Player Matchup

Neith
Neith
DareCrimson
Neith
Level 146
God Stats
6W - 5L
1,641 SR
Queue Stats
181W - 179L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
EtherealPage
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Ravana
Ravana
r0guealchemist
Ravana
Level 24
God Stats
0W - 3L
1,230 SR
Queue Stats
34W - 27L
1,484 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,440 Elo+

VS

Team Averages
Level 138
1,557 SR
1,441 Elo+
Nut
Nut
BaxteR-DA-GreaT
Nut
Level 159
God Stats
31W - 30L
1,618 SR
Queue Stats
440W - 434L
1,506 Elo+
Solo
Zeus
Zeus
EdgarAIIenPWND
Zeus
Level 149
God Stats
236W - 212L
1,493 SR
Queue Stats
293W - 293L
1,392 Elo+
Solo
Nu Wa
Nu Wa
KillerProdigyXD
Nu Wa
Level 105
God Stats
42W - 23L
1,561 SR
Queue Stats
145W - 152L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,373
737
4,968
10,768
2,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
EtherealPage
Baron Samedi
12
1 / 7 / 1
7,318
732
2,243
9,965
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 8 / 1
7,462
746
4,132
12,328
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,561
956
6,513
7,879
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
11 / 1 / 5
10,572
1,057
8,285
4,886
1,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
6 / 0 / 14
10,141
1,014
14,593
4,704
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
21
21
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
0
6
3
0.25
W
11
1
5
13.5
L
Baron Samedi
EtherealPage
Baron Samedi
1
7
1
0.21
W
6
0
14
13
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
29,391
33,061
Taken
17,469
8,914
Mitigated
5,136
4,031
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,513
2,472
0
3,616
7,879
2,446
2,292
436
7,365
0
34,307
L
4,968
2,014
0
1,799
10,768
2,665
0
6,526
4,147
0
28,078
W
8,285
878
0
835
4,886
1,256
0
937
3,780
21,640
107
L
Baron Samedi
EtherealPage
Baron Samedi
2,243
171
111
629
9,965
2,171
0
7,233
2,687
11,203
0
W
14,593
6,578
0
0
4,704
1,434
1,887
576
4,020
36,057
282
L
4,132
521
0
1,492
12,328
4,078
0
8,964
3,343
29
11,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,153
Gold Earned
30,274
81
Minions Killed
142
0
Camps Cleared
0
473,231
Distance Traveled
544,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,561
956
57
6
0
177,829
4
L
Neith
7,373
737
40
4
0
161,596
0
W
Zeus
10,572
1,057
38
4
0
182,078
0
L
Baron Samedi
7,318
732
19
2
0
150,644
0
W
Nu Wa
10,141
1,014
47
5
0
184,638
1
L
Ravana
7,462
746
22
2
0
160,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role