Player Matchup

Kuzenbo
Kuzenbo
Diamond III
DaquansBrother
Kuzenbo
Diamond III
Level 99
God Stats
10W - 2L
1,614 SR
Queue Stats
58W - 48L
2,250 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
Ducksworthy
Heimdallr
Diamond V
Level 142
God Stats
3W - 2L
1,585 SR
Queue Stats
95W - 63L
1,954 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Goosifurr
Ne Zha
Platinum I
Level 48
God Stats
6W - 5L
1,650 SR
Queue Stats
73W - 52L
1,837 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,616 SR
2,014 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,549 SR
1,735 MMR
Nu Wa
Nu Wa
Gold II
BORNbyACCIDENT
Nu Wa
Gold II
Level 145
God Stats
0W - 1L
1,622 SR
Queue Stats
14W - 10L
1,851 MMR
Solo
Ganesha
Ganesha
Platinum V
ThuhBigdood
Ganesha
Platinum V
Level 84
God Stats
0W - 2L
1,403 SR
Queue Stats
105W - 122L
1,662 MMR
Solo
Medusa
Medusa
Platinum III
Öutlaw
Medusa
Platinum III
Level 143
God Stats
10W - 11L
1,623 SR
Queue Stats
239W - 173L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
12,448
830
8,241
20,634
27,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Ducksworthy
Heimdallr
20
6 / 3 / 8
13,799
920
17,747
16,937
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Goosifurr
Ne Zha
18
8 / 6 / 6
13,263
884
12,415
19,798
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
CthulhuHerculesSerqetTerraCerberus

VS

Bans
GebKumbhakarnaThothAresHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 2
14,109
941
22,918
17,807
10,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ThuhBigdood
Ganesha
19
1 / 9 / 7
11,387
759
9,631
22,873
23,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Öutlaw
Medusa
10
0 / 2 / 3
9,059
604
706
2,730
731
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
11
12
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
10
5
2
2.2
W
2
3
7
1.83
W
Heimdallr
Ducksworthy
Heimdallr
6
3
8
3.33
W
Ne Zha
Goosifurr
Ne Zha
8
6
6
1.83
L
Ganesha
ThuhBigdood
Ganesha
1
9
7
0.5
L
Medusa
Öutlaw
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
33,255
57,369
Taken
43,410
39,883
Mitigated
34,469
15,717
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,918
4,665
0
3,322
17,807
10,162
313
3,630
13,689
71,670
0
W
8,241
1,874
0
4,402
20,634
27,641
360
10,069
8,913
21,806
183
W
Heimdallr
Ducksworthy
Heimdallr
17,747
10,134
0
6,277
16,937
5,471
3,322
9,376
6,870
0
82,531
W
Ne Zha
Goosifurr
Ne Zha
12,415
2,153
0
5,038
19,798
6,771
548
10,560
8,603
0
46,134
L
Ganesha
ThuhBigdood
Ganesha
9,631
471
0
3,279
22,873
23,576
473
2,989
19,333
24,363
1,227
L
Medusa
Öutlaw
Medusa
706
277
0
340
2,730
731
0
477
2,193
0
4,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
34,555
200
Minions Killed
147
0
Camps Cleared
0
763,159
Distance Traveled
551,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,109
941
119
8
0
264,603
0
W
Kuzenbo
12,448
830
21
1
0
266,430
0
W
Heimdallr
13,799
920
114
8
0
250,894
0
W
Ne Zha
13,263
884
65
4
0
245,835
0
L
Ganesha
11,387
759
17
1
0
252,752
0
L
Medusa
9,059
604
11
1
0
34,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role