Player Matchup

Mulan
Mulan
JJgetsLIT
Mulan
Level 127
God Stats
60W - 64L
1,545 SR
Queue Stats
272W - 263L
1,475 Elo+
Solo
Lancelot
Lancelot
KeepDyіng
Lancelot
Level 103
God Stats
5W - 5L
1,515 SR
Queue Stats
73W - 67L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
King1of1Crabs
Danzaburou
Level 33
God Stats
1W - 3L
1,211 SR
Queue Stats
67W - 60L
1,532 Elo+
Party 1
Atlas
Atlas
axeldu27
Atlas
Level 99
God Stats
14W - 11L
1,639 SR
Queue Stats
116W - 139L
1,491 Elo+
Solo
Hera
Hera
kalendeer
Hera
Level 129
God Stats
1W - 2L
1,753 SR
Queue Stats
289W - 289L
1,524 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,506 Elo+

VS

Team Averages
Level 118
1,607 SR
1,493 Elo+
Cernunnos
Cernunnos
BountyHuntez980
Cernunnos
Level 105
God Stats
10W - 8L
1,789 SR
Queue Stats
146W - 146L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Ownedbitach
Nu Wa
Level 126
God Stats
18W - 10L
1,611 SR
Queue Stats
389W - 368L
1,495 Elo+
Solo
Athena
Athena
Udonator5457
Athena
Level 47
God Stats
5W - 4L
1,533 SR
Queue Stats
45W - 47L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
spiritwarlus
Baron Samedi
Level 154
God Stats
2W - 1L
1,501 SR
Queue Stats
55W - 48L
1,482 Elo+
Solo
Mercury
Mercury
thePeacemen
Mercury
Level 157
God Stats
22W - 19L
1,601 SR
Queue Stats
193W - 186L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JJgetsLIT
Mulan
12
4 / 3 / 0
6,930
533
7,075
10,914
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
KeepDyіng
Lancelot
11
1 / 1 / 4
6,041
465
3,267
8,899
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
King1of1Crabs
Danzaburou
11
0 / 2 / 2
6,729
518
6,162
6,492
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
axeldu27
Atlas
10
2 / 2 / 1
6,204
477
4,413
13,372
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
14
4 / 3 / 0
7,541
580
3,293
5,420
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BountyHuntez980
Cernunnos
12
0 / 3 / 2
6,541
503
6,032
8,058
2,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 3
8,690
668
8,633
2,909
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 1 / 4
6,662
512
2,478
8,581
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
spiritwarlus
Baron Samedi
12
2 / 4 / 1
7,271
559
3,871
9,923
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
thePeacemen
Mercury
13
4 / 2 / 1
7,694
592
6,164
9,542
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
11
11
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BountyHuntez980
Cernunnos
0
3
2
0.33
L
Mulan
JJgetsLIT
Mulan
4
3
0
1.33
L
Lancelot
KeepDyіng
Lancelot
1
1
4
3
L
Danzaburou
King1of1Crabs
Danzaburou
0
2
2
0.5
W
4
1
3
5.5
W
Athena
1
1
4
3
L
Atlas
axeldu27
Atlas
2
2
1
1.25
L
Hera
4
3
0
1.33
W
Baron Samedi
spiritwarlus
Baron Samedi
2
4
1
0.63
W
Mercury
thePeacemen
Mercury
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,210
Damage
27,178
45,097
Taken
39,013
23,602
Mitigated
18,279
10,270
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BountyHuntez980
Cernunnos
6,032
2,927
0
3,594
8,058
2,713
744
2,693
5,365
0
53,623
L
Mulan
JJgetsLIT
Mulan
7,075
412
0
2,367
10,914
7,239
0
3,845
7,069
0
34,974
L
Lancelot
KeepDyіng
Lancelot
3,267
377
0
1,075
8,899
3,749
55
1,477
7,422
0
44,616
L
Danzaburou
King1of1Crabs
Danzaburou
6,162
2,485
0
2,823
6,492
1,543
0
3,693
2,799
0
48,026
W
8,633
1,636
0
1,345
2,909
913
699
1,344
1,565
65,726
1,365
W
Athena
2,478
812
0
1,971
8,581
6,158
14
2,329
6,252
10,225
517
L
Atlas
axeldu27
Atlas
4,413
1,954
68
3,437
13,372
9,564
40
2,860
10,512
21,667
0
L
Hera
3,293
531
0
500
5,420
1,507
0
2,804
2,616
58,660
0
W
Baron Samedi
spiritwarlus
Baron Samedi
3,871
67
0
2,756
9,923
4,916
130
259
9,664
36,642
443
W
Mercury
thePeacemen
Mercury
6,164
3,559
0
3,198
9,542
3,579
159
1,452
8,090
0
55,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
36,858
355
Minions Killed
397
0
Camps Cleared
0
1,270,735
Distance Traveled
1,378,549
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,541
503
104
8
0
237,500
0
L
Mulan
6,930
533
45
3
0
190,942
0
L
Lancelot
6,041
465
74
6
0
319,980
0
L
Danzaburou
6,729
518
103
8
0
240,117
0
W
Nu Wa
8,690
668
111
9
0
266,871
0
W
Athena
6,662
512
19
1
0
289,712
8
L
Atlas
6,204
477
22
2
0
251,987
0
L
Hera
7,541
580
111
9
0
267,709
1
W
Baron Samedi
7,271
559
78
6
0
247,537
8
W
Mercury
7,694
592
85
7
0
336,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role