Player Matchup

Nu Wa
Nu Wa
Azza1719
Nu Wa
Level 109
God Stats
17W - 15L
1,525 SR
Queue Stats
130W - 133L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Chirp91
Sylvanus
Level 83
God Stats
9W - 6L
1,676 SR
Queue Stats
167W - 179L
1,449 Elo+
Party 1
Artemis
Artemis
FknEnvy
Artemis
Level 69
God Stats
12W - 6L
1,644 SR
Queue Stats
175W - 193L
1,472 Elo+
Party 1
Nemesis
Nemesis
Frtgfrtgfrtgf662
Nemesis
Level 80
God Stats
3W - 4L
1,090 SR
Queue Stats
109W - 112L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
TheGreatKilljoy
Zhong Kui
Level 68
God Stats
44W - 23L
1,627 SR
Queue Stats
224W - 245L
1,417 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,456 Elo+

VS

Team Averages
Level 90
1,468 SR
1,451 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LEOWHISKEY
Vulcan
Level 66
God Stats
5W - 4L
1,493 SR
Queue Stats
75W - 80L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
SIN4ME666
Cthulhu
Level 88
God Stats
6W - 4L
1,657 SR
Queue Stats
124W - 116L
1,509 Elo+
Party 2
Medusa
Medusa
Saint B1691
Medusa
Level 95
God Stats
20W - 29L
1,482 SR
Queue Stats
410W - 419L
1,388 Elo+
Solo
Fafnir
Fafnir
danio312
Fafnir
Level 43
God Stats
0W - 1L
1,207 SR
Queue Stats
35W - 43L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azza1719
Nu Wa
14
1 / 4 / 11
8,924
525
11,030
8,665
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Chirp91
Sylvanus
13
0 / 1 / 14
8,547
503
4,550
12,877
10,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
FknEnvy
Artemis
15
4 / 0 / 7
8,973
528
8,857
9,669
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
18 / 3 / 2
10,893
641
18,971
14,333
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
TheGreatKilljoy
Zhong Kui
16
4 / 2 / 3
9,104
536
12,734
18,381
11,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 7 / 2
8,370
492
6,138
19,448
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
LEOWHISKEY
Vulcan
13
2 / 9 / 1
8,661
509
8,119
11,270
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SIN4ME666
Cthulhu
15
4 / 1 / 1
10,099
594
12,507
14,840
10,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
11
0 / 5 / 1
7,676
452
6,623
10,630
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
danio312
Fafnir
11
1 / 5 / 3
7,708
453
5,088
15,685
14,467
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
27
Kills
10
10
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
2
0.57
W
Nu Wa
Azza1719
Nu Wa
1
4
11
1.63
W
Sylvanus
Chirp91
Sylvanus
0
1
14
7
W
Artemis
FknEnvy
Artemis
4
0
7
7.5
W
18
3
2
6.33
L
Vulcan
LEOWHISKEY
Vulcan
2
9
1
0.28
L
Cthulhu
SIN4ME666
Cthulhu
4
1
1
4.5
L
Medusa
0
5
1
0.1
W
Zhong Kui
TheGreatKilljoy
Zhong Kui
4
2
3
2.75
L
Fafnir
danio312
Fafnir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,142
Damage
38,475
63,925
Taken
71,873
34,425
Mitigated
36,397
22,951
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,138
1,797
18
5,249
19,448
5,861
0
5,703
13,447
0
39,700
W
Nu Wa
Azza1719
Nu Wa
11,030
1,851
0
500
8,665
2,178
1,928
4,884
3,296
54,128
818
W
Sylvanus
Chirp91
Sylvanus
4,550
1,265
4,465
4,717
12,877
10,744
375
3,831
8,624
26,314
0
W
Artemis
FknEnvy
Artemis
8,857
5,032
0
3,298
9,669
3,260
886
1,332
8,018
0
62,474
W
18,971
8,601
0
1,287
14,333
6,291
101
3,808
9,980
0
92,281
L
Vulcan
LEOWHISKEY
Vulcan
8,119
345
0
1,365
11,270
3,091
554
4,596
6,374
51,894
960
L
Cthulhu
SIN4ME666
Cthulhu
12,507
1,127
171
3,902
14,840
10,741
305
7,282
7,330
58,471
2,201
L
Medusa
6,623
2,133
0
1,030
10,630
2,237
760
2,473
8,041
0
49,082
W
Zhong Kui
TheGreatKilljoy
Zhong Kui
12,734
937
180
8,504
18,381
11,952
0
10,185
7,170
67,716
0
L
Fafnir
danio312
Fafnir
5,088
1,269
135
2,360
15,685
14,467
176
6,901
8,527
18,367
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
42,514
435
Minions Killed
400
0
Camps Cleared
0
1,669,053
Distance Traveled
1,482,437
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,370
492
67
4
0
305,164
0
W
Nu Wa
8,924
525
94
6
0
298,494
4
W
Sylvanus
8,547
503
33
2
0
310,543
0
W
Artemis
8,973
528
78
5
0
305,760
0
W
Nemesis
10,893
641
122
7
0
419,442
0
L
Vulcan
8,661
509
93
5
0
270,361
0
L
Cthulhu
10,099
594
117
7
0
300,148
7
L
Medusa
7,676
452
98
6
0
282,244
0
W
Zhong Kui
9,104
536
108
6
0
334,814
5
L
Fafnir
7,708
453
25
1
0
324,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role