Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DaudiBerserker
Ares
Level 148
God Stats
1W - 3L
1,417 SR
Queue Stats
63W - 72L
1,554 Elo+
Solo
Yu Huang
Yu Huang
SuFuZky_
Yu Huang
Level 66
God Stats
4W - 6L
1,534 SR
Queue Stats
533W - 534L
1,458 Elo+
Solo
Surtr
Surtr
Torny3
Surtr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,434 Elo+
Solo
Team Averages
Level 129
1,490 SR
1,489 Elo+

VS

Team Averages
Level 122
1,544 SR
1,495 Elo+
Agni
Agni
 
Agni
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Eloole17
Khepri
Level 124
God Stats
4W - 0L
1,918 SR
Queue Stats
300W - 305L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Orgizen
Gilgamesh
Level 122
God Stats
13W - 13L
1,500 SR
Queue Stats
439W - 471L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Shox33
Baron Samedi
Level 152
God Stats
1W - 1L
1,302 SR
Queue Stats
148W - 141L
1,524 Elo+
Solo
Cthulhu
Cthulhu
malkobob4e
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 130L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 4 / 4
7,664
697
8,644
8,683
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
 
Hercules
14
2 / 4 / 4
7,396
672
10,898
18,837
15,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
1 / 5 / 6
7,672
697
7,027
12,890
13,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
SuFuZky_
Yu Huang
12
1 / 3 / 5
7,259
660
7,120
6,848
2,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Torny3
Surtr
13
1 / 4 / 6
7,870
715
10,210
13,080
13,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 2 / 8
8,277
752
10,228
5,090
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Eloole17
Khepri
15
3 / 1 / 13
9,627
875
6,592
11,595
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Orgizen
Gilgamesh
16
6 / 3 / 9
9,438
858
11,344
15,322
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Shox33
Baron Samedi
17
6 / 0 / 10
9,829
894
15,700
9,339
5,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
malkobob4e
Cthulhu
14
2 / 2 / 13
8,514
774
7,366
10,330
7,447
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
7
Kills
20
20
Deaths
8
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
4
1
L
Hercules
 
Hercules
2
4
4
1
W
Agni
 
Agni
3
2
8
3.5
L
1
5
6
0.8
W
Khepri
Eloole17
Khepri
3
1
13
9.5
W
Gilgamesh
Orgizen
Gilgamesh
6
3
9
3.5
W
Baron Samedi
Shox33
Baron Samedi
6
0
10
11
L
Yu Huang
SuFuZky_
Yu Huang
1
3
5
1.17
L
Surtr
Torny3
Surtr
1
4
6
1
W
Cthulhu
malkobob4e
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,899
Damage
51,230
60,338
Taken
51,676
49,642
Mitigated
38,803
18,388
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,644
4,423
1,644
2,358
8,683
4,185
0
7,115
1,568
22,637
0
L
Hercules
 
Hercules
10,898
1,302
582
7,500
18,837
15,787
0
11,778
6,810
0
17,249
W
Agni
 
Agni
10,228
666
311
628
5,090
2,208
1,492
2,914
2,176
21,331
1,043
L
7,027
128
114
1,122
12,890
13,392
0
7,871
4,798
11,901
304
W
Khepri
Eloole17
Khepri
6,592
1,047
36
2,919
11,595
10,879
160
4,904
6,691
11,444
4,736
W
Gilgamesh
Orgizen
Gilgamesh
11,344
2,561
1,743
3,706
15,322
12,672
994
5,175
10,147
0
22,413
W
Baron Samedi
Shox33
Baron Samedi
15,700
1,495
6,606
3,199
9,339
5,597
427
4,920
4,291
32,653
1,693
L
Yu Huang
SuFuZky_
Yu Huang
7,120
288
1,251
859
6,848
2,470
0
4,204
2,485
15,131
513
L
Surtr
Torny3
Surtr
10,210
2,804
562
2,396
13,080
13,808
0
6,135
6,652
552
19,230
W
Cthulhu
malkobob4e
Cthulhu
7,366
728
1,905
1,425
10,330
7,447
340
4,757
5,573
13,676
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
45,685
93
Minions Killed
132
0
Camps Cleared
0
881,895
Distance Traveled
1,093,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,664
697
36
3
0
148,523
0
L
Hercules
7,396
672
10
1
0
193,061
0
W
Agni
8,277
752
25
2
0
191,896
0
L
Ares
7,672
697
7
1
0
189,564
0
W
Khepri
9,627
875
19
2
0
215,458
0
W
Gilgamesh
9,438
858
23
2
0
228,864
0
W
Baron Samedi
9,829
894
43
4
0
227,810
0
L
Yu Huang
7,259
660
25
2
0
149,513
0
L
Surtr
7,870
715
15
1
0
201,234
0
W
Cthulhu
8,514
774
22
2
0
229,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role