Player Matchup

Hercules
Hercules
Deshawnclb
Hercules
Level 4
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
GGhostWrld
Ah Puch
Level 13
God Stats
0W - 4L
1,137 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
TheOldWolfMAster
Arachne
Level 147
God Stats
2W - 2L
1,454 SR
Queue Stats
241W - 258L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
super Sh4d0w
Baron Samedi
Level 106
God Stats
19W - 12L
1,607 SR
Queue Stats
128W - 128L
1,398 Elo+
Solo
Fenrir
Fenrir
swingtackle72
Fenrir
Level 64
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 67
1,327 SR
1,469 Elo+

VS

Team Averages
Level 87
1,556 SR
1,438 Elo+
Ymir
Ymir
Aaronmikey71
Ymir
Level 103
God Stats
8W - 1L
1,628 SR
Queue Stats
379W - 406L
1,351 Elo+
Solo
Vulcan
Vulcan
LEOWHISKEY
Vulcan
Level 66
God Stats
5W - 4L
1,503 SR
Queue Stats
75W - 80L
1,467 Elo+
Solo
Izanami
Izanami
SpookyKat7914
Izanami
Level 111
God Stats
15W - 10L
1,597 SR
Queue Stats
354W - 328L
1,476 Elo+
Solo
Ravana
Ravana
Thinks
Ravana
Level 112
God Stats
3W - 1L
1,620 SR
Queue Stats
87W - 98L
1,522 Elo+
Solo
Chang'e
Chang'e
sdolag
Chang'e
Level 42
God Stats
17W - 19L
1,432 SR
Queue Stats
151W - 166L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deshawnclb
Hercules
10
0 / 12 / 0
6,082
358
4,380
17,721
4,735
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
GGhostWrld
Ah Puch
10
0 / 11 / 2
6,046
356
2,482
14,370
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 1
8,369
492
7,064
15,757
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
super Sh4d0w
Baron Samedi
8
2 / 6 / 1
6,342
373
3,394
7,597
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 3 / 0
6,144
361
2,864
8,935
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
10,678
628
5,777
12,681
13,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
LEOWHISKEY
Vulcan
14
4 / 3 / 6
9,628
566
9,756
7,871
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
17
9 / 0 / 7
10,934
643
8,730
5,848
3,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
Thinks
Ravana
18
13 / 0 / 4
11,466
674
8,346
7,472
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
sdolag
Chang'e
16
7 / 1 / 9
10,495
617
14,286
11,407
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
5
Kills
36
37
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Hercules
Deshawnclb
Hercules
0
12
0
0
L
Ah Puch
GGhostWrld
Ah Puch
0
11
2
0.09
W
Vulcan
LEOWHISKEY
Vulcan
4
3
6
2.33
W
Izanami
9
0
7
12.5
L
2
5
1
0.5
W
Ravana
Thinks
Ravana
13
0
4
15
W
Chang'e
sdolag
Chang'e
7
1
9
11.5
L
Baron Samedi
super Sh4d0w
Baron Samedi
2
6
1
0.42
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
46,895
64,380
Taken
45,279
21,790
Mitigated
28,825
7,129
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,777
284
0
2,742
12,681
13,784
1,034
887
11,659
35,134
0
L
Hercules
Deshawnclb
Hercules
4,380
577
0
36
17,721
4,735
0
7,612
9,659
0
34,760
L
Ah Puch
GGhostWrld
Ah Puch
2,482
238
0
757
14,370
2,879
249
7,029
7,074
23,765
0
W
Vulcan
LEOWHISKEY
Vulcan
9,756
197
0
2,150
7,871
2,777
1,163
3,059
4,767
55,277
2,507
W
Izanami
8,730
5,014
0
3,193
5,848
3,901
3,996
973
4,711
0
85,337
L
7,064
4,873
0
3,646
15,757
10,324
0
5,258
10,111
0
46,613
W
Ravana
Thinks
Ravana
8,346
1,822
0
3,565
7,472
3,943
6,205
615
6,857
0
92,352
W
Chang'e
sdolag
Chang'e
14,286
987
1,452
6,752
11,407
4,420
1,766
624
10,496
63,130
1,566
L
Baron Samedi
super Sh4d0w
Baron Samedi
3,394
166
114
1,503
7,597
1,539
0
4,575
2,759
17,221
0
L
2,864
618
0
1,073
8,935
2,313
0
3,779
4,977
0
23,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
53,201
214
Minions Killed
566
0
Camps Cleared
0
1,296,654
Distance Traveled
1,750,157
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,678
628
46
3
0
303,794
2
L
Hercules
6,082
358
36
2
0
289,424
0
L
Ah Puch
6,046
356
31
2
0
304,369
0
W
Vulcan
9,628
566
94
6
0
312,213
3
W
Izanami
10,934
643
155
9
0
344,597
2
L
Arachne
8,369
492
82
5
0
280,876
0
W
Ravana
11,466
674
151
9
0
412,843
2
W
Chang'e
10,495
617
120
7
0
376,710
3
L
Baron Samedi
6,342
373
23
1
0
172,051
2
L
Fenrir
6,144
361
42
2
0
249,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role