Player Matchup

Atlas
Atlas
AstralStriker
Atlas
Level 199
God Stats
4W - 3L
1,673 SR
Queue Stats
217W - 206L
1,541 Elo+
Party 1
Martichoras
Martichoras
LM20 x
Martichoras
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 157L
1,507 Elo+
Solo
Yemoja
Yemoja
OrbSessions123
Yemoja
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
120W - 120L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
XxSatuRxX
Nu Wa
Level 80
God Stats
16W - 18L
1,589 SR
Queue Stats
475W - 504L
1,466 Elo+
Solo
Janus
Janus
adidas jaffas
Janus
Level 123
God Stats
3W - 1L
1,681 SR
Queue Stats
134W - 133L
1,471 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,498 Elo+

VS

Team Averages
Level 114
1,486 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DLD-BoCaChE
Persephone
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 77L
1,419 Elo+
Solo
Lancelot
Lancelot
conorthehung
Lancelot
Level 148
God Stats
21W - 24L
1,477 SR
Queue Stats
404W - 411L
1,468 Elo+
Solo
Ymir
Ymir
kcd64
Ymir
Level 104
God Stats
21W - 26L
1,452 SR
Queue Stats
212W - 187L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,514
551
2,928
7,075
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
LM20 x
Martichoras
9
1 / 3 / 1
4,950
495
3,691
6,858
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
5,016
502
2,458
8,867
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
XxSatuRxX
Nu Wa
8
0 / 5 / 2
4,687
469
3,496
5,633
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
5,546
555
2,858
7,788
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 0
5,966
597
6,236
9,143
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sol
 
Sol
11
1 / 1 / 2
5,790
579
5,451
5,087
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Persephone
DLD-BoCaChE
Persephone
11
5 / 0 / 4
6,774
677
5,449
3,851
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
conorthehung
Lancelot
12
6 / 0 / 1
6,682
668
5,513
8,133
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
kcd64
Ymir
9
1 / 1 / 4
5,657
566
2,848
6,004
3,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
0
1
W
Sol
 
Sol
1
1
2
2
L
1
1
1
1.5
W
Persephone
DLD-BoCaChE
Persephone
5
0
4
7
L
Martichoras
LM20 x
Martichoras
1
3
1
0.5
L
1
1
0
1
L
Nu Wa
XxSatuRxX
Nu Wa
0
5
2
0.2
L
1
5
1
0.3
W
Lancelot
conorthehung
Lancelot
6
0
1
6.5
W
Ymir
kcd64
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
25,497
36,221
Taken
32,218
11,714
Mitigated
13,989
11,275
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,236
892
0
3,901
9,143
5,398
0
3,641
4,990
0
34,666
W
Sol
 
Sol
5,451
2,457
0
3,337
5,087
1,178
459
1,340
3,747
39,723
3,748
L
2,928
848
0
2,794
7,075
2,462
0
0
7,075
21,195
1,086
W
Persephone
DLD-BoCaChE
Persephone
5,449
423
0
1,485
3,851
1,125
282
2,051
1,800
38,754
1,290
L
Martichoras
LM20 x
Martichoras
3,691
1,376
0
1,233
6,858
2,112
0
3,512
3,346
0
35,644
L
2,458
631
1,568
2,457
8,867
4,211
0
5,529
3,220
15,025
0
L
Nu Wa
XxSatuRxX
Nu Wa
3,496
912
170
459
5,633
1,095
0
2,869
2,587
19,229
0
L
2,858
256
0
2,594
7,788
1,834
0
1,195
6,521
36,780
209
W
Lancelot
conorthehung
Lancelot
5,513
677
0
5,546
8,133
3,131
0
2,540
5,593
0
49,827
W
Ymir
kcd64
Ymir
2,848
497
0
1,534
6,004
3,157
0
1,593
4,411
16,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
30,869
249
Minions Killed
313
0
Camps Cleared
0
897,965
Distance Traveled
1,054,790
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,966
597
50
5
0
212,350
0
W
Sol
5,790
579
78
8
0
187,183
0
L
Atlas
5,514
551
54
5
0
176,531
0
W
Persephone
6,774
677
74
7
0
195,105
0
L
Martichoras
4,950
495
61
6
0
173,916
2
L
Yemoja
5,016
502
26
3
0
185,228
3
L
Nu Wa
4,687
469
31
3
0
175,894
6
L
Janus
5,546
555
77
8
0
186,396
0
W
Lancelot
6,682
668
88
9
0
261,603
0
W
Ymir
5,657
566
23
2
0
198,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role