Player Matchup

Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Inglarion
Anubis
Level 123
God Stats
3W - 2L
1,359 SR
Queue Stats
91W - 92L
1,491 Elo+
Solo
Ishtar
Ishtar
Louis-D
Ishtar
Level 151
God Stats
3W - 5L
1,198 SR
Queue Stats
202W - 208L
1,455 Elo+
Solo
Sylvanus
Sylvanus
ubaltohned
Sylvanus
Level 120
God Stats
2W - 2L
1,499 SR
Queue Stats
56W - 73L
1,468 Elo+
Solo
Team Averages
Level 133
1,411 SR
1,483 Elo+

VS

Team Averages
Level 126
1,579 SR
1,541 Elo+
Loki
Loki
BotThrashMaster
Loki
Level 122
God Stats
3W - 1L
1,589 SR
Queue Stats
182W - 125L
1,614 Elo+
Solo
Horus
Horus
ChiviK89
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Solo
Kukulkan
Kukulkan
JustYellow
Kukulkan
Level 171
God Stats
3W - 1L
1,737 SR
Queue Stats
329W - 336L
1,503 Elo+
Solo
Neith
Neith
Megamagenoob
Neith
Level 121
God Stats
1W - 1L
1,515 SR
Queue Stats
109W - 108L
1,494 Elo+
Solo
Nox
Nox
YeeNaaldlooshii
Nox
Level 154
God Stats
3W - 2L
1,556 SR
Queue Stats
114W - 135L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 0 / 10
8,656
866
19,668
7,296
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
 
Thanatos
15
5 / 1 / 7
8,511
851
8,022
5,266
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Inglarion
Anubis
14
4 / 2 / 3
8,408
841
6,369
6,537
3,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Louis-D
Ishtar
14
2 / 2 / 7
7,917
792
3,469
6,258
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
ubaltohned
Sylvanus
13
0 / 1 / 9
8,186
819
959
10,734
7,779
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,265
727
8,683
11,225
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
ChiviK89
Horus
12
0 / 2 / 4
6,654
665
863
8,401
5,882
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
JustYellow
Kukulkan
16
4 / 1 / 1
8,420
842
11,583
4,688
2,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 5 / 3
6,925
693
4,291
9,806
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
6,883
688
1,298
5,811
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
14
Kills
6
6
Deaths
14
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
10
8
W
Thanatos
 
Thanatos
5
1
7
8.5
L
2
3
3
1.17
L
Horus
ChiviK89
Horus
0
2
4
1
W
Anubis
Inglarion
Anubis
4
2
3
2.75
L
Kukulkan
JustYellow
Kukulkan
4
1
1
4.5
W
Ishtar
Louis-D
Ishtar
2
2
7
2.75
L
0
5
3
0.3
L
0
3
3
0.5
W
Sylvanus
ubaltohned
Sylvanus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,487
Damage
26,718
36,091
Taken
39,931
18,345
Mitigated
19,888
22,673
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,668
2,651
1,685
1,579
7,296
3,127
628
2,084
5,106
0
33,779
W
Thanatos
 
Thanatos
8,022
256
389
2,324
5,266
2,139
94
599
4,627
0
13,282
L
8,683
757
379
2,478
11,225
6,680
0
1,999
9,226
0
16,465
L
Horus
ChiviK89
Horus
863
632
1,550
2,243
8,401
5,882
0
1,677
6,724
0
2,541
W
Anubis
Inglarion
Anubis
6,369
106
598
1,396
6,537
3,144
228
2,495
3,874
20,722
0
L
Kukulkan
JustYellow
Kukulkan
11,583
943
45
375
4,688
2,080
0
1,107
3,581
22,783
0
W
Ishtar
Louis-D
Ishtar
3,469
879
1,406
932
6,258
2,156
495
2,583
3,509
0
15,161
L
4,291
1,035
1,377
1,438
9,806
3,440
0
2,293
7,513
0
19,605
L
1,298
114
0
329
5,811
1,806
0
194
5,617
9,572
0
W
Sylvanus
ubaltohned
Sylvanus
959
37
7,117
5,247
10,734
7,779
463
4,450
6,094
4,205
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
36,147
116
Minions Killed
115
0
Camps Cleared
0
985,570
Distance Traveled
973,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,656
866
37
4
0
213,712
0
W
Thanatos
8,511
851
8
1
0
231,224
0
L
Loki
7,265
727
11
1
0
209,260
0
L
Horus
6,654
665
2
0
0
200,088
0
W
Anubis
8,408
841
36
4
0
176,482
0
L
Kukulkan
8,420
842
33
3
0
199,990
0
W
Ishtar
7,917
792
26
3
0
174,538
0
L
Neith
6,925
693
46
5
0
172,177
0
L
Nox
6,883
688
23
2
0
192,199
0
W
Sylvanus
8,186
819
9
1
0
189,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role