Player Matchup

Gilgamesh
Gilgamesh
Kyraish
Gilgamesh
Level 156
God Stats
5W - 4L
1,411 SR
Queue Stats
467W - 465L
1,475 Elo+
Party 2
Mercury
Mercury
NicotineNick-69
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,464 Elo+
Party 2
Nut
Nut
Punat
Nut
Level 56
God Stats
5W - 17L
1,359 SR
Queue Stats
140W - 146L
1,474 Elo+
Party 1
Bake Kujira
Bake Kujira
Trantur
Bake Kujira
Level 48
God Stats
44W - 32L
1,575 SR
Queue Stats
104W - 95L
1,481 Elo+
Party 1
Hera
Hera
mizuri16
Hera
Level 61
God Stats
2W - 2L
1,192 SR
Queue Stats
120W - 125L
1,458 Elo+
Solo
Team Averages
Level 68
1,407 SR
1,470 Elo+

VS

Team Averages
Level 93
1,519 SR
1,424 Elo+
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 156
God Stats
119W - 101L
1,559 SR
Queue Stats
207W - 200L
1,506 Elo+
Solo
Hades
Hades
LSRB Capone
Hades
Level 84
God Stats
11W - 5L
1,724 SR
Queue Stats
81W - 61L
1,548 Elo+
Solo
Mulan
Mulan
Rz_Odinsk
Mulan
Level 69
God Stats
11W - 19L
1,422 SR
Queue Stats
101W - 103L
1,423 Elo+
Party 3
Arachne
Arachne
Rz_T-JoR
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 247L
1,422 Elo+
Party 3
Izanami
Izanami
SOMMaV3
Izanami
Level 12
God Stats
1W - 3L
1,391 SR
Queue Stats
5W - 12L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kyraish
Gilgamesh
12
6 / 0 / 3
7,091
709
6,269
8,823
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 6
6,217
622
3,712
7,623
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
Punat
Nut
10
4 / 0 / 5
6,213
621
4,698
3,742
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Trantur
Bake Kujira
10
3 / 1 / 4
6,447
645
3,153
7,051
4,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
9
2 / 1 / 3
5,738
574
4,481
2,982
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heldasmos
Cthulhu
6
0 / 6 / 1
4,316
432
2,921
8,343
5,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

9
1 / 1 / 1
5,323
532
1,601
5,048
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
Rz_Odinsk
Mulan
8
0 / 4 / 1
4,981
498
4,246
8,222
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Rz_T-JoR
Arachne
9
2 / 4 / 0
5,048
505
3,655
8,408
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
SOMMaV3
Izanami
9
0 / 3 / 0
4,990
499
2,066
4,836
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Heldasmos
Cthulhu
0
6
1
0.08
W
Gilgamesh
Kyraish
Gilgamesh
6
0
3
7.5
L
1
1
1
1.5
W
2
1
6
5
W
Nut
Punat
Nut
4
0
5
6.5
L
Mulan
Rz_Odinsk
Mulan
0
4
1
0.13
L
Arachne
Rz_T-JoR
Arachne
2
4
0
0.5
L
Izanami
SOMMaV3
Izanami
0
3
0
0
W
Bake Kujira
Trantur
Bake Kujira
3
1
4
5
W
Hera
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
14,489
30,221
Taken
34,857
13,074
Mitigated
17,223
9,525
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Heldasmos
Cthulhu
2,921
610
0
969
8,343
5,116
0
2,612
5,731
12,385
0
W
Gilgamesh
Kyraish
Gilgamesh
6,269
1,969
0
1,656
8,823
3,750
0
254
8,569
0
36,515
L
1,601
152
192
2,123
5,048
1,696
0
3,258
1,790
26,398
756
W
3,712
1,769
0
2,546
7,623
2,682
0
981
6,642
0
44,464
W
Nut
Punat
Nut
4,698
2,607
0
2,388
3,742
1,049
812
581
3,161
0
43,610
L
Mulan
Rz_Odinsk
Mulan
4,246
866
0
790
8,222
6,703
0
0
8,222
0
26,532
L
Arachne
Rz_T-JoR
Arachne
3,655
2,726
0
3,327
8,408
2,472
0
1,261
7,147
0
29,470
L
Izanami
SOMMaV3
Izanami
2,066
1,793
0
393
4,836
1,236
0
472
4,364
0
27,439
W
Bake Kujira
Trantur
Bake Kujira
3,153
1,431
0
1,748
7,051
4,847
315
1,934
5,117
29,554
904
W
Hera
4,481
570
0
1,187
2,982
746
227
881
2,101
26,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
24,658
321
Minions Killed
250
0
Camps Cleared
0
1,031,502
Distance Traveled
981,640
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,316
432
14
1
0
207,556
0
W
Gilgamesh
7,091
709
57
6
0
209,953
0
L
Hades
5,323
532
66
7
0
206,293
0
W
Mercury
6,217
622
78
8
0
256,923
0
W
Nut
6,213
621
79
8
0
198,191
1
L
Mulan
4,981
498
51
5
0
165,767
0
L
Arachne
5,048
505
60
6
0
230,737
0
L
Izanami
4,990
499
59
6
0
171,287
0
W
Bake Kujira
6,447
645
53
5
0
191,189
4
W
Hera
5,738
574
54
5
0
175,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role