Player Matchup

Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CharlieSensei
Geb
Level 158
God Stats
2W - 4L
1,428 SR
Queue Stats
399W - 376L
1,566 Elo+
Solo
Medusa
Medusa
Diemolis
Medusa
Level 142
God Stats
1W - 1L
1,327 SR
Queue Stats
648W - 624L
1,615 Elo+
Party 1
Lancelot
Lancelot
Spodacus
Lancelot
Level 146
God Stats
5W - 3L
1,797 SR
Queue Stats
275W - 277L
1,561 Elo+
Party 1
Ullr
Ullr
itstheUwUOwO
Ullr
Level 153
God Stats
42W - 38L
1,620 SR
Queue Stats
327W - 307L
1,573 Elo+
Party 1
Team Averages
Level 153
1,534 SR
1,563 Elo+

VS

Team Averages
Level 201
1,598 SR
1,564 Elo+
Anhur
Anhur
Elfoxtrok
Anhur
Level 247
God Stats
8W - 21L
1,692 SR
Queue Stats
134W - 147L
1,557 Elo+
Party 2
Tiamat
Tiamat
GIDEON3531
Tiamat
Level 162
God Stats
3W - 2L
1,775 SR
Queue Stats
421W - 331L
1,598 Elo+
Solo
Mulan
Mulan
IWargul
Mulan
Level 121
God Stats
3W - 3L
1,609 SR
Queue Stats
397W - 332L
1,573 Elo+
Solo
Osiris
Osiris
Vnansiuuuuu
Osiris
Level 163
God Stats
2W - 5L
1,485 SR
Queue Stats
141W - 129L
1,547 Elo+
Party 2
Fafnir
Fafnir
firebud
Fafnir
Level 313
God Stats
4W - 7L
1,429 SR
Queue Stats
907W - 846L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 2
6,447
586
4,112
4,300
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 7
5,410
492
6,480
8,803
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Diemolis
Medusa
12
1 / 1 / 1
6,497
591
4,880
8,194
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Spodacus
Lancelot
12
5 / 1 / 5
6,341
576
6,992
7,800
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 3
7,131
648
6,457
6,348
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elfoxtrok
Anhur
12
1 / 4 / 0
6,723
611
5,306
9,106
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
GIDEON3531
Tiamat
10
0 / 3 / 1
5,934
539
5,296
6,013
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
IWargul
Mulan
12
2 / 2 / 0
7,374
670
7,221
9,101
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
10
0 / 3 / 1
5,522
502
2,794
9,780
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
firebud
Fafnir
8
1 / 2 / 1
5,994
545
3,899
9,022
7,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
4
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
2
5
W
0
1
7
3.5
W
Medusa
Diemolis
Medusa
1
1
1
1.5
L
Anhur
Elfoxtrok
Anhur
1
4
0
0.25
L
Tiamat
GIDEON3531
Tiamat
0
3
1
0.17
L
Mulan
IWargul
Mulan
2
2
0
1
W
Lancelot
Spodacus
Lancelot
5
1
5
7.5
L
Osiris
0
3
1
0.17
L
Fafnir
firebud
Fafnir
1
2
1
0.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
24,516
35,445
Taken
43,022
11,389
Mitigated
23,771
10,183
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,112
734
1,162
2,728
4,300
1,433
0
1,776
2,524
45,127
1,172
W
6,480
764
0
2,500
8,803
2,655
0
3,217
5,586
21,581
708
W
Medusa
Diemolis
Medusa
4,880
1,906
0
1,989
8,194
2,304
0
121
7,629
0
46,152
L
Anhur
Elfoxtrok
Anhur
5,306
2,773
0
3,603
9,106
2,881
0
1,119
7,779
0
55,240
L
Tiamat
GIDEON3531
Tiamat
5,296
1,024
0
1,514
6,013
3,388
0
3,048
2,602
41,035
180
L
Mulan
IWargul
Mulan
7,221
736
0
4,812
9,101
6,096
0
0
9,101
0
50,775
W
Lancelot
Spodacus
Lancelot
6,992
1,980
0
434
7,800
3,291
0
3,249
4,511
0
40,176
L
Osiris
2,794
1,312
0
3,305
9,780
4,370
0
1,594
7,996
0
38,289
L
Fafnir
firebud
Fafnir
3,899
1,281
0
2,195
9,022
7,036
0
3,501
4,845
12,855
1,096
W
6,457
2,088
0
1,370
6,348
1,706
0
381
5,967
0
49,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
31,547
372
Minions Killed
349
0
Camps Cleared
0
1,255,044
Distance Traveled
1,115,020
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,447
586
101
9
0
272,389
2
W
Geb
5,410
492
34
3
0
271,734
2
W
Medusa
6,497
591
83
8
0
217,042
1
L
Anhur
6,723
611
103
9
0
173,877
3
L
Tiamat
5,934
539
69
6
0
221,242
0
L
Mulan
7,374
670
89
8
0
221,908
0
W
Lancelot
6,341
576
61
6
0
273,999
0
L
Osiris
5,522
502
74
7
0
253,359
0
L
Fafnir
5,994
545
14
1
0
244,634
1
W
Ullr
7,131
648
93
8
0
219,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role