafoo
Baba Yaga
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
26,075
32,455
Taken
36,149
20,010
Mitigated
28,754
9,703
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,262
1,350
0
718
8,871
7,818
0
4,242
4,198
13,732
893
W
Xbalanque
 
Xbalanque
6,497
1,245
340
1,816
8,879
4,033
0
5,638
3,077
0
16,060
L
7,318
2,357
287
908
4,730
1,602
310
3,546
853
19,232
385
W
3,329
310
687
1,987
11,045
11,731
0
4,380
6,490
11,493
0
W
Geb
Huvaka
Geb
5,368
509
300
401
7,201
6,790
0
4,399
2,706
9,099
420
L
2,743
1,991
385
200
3,079
1,009
0
2,000
985
0
6,113
L
Charon
ZénioS
Charon
6,937
448
3,673
2,430
8,753
6,845
52
4,210
4,201
12,120
741
L
Skadi
jorgesook
Skadi
6,876
2,038
408
694
7,022
2,736
48
3,979
2,699
0
16,258
W
5,226
313
823
570
4,148
1,823
0
3,268
880
19,787
439
W
Baba Yaga
vmafoo
Baba Yaga
5,655
316
691
1,168
4,876
4,377
0
2,890
1,797
10,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
34,337
78
Minions Killed
95
0
Camps Cleared
0
643,966
Distance Traveled
738,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,098
887
13
2
0
127,095
0
W
Xbalanque
6,516
815
24
3
0
148,576
0
L
Nu Wa
6,636
830
18
2
0
145,940
0
W
Sobek
7,229
904
16
2
0
148,182
0
W
Geb
7,046
881
11
1
0
160,941
0
L
Anhur
5,726
716
7
1
0
79,096
0
L
Charon
7,315
914
12
2
0
165,110
0
L
Skadi
7,156
895
28
4
0
126,725
0
W
Janus
6,921
865
33
4
0
130,323
0
W
Baba Yaga
6,625
828
11
1
0
150,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role