Player Matchup

Mulan
Mulan
GirlOnFire5
Mulan
Level 138
God Stats
10W - 12L
1,487 SR
Queue Stats
19W - 20L
1,445 Elo+
Party 2
Sol
Sol
King1324
Sol
Level 73
God Stats
19W - 10L
1,489 SR
Queue Stats
117W - 114L
1,442 Elo+
Solo
Izanami
Izanami
MAKK_OF_THE_YEAR
Izanami
Level 8
God Stats
5W - 6L
1,236 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 2
Poseidon
Poseidon
Zeiricht
Poseidon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,341 Elo+
Party 1
Arachne
Arachne
abrezio
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,496 Elo+
Party 1
Team Averages
Level 103
1,442 SR
1,434 Elo+

VS

Team Averages
Level 78
1,422 SR
1,456 Elo+
Artemis
Artemis
Fluoxetine40mg
Artemis
Level 35
God Stats
5W - 12L
1,325 SR
Queue Stats
23W - 40L
1,362 Elo+
Solo
Hercules
Hercules
LoadingPlayerIn
Hercules
Level 69
God Stats
1W - 2L
1,467 SR
Queue Stats
52W - 58L
1,433 Elo+
Solo
Serqet
Serqet
TheBloodAlice
Serqet
Level 69
God Stats
3W - 5L
1,429 SR
Queue Stats
172W - 169L
1,567 Elo+
Solo
Discordia
Discordia
ZaddyZebra
Discordia
Level 100
God Stats
5W - 4L
1,179 SR
Queue Stats
74W - 65L
1,424 Elo+
Solo
Odin
Odin
woops_I_misfired
Odin
Level 116
God Stats
1W - 2L
1,712 SR
Queue Stats
15W - 17L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,163
1,233
6,727
4,945
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 7
6,170
1,234
4,975
3,786
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 9
5,905
1,181
2,857
3,625
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Zeiricht
Poseidon
11
8 / 0 / 2
7,687
1,537
5,616
2,267
567
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
abrezio
Arachne
12
2 / 1 / 5
6,140
1,228
4,453
4,463
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

396

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,023
1,005
291
545
143
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
10
0 / 4 / 3
5,403
1,081
7,138
12,395
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 2
5,658
1,132
2,385
5,447
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ZaddyZebra
Discordia
12
1 / 1 / 3
6,412
1,282
5,384
2,689
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
5,891
1,178
2,311
6,926
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
12
Kills
4
4
Deaths
12
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
8
5
W
1
2
7
2.25
L
Hercules
0
4
3
0.38
W
0
1
9
4.5
L
1
4
2
0.5
L
Discordia
ZaddyZebra
Discordia
1
1
3
2.5
W
Poseidon
Zeiricht
Poseidon
8
0
2
9
W
Arachne
abrezio
Arachne
2
1
5
4.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
17,509
19,086
Taken
28,002
7,736
Mitigated
13,961
2,987
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
291
53
0
16
545
143
0
219
326
0
1,250
W
6,727
923
0
986
4,945
3,279
0
376
4,158
0
10,152
W
4,975
2,302
0
802
3,786
1,044
0
1,063
2,543
13,800
378
L
Hercules
7,138
3,736
0
3,433
12,395
6,662
0
4,427
7,713
0
11,702
W
2,857
1,495
0
180
3,625
1,048
0
1,125
2,235
0
12,335
L
2,385
493
0
0
5,447
2,236
0
2,545
2,830
0
5,284
L
Discordia
ZaddyZebra
Discordia
5,384
207
0
0
2,689
838
0
1,196
1,493
20,170
0
W
Poseidon
Zeiricht
Poseidon
5,616
1,515
0
0
2,267
567
0
862
1,279
15,397
0
W
Arachne
abrezio
Arachne
4,453
2,218
0
1,019
4,463
1,798
0
1,416
2,827
0
8,254
L
2,311
321
0
188
6,926
4,082
0
1,971
4,847
0
10,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
28,387
81
Minions Killed
86
5
Camps Cleared
3
525,119
Distance Traveled
396,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,023
1,005
2
0
2
23,701
0
W
Mulan
6,163
1,233
7
1
1
110,201
0
W
Sol
6,170
1,234
22
4
2
92,236
0
L
Hercules
5,403
1,081
14
3
0
89,353
0
W
Izanami
5,905
1,181
14
3
0
100,412
0
L
Serqet
5,658
1,132
8
2
0
97,142
0
L
Discordia
6,412
1,282
42
8
1
95,051
0
W
Poseidon
7,687
1,537
24
5
0
103,925
0
W
Arachne
6,140
1,228
14
3
2
118,345
0
L
Odin
5,891
1,178
20
4
0
91,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role