Player Matchup

Chaac
Chaac
Lawazik
Chaac
Level 66
God Stats
6W - 3L
1,499 SR
Queue Stats
48W - 53L
1,447 Elo+
Solo
Medusa
Medusa
myfongo
Medusa
Level 157
God Stats
1W - 3L
1,325 SR
Queue Stats
192W - 190L
1,554 Elo+
Party 1
Chang'e
Chang'e
mytyze
Chang'e
Level 128
God Stats
3W - 3L
1,666 SR
Queue Stats
212W - 233L
1,548 Elo+
Party 1
Team Averages
Level 117
1,496 SR
1,516 Elo+

VS

Team Averages
Level 123
1,696 SR
1,505 Elo+
Shiva
Shiva
Guich22
Shiva
Level 100
God Stats
2W - 2L
1,641 SR
Queue Stats
122W - 103L
1,583 Elo+
Solo
Vulcan
Vulcan
Kiniboy
Vulcan
Level 153
God Stats
75W - 69L
1,566 SR
Queue Stats
222W - 225L
1,473 Elo+
Solo
Charybdis
Charybdis
salonofear1
Charybdis
Level 116
God Stats
5W - 1L
1,880 SR
Queue Stats
377W - 370L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lawazik
Chaac
14
0 / 3 / 3
8,898
684
7,379
15,217
11,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
myfongo
Medusa
16
2 / 3 / 2
9,769
751
10,385
12,631
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
mytyze
Chang'e
16
2 / 2 / 2
9,178
706
7,981
12,317
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Guich22
Shiva
17
4 / 1 / 4
10,598
815
13,118
15,993
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Kiniboy
Vulcan
17
3 / 2 / 4
10,731
825
12,569
6,444
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
salonofear1
Charybdis
16
1 / 1 / 6
10,070
775
10,777
8,974
3,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
Guich22
Shiva
4
1
4
6
W
Vulcan
Kiniboy
Vulcan
3
2
4
2.5
L
Chaac
Lawazik
Chaac
0
3
3
0.5
L
Medusa
myfongo
Medusa
2
3
2
1
L
Chang'e
mytyze
Chang'e
2
2
2
1.5
W
Charybdis
salonofear1
Charybdis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
36,464
40,165
Taken
31,411
19,986
Mitigated
22,280
11,852
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Guich22
Shiva
13,118
1,869
140
3,733
15,993
16,330
615
5,036
10,190
57
31,245
W
Vulcan
Kiniboy
Vulcan
12,569
380
0
1,864
6,444
2,560
800
1,244
5,037
50,122
0
L
Chaac
Lawazik
Chaac
7,379
602
0
2,495
15,217
11,653
0
3,304
11,412
0
39,902
L
Medusa
myfongo
Medusa
10,385
2,608
0
0
12,631
4,225
0
5,501
6,753
0
38,510
L
Chang'e
mytyze
Chang'e
7,981
353
3,407
5,950
12,317
4,108
0
3,661
8,233
18,096
1,481
W
Charybdis
salonofear1
Charybdis
10,777
4,770
0
3,963
8,974
3,390
2,228
775
8,051
0
46,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
31,399
161
Minions Killed
169
0
Camps Cleared
0
775,916
Distance Traveled
790,272
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,598
815
17
1
0
291,546
0
W
Vulcan
10,731
825
97
7
0
261,465
6
L
Chaac
8,898
684
64
5
0
259,209
0
L
Medusa
9,769
751
58
4
0
261,723
0
L
Chang'e
9,178
706
39
3
0
254,984
0
W
Charybdis
10,070
775
55
4
0
237,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role