Player Matchup

Medusa
Medusa
 
Medusa
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Drem0525
Kuzenbo
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 64L
1,471 Elo+
Party 1
Freya
Freya
Gunslinger445607
Freya
Level 149
God Stats
0W - 2L
1,699 SR
Queue Stats
112W - 98L
1,503 Elo+
Solo
Serqet
Serqet
TealTiru
Serqet
Level 146
God Stats
1W - 5L
1,283 SR
Queue Stats
423W - 421L
1,513 Elo+
Party 1
Odin
Odin
TinyBoyTim
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,542 Elo+
Solo
Team Averages
Level 151
1,496 SR
1,506 Elo+

VS

Team Averages
Level 109
1,584 SR
1,484 Elo+
Ravana
Ravana
 
Ravana
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
POGGSY
Sobek
Level 125
God Stats
2W - 5L
1,445 SR
Queue Stats
181W - 178L
1,517 Elo+
Solo
Nu Wa
Nu Wa
SpankBeef
Nu Wa
Level 73
God Stats
13W - 3L
1,757 SR
Queue Stats
83W - 71L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
therealbradmo
Ah Muzen Cab
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo
Mulan
Mulan
weaponmojo
Mulan
Level 127
God Stats
10W - 4L
1,717 SR
Queue Stats
96W - 87L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 4 / 0
6,474
589
4,541
8,732
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Drem0525
Kuzenbo
9
2 / 0 / 0
5,841
531
3,591
8,254
7,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 2
5,723
520
2,506
8,142
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
TealTiru
Serqet
10
0 / 0 / 0
5,358
487
2,195
9,381
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 4 / 0
5,460
496
3,859
9,515
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 1
6,116
556
3,343
4,473
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
POGGSY
Sobek
10
1 / 1 / 2
6,209
564
4,064
6,946
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
SpankBeef
Nu Wa
13
4 / 3 / 2
7,313
665
6,553
4,479
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
therealbradmo
Ah Muzen Cab
11
2 / 2 / 2
6,318
574
7,412
6,054
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
13
3 / 0 / 1
7,491
681
7,578
10,305
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
12
12
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
0
1
W
Ravana
 
Ravana
2
1
1
2.5
L
Kuzenbo
Drem0525
Kuzenbo
2
0
0
2
L
1
4
2
0.5
W
Sobek
POGGSY
Sobek
1
1
2
2
W
Nu Wa
SpankBeef
Nu Wa
4
3
2
1.67
L
Serqet
TealTiru
Serqet
0
0
0
0
L
0
4
0
0
W
Ah Muzen Cab
therealbradmo
Ah Muzen Cab
2
2
2
1.5
W
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
28,950
44,024
Taken
32,257
23,045
Mitigated
16,763
7,190
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,541
1,452
0
590
8,732
2,476
0
4,169
4,191
0
46,587
W
Ravana
 
Ravana
3,343
1,292
0
2,743
4,473
1,329
0
283
4,045
0
37,230
L
Kuzenbo
Drem0525
Kuzenbo
3,591
1,689
61
2,585
8,254
7,565
0
2,397
5,776
20,809
2,305
L
2,506
886
0
1,951
8,142
2,537
0
1,669
6,425
26,734
5,712
W
Sobek
POGGSY
Sobek
4,064
675
0
3,238
6,946
5,618
135
2,888
4,058
22,535
0
W
Nu Wa
SpankBeef
Nu Wa
6,553
2,665
0
849
4,479
1,019
0
43
4,436
42,555
1,813
L
Serqet
TealTiru
Serqet
2,195
707
0
969
9,381
3,433
0
1,341
7,908
0
36,339
L
3,859
1,306
0
1,034
9,515
7,034
0
235
8,695
0
31,916
W
Ah Muzen Cab
therealbradmo
Ah Muzen Cab
7,412
2,183
0
806
6,054
1,830
450
2,501
3,553
0
53,879
W
Mulan
7,578
1,862
0
5,113
10,305
6,967
0
0
9,565
0
49,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
33,447
332
Minions Killed
369
0
Camps Cleared
0
1,171,504
Distance Traveled
1,090,191
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,474
589
94
9
0
207,215
0
W
Ravana
6,116
556
64
6
0
254,553
0
L
Kuzenbo
5,841
531
41
4
0
218,736
0
L
Freya
5,723
520
76
7
0
219,352
2
W
Sobek
6,209
564
25
2
0
207,227
4
W
Nu Wa
7,313
665
84
8
0
218,152
3
L
Serqet
5,358
487
65
6
0
299,126
0
L
Odin
5,460
496
56
5
0
227,075
0
W
Ah Muzen Cab
6,318
574
93
8
0
205,471
1
W
Mulan
7,491
681
103
9
0
204,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role