Player Matchup

Olorun
Olorun
KvotheTheFlame
Olorun
Level 103
God Stats
2W - 2L
1,275 SR
Queue Stats
87W - 89L
1,371 Elo+
Party 2
Neith
Neith
TBrwnTakeYouDown
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
Tyeharb
Jing Wei
Level 66
God Stats
2W - 1L
1,292 SR
Queue Stats
47W - 46L
1,352 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zuctn
Kumbhakarna
Level 67
God Stats
6W - 5L
1,516 SR
Queue Stats
27W - 26L
1,416 Elo+
Party 1
Thanatos
Thanatos
iNTOXidRIVER
Thanatos
Level 60
God Stats
9W - 0L
1,900 SR
Queue Stats
18W - 12L
1,528 Elo+
Party 1
Team Averages
Level 85
1,497 SR
1,417 Elo+

VS

Team Averages
Level 84
1,610 SR
1,426 Elo+
Hachiman
Hachiman
ALDOCFH97
Hachiman
Level 151
God Stats
8W - 10L
1,514 SR
Queue Stats
133W - 128L
1,453 Elo+
Party 3
Cerberus
Cerberus
HeyyBatMayne
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,381 Elo+
Solo
Zeus
Zeus
RockyGamerMX
Zeus
Level 68
God Stats
12W - 13L
1,581 SR
Queue Stats
265W - 251L
1,465 Elo+
Solo
Bellona
Bellona
TheBrians7044
Bellona
Level 109
God Stats
2W - 2L
1,879 SR
Queue Stats
17W - 21L
1,423 Elo+
Party 3
Loki
Loki
Urdadpoor2 0
Loki
Level 53
God Stats
7W - 6L
1,577 SR
Queue Stats
68W - 75L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,700
570
1,784
6,369
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
7 / 0 / 2
7,623
762
6,546
5,415
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
Tyeharb
Jing Wei
9
4 / 3 / 1
6,024
602
4,617
5,527
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Zuctn
Kumbhakarna
9
0 / 1 / 4
6,024
602
3,216
8,918
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
iNTOXidRIVER
Thanatos
11
5 / 1 / 2
6,495
650
4,125
8,764
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALDOCFH97
Hachiman
9
0 / 2 / 2
4,807
481
4,799
7,220
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
HeyyBatMayne
Cerberus
2
0 / 2 / 0
3,751
375
730
2,913
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 3 / 0
5,835
584
5,921
6,232
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
6
0 / 8 / 0
4,194
419
1,485
8,242
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 2
5,920
592
3,649
6,014
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
6
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ALDOCFH97
Hachiman
0
2
2
0.5
L
Cerberus
HeyyBatMayne
Cerberus
0
2
0
0
W
0
2
1
0.25
L
3
3
0
1
W
7
0
2
8
L
Bellona
0
8
0
0
W
Jing Wei
Tyeharb
Jing Wei
4
3
1
1.5
L
3
1
2
4
W
Kumbhakarna
Zuctn
Kumbhakarna
0
1
4
2
W
Thanatos
iNTOXidRIVER
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
16,584
34,993
Taken
30,621
12,348
Mitigated
12,657
15,180
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ALDOCFH97
Hachiman
4,799
2,762
0
2,613
7,220
2,053
0
1,831
5,389
0
26,449
L
Cerberus
HeyyBatMayne
Cerberus
730
169
0
1,046
2,913
1,324
0
582
2,331
3,174
0
W
1,784
1,039
60
2,427
6,369
1,451
635
3,749
2,042
28,774
2,160
L
5,921
513
0
2,079
6,232
1,408
0
1,558
4,674
30,307
0
W
6,546
2,680
0
2,259
5,415
1,565
588
71
5,046
0
46,452
L
Bellona
1,485
508
0
990
8,242
6,083
0
0
8,242
0
14,488
W
Jing Wei
Tyeharb
Jing Wei
4,617
3,176
0
1,694
5,527
1,441
324
104
5,423
0
25,835
L
3,649
541
0
3,163
6,014
1,789
0
1,005
5,009
0
31,869
W
Kumbhakarna
Zuctn
Kumbhakarna
3,216
702
0
2,207
8,918
5,074
45
626
8,292
28,207
0
W
Thanatos
iNTOXidRIVER
Thanatos
4,125
1,430
0
6,533
8,764
2,817
461
1,531
7,121
0
40,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
24,507
281
Minions Killed
206
0
Camps Cleared
0
994,840
Distance Traveled
837,606
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,807
481
36
4
0
177,209
0
L
Cerberus
3,751
375
7
1
0
48,810
0
W
Olorun
5,700
570
54
5
0
205,345
0
L
Zeus
5,835
584
66
7
0
200,508
0
W
Neith
7,623
762
83
8
0
172,135
0
L
Bellona
4,194
419
24
2
0
181,747
0
W
Jing Wei
6,024
602
38
4
0
199,322
0
L
Loki
5,920
592
73
7
0
229,332
0
W
Kumbhakarna
6,024
602
40
4
0
186,379
3
W
Thanatos
6,495
650
66
7
0
231,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role