Player Matchup

Geb
Geb
 
Geb
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Aculus
Thanatos
Level 212
God Stats
3W - 5L
1,575 SR
Queue Stats
193W - 142L
1,589 Elo+
Party 1
Ix Chel
Ix Chel
Arabella
Ix Chel
Level 159
God Stats
15W - 6L
1,941 SR
Queue Stats
167W - 114L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
frozeya
Xbalanque
Level 144
God Stats
0W - 1L
1,265 SR
Queue Stats
65W - 58L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
tnags22
Cabrakan
Level 120
God Stats
2W - 3L
1,513 SR
Queue Stats
168W - 177L
1,425 Elo+
Solo
Team Averages
Level 162
1,559 SR
1,547 Elo+

VS

Team Averages
Level 115
1,494 SR
1,524 Elo+
Medusa
Medusa
BiG Narcc
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,594 Elo+
Solo
Raijin
Raijin
CryZinator
Raijin
Level 119
God Stats
1W - 1L
1,274 SR
Queue Stats
53W - 44L
1,558 Elo+
Party 3
Ravana
Ravana
LbcMomo
Ravana
Level 104
God Stats
5W - 2L
1,680 SR
Queue Stats
33W - 36L
1,486 Elo+
Party 3
Aphrodite
Aphrodite
NaturesEyes
Aphrodite
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,481 Elo+
Party 3
Mulan
Mulan
StygianOrchid
Mulan
Level 152
God Stats
1W - 1L
1,518 SR
Queue Stats
160W - 147L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 3
8,491
447
9,377
16,324
13,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Aculus
Thanatos
17
3 / 3 / 4
9,718
511
7,271
15,768
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Arabella
Ix Chel
16
3 / 4 / 3
9,483
499
7,841
10,631
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
frozeya
Xbalanque
15
0 / 6 / 2
8,889
468
2,472
13,638
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
tnags22
Cabrakan
11
1 / 7 / 4
7,934
418
4,003
15,472
16,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiG Narcc
Medusa
18
7 / 2 / 6
11,550
608
15,090
11,726
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
CryZinator
Raijin
17
3 / 3 / 10
10,767
567
9,069
9,057
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
LbcMomo
Ravana
16
6 / 1 / 7
9,979
525
8,292
5,852
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
NaturesEyes
Aphrodite
15
2 / 0 / 12
10,125
533
2,866
10,196
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 2 / 6
11,085
583
14,000
18,014
15,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
8
Kills
23
23
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
3
0.83
L
Thanatos
Aculus
Thanatos
3
3
4
1.67
L
Ix Chel
Arabella
Ix Chel
3
4
3
1.13
W
Medusa
BiG Narcc
Medusa
7
2
6
5
W
Raijin
CryZinator
Raijin
3
3
10
2.67
W
Ravana
LbcMomo
Ravana
6
1
7
9.5
W
Aphrodite
NaturesEyes
Aphrodite
2
0
12
8
W
5
2
6
4
L
Xbalanque
frozeya
Xbalanque
0
6
2
0.17
L
Cabrakan
tnags22
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
49,317
71,833
Taken
54,845
44,189
Mitigated
35,038
25,488
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,377
1,583
0
3,866
16,324
13,078
0
1,690
14,634
46,493
0
L
Thanatos
Aculus
Thanatos
7,271
1,869
0
12,795
15,768
5,973
658
1,914
13,854
0
75,277
L
Ix Chel
Arabella
Ix Chel
7,841
908
1,292
2,602
10,631
3,464
407
3,796
6,835
65,692
1,035
W
Medusa
BiG Narcc
Medusa
15,090
6,553
0
4,100
11,726
4,210
2,532
2,298
9,428
0
95,281
W
Raijin
CryZinator
Raijin
9,069
972
0
600
9,057
3,842
286
5,676
3,309
78,218
489
W
Ravana
LbcMomo
Ravana
8,292
1,543
0
2,534
5,852
2,715
435
2,233
3,545
0
60,562
W
Aphrodite
NaturesEyes
Aphrodite
2,866
860
3,599
5,084
10,196
8,862
493
2,942
7,122
24,452
740
W
14,000
2,833
0
7,951
18,014
15,409
759
7,371
9,745
0
77,820
L
Xbalanque
frozeya
Xbalanque
2,472
786
0
3,412
13,638
4,766
985
1,661
11,977
0
67,646
L
Cabrakan
tnags22
Cabrakan
4,003
886
0
1,521
15,472
16,908
174
2,855
12,617
15,723
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
53,506
481
Minions Killed
552
0
Camps Cleared
0
1,683,495
Distance Traveled
1,844,691
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,491
447
89
5
0
330,787
0
L
Thanatos
9,718
511
128
7
0
412,845
1
L
Ix Chel
9,483
499
136
7
0
330,497
3
W
Medusa
11,550
608
155
8
0
345,495
0
W
Raijin
10,767
567
132
7
0
359,306
7
W
Ravana
9,979
525
93
5
0
442,476
4
W
Aphrodite
10,125
533
48
3
0
346,536
0
W
Mulan
11,085
583
124
7
0
350,878
2
L
Xbalanque
8,889
468
110
6
0
292,613
2
L
Cabrakan
7,934
418
18
1
0
316,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role