Player Matchup

Freya
Freya
Capta1nplan3t
Freya
Level 141
God Stats
1W - 2L
1,534 SR
Queue Stats
163W - 180L
1,479 Elo+
Solo
Ullr
Ullr
DeLaRosa_14
Ullr
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
FeliTime
Sun Wukong
Level 137
God Stats
2W - 2L
1,451 SR
Queue Stats
43W - 43L
1,454 Elo+
Party 2
Sobek
Sobek
oVo SLICC
Sobek
Level 157
God Stats
1W - 1L
1,732 SR
Queue Stats
288W - 286L
1,558 Elo+
Solo
Artio
Artio
zepar_
Artio
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,497 Elo+
Solo
Team Averages
Level 151
1,543 SR
1,505 Elo+

VS

Team Averages
Level 126
1,663 SR
1,599 Elo+
Thanatos
Thanatos
Futgarek
Thanatos
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,675 Elo+
Party 1
Freya
Freya
Pyrelderron
Freya
Level 109
God Stats
1W - 0L
1,778 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Eset
Eset
SirWantabagel
Eset
Level 143
God Stats
1W - 0L
1,962 SR
Queue Stats
64W - 44L
1,580 Elo+
Party 1
Izanami
Izanami
Tenebrousshadow
Izanami
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,715 Elo+
Party 1
Persephone
Persephone
YaaBurnt
Persephone
Level 125
God Stats
19W - 12L
1,577 SR
Queue Stats
367W - 348L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,448
745
5,869
7,921
2,489
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 8
8,773
877
10,738
10,518
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
FeliTime
Sun Wukong
12
3 / 6 / 5
7,938
794
8,885
12,978
9,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
oVo SLICC
Sobek
17
4 / 4 / 6
9,860
986
5,197
20,086
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
zepar_
Artio
14
1 / 4 / 6
7,923
792
3,755
14,289
13,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Futgarek
Thanatos
14
4 / 4 / 10
8,932
893
9,043
10,277
9,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 3 / 10
9,109
911
8,039
8,169
3,762
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
2 / 2 / 19
9,001
900
10,760
10,326
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 3 / 9
9,188
919
14,017
9,589
4,413
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
YaaBurnt
Persephone
15
1 / 1 / 18
8,610
861
15,491
5,571
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
11
Kills
22
22
Deaths
13
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
2
5
8
1.2
L
Sun Wukong
FeliTime
Sun Wukong
3
6
5
0.92
W
Thanatos
Futgarek
Thanatos
4
4
10
2.25
W
7
3
10
4
W
2
2
19
5.75
W
8
3
9
4.17
W
Persephone
YaaBurnt
Persephone
1
1
18
10
L
Sobek
oVo SLICC
Sobek
4
4
6
1.75
L
Artio
zepar_
Artio
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
57,350
65,792
Taken
43,932
44,829
Mitigated
28,347
21,051
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,869
1,736
983
2,664
7,921
2,489
0
5,302
2,619
12,929
0
L
10,738
1,145
1,266
1,518
10,518
3,299
1,162
5,475
5,043
0
23,626
L
Sun Wukong
FeliTime
Sun Wukong
8,885
531
573
2,189
12,978
9,091
0
5,784
7,194
0
16,513
W
Thanatos
Futgarek
Thanatos
9,043
1,171
983
4,492
10,277
9,100
104
3,770
6,507
0
15,266
W
8,039
2,253
0
1,647
8,169
3,762
393
2,793
5,376
17,551
0
W
10,760
1,652
2,341
2,900
10,326
8,675
56
3,227
7,099
16,595
0
W
14,017
8,506
1,007
2,697
9,589
4,413
639
3,845
5,744
0
25,605
W
Persephone
YaaBurnt
Persephone
15,491
811
824
1,559
5,571
2,397
168
566
5,003
32,207
0
L
Sobek
oVo SLICC
Sobek
5,197
208
1,016
6,619
20,086
16,669
0
11,219
8,867
15,054
1,137
L
Artio
zepar_
Artio
3,755
349
730
3,493
14,289
13,281
412
6,510
7,779
8,757
1,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
44,840
103
Minions Killed
113
0
Camps Cleared
0
878,153
Distance Traveled
928,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,448
745
21
2
0
142,321
0
L
Ullr
8,773
877
28
3
0
194,571
0
L
Sun Wukong
7,938
794
18
2
0
181,458
0
W
Thanatos
8,932
893
20
2
0
184,971
0
W
Freya
9,109
911
26
3
0
181,313
0
W
Eset
9,001
900
18
2
0
187,435
0
W
Izanami
9,188
919
21
2
0
186,929
0
W
Persephone
8,610
861
28
3
0
187,779
0
L
Sobek
9,860
986
19
2
0
193,706
0
L
Artio
7,923
792
17
2
0
166,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role