Player Matchup

Bacchus
Bacchus
Silver IV
CtotheMAC
Bacchus
Silver IV
Level 67
God Stats
8W - 14L
1,431 SR
Queue Stats
218W - 264L
998 MMR
Party 1
Nu Wa
Nu Wa
Silver I
He3mes
Nu Wa
Silver I
Level 108
God Stats
25W - 26L
1,531 SR
Queue Stats
120W - 145L
1,348 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver V
YoungBoy_Indiana
Ah Muzen Cab
Silver V
Level 107
God Stats
2W - 5L
1,347 SR
Queue Stats
5W - 17L
975 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,436 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 157
1,630 SR
1,080 MMR
Geb
Geb
Silver III
JohnnyAR15
Geb
Silver III
Level 228
God Stats
42W - 34L
1,560 SR
Queue Stats
101W - 122L
978 MMR
Solo
Scylla
Scylla
Silver IV
Syndicatë
Scylla
Silver IV
Level 155
God Stats
1W - 0L
1,782 SR
Queue Stats
2W - 11L
1,073 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
URMOM69S
Sun Wukong
Silver II
Level 88
God Stats
31W - 49L
1,549 SR
Queue Stats
58W - 85L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CtotheMAC
Bacchus
16
0 / 1 / 0
9,569
638
7,913
9,723
8,914
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
He3mes
Nu Wa
18
0 / 2 / 0
11,626
775
11,005
6,240
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
YoungBoy_Indiana
Ah Muzen Cab
12
0 / 4 / 0
8,864
591
3,618
7,568
2,285
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuAchillesMedusaMulanVulcan

VS

Bans
KuzenboIzanamiHeimdallrDanzaburouHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 4
11,013
734
5,250
12,465
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Syndicatë
Scylla
18
3 / 0 / 3
12,109
807
8,754
7,791
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
URMOM69S
Sun Wukong
19
3 / 0 / 4
11,811
787
6,504
11,437
10,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CtotheMAC
Bacchus
0
1
0
0
L
Nu Wa
He3mes
Nu Wa
0
2
0
0
W
1
0
4
3
W
Scylla
Syndicatë
Scylla
3
0
3
4.5
W
Sun Wukong
URMOM69S
Sun Wukong
3
0
4
5
L
Ah Muzen Cab
YoungBoy_Indiana
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
20,508
23,531
Taken
31,693
13,184
Mitigated
24,686
4,801
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CtotheMAC
Bacchus
7,913
650
0
2,992
9,723
8,914
0
3,904
5,225
17,741
0
L
Nu Wa
He3mes
Nu Wa
11,005
4,066
0
794
6,240
1,985
0
3,752
2,244
58,837
1,048
W
5,250
121
0
5,428
12,465
11,169
506
6,417
5,601
20,931
1,751
W
Scylla
Syndicatë
Scylla
8,754
676
0
2,523
7,791
3,091
2,497
4,531
3,110
82,635
1,460
W
Sun Wukong
URMOM69S
Sun Wukong
6,504
948
0
3,020
11,437
10,426
878
7,333
3,491
0
47,252
L
Ah Muzen Cab
YoungBoy_Indiana
Ah Muzen Cab
3,618
1,565
0
1,015
7,568
2,285
0
4,537
2,609
0
15,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
34,933
168
Minions Killed
267
0
Camps Cleared
0
696,848
Distance Traveled
914,321
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,569
638
19
1
0
293,785
0
L
Nu Wa
11,626
775
120
8
0
243,368
2
W
Geb
11,013
734
26
2
0
307,637
9
W
Scylla
12,109
807
175
12
0
300,255
1
W
Sun Wukong
11,811
787
66
4
0
306,429
2
L
Ah Muzen Cab
8,864
591
29
2
0
159,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role