Player Matchup

Anhur
Anhur
C0lonelJF
Anhur
Level 156
God Stats
0W - 2L
1,326 SR
Queue Stats
26W - 29L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
DShadoh
Kuzenbo
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,733 Elo+
Party 2
Thoth
Thoth
Eternitynuit
Thoth
Level 128
God Stats
2W - 1L
2,080 SR
Queue Stats
60W - 46L
1,639 Elo+
Party 2
Poseidon
Poseidon
Fμry
Poseidon
Level 159
God Stats
3W - 2L
1,982 SR
Queue Stats
156W - 95L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
Pcparts
Sun Wukong
Level 209
God Stats
6W - 4L
1,827 SR
Queue Stats
137W - 93L
1,699 Elo+
Party 2
Team Averages
Level 163
1,743 SR
1,663 Elo+

VS

Team Averages
Level 151
1,671 SR
1,662 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BabyChefD
Fenrir
Level 122
God Stats
5W - 0L
1,867 SR
Queue Stats
682W - 239L
1,801 Elo+
Party 1
Charon
Charon
SoftNacho
Charon
Level 118
God Stats
2W - 0L
1,647 SR
Queue Stats
49W - 38L
1,631 Elo+
Party 1
Raijin
Raijin
Strokе
Raijin
Level 148
God Stats
15W - 5L
1,839 SR
Queue Stats
492W - 160L
1,765 Elo+
Party 1
Ravana
Ravana
Wendigο
Ravana
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C0lonelJF
Anhur
10
2 / 6 / 1
6,076
506
3,895
9,665
2,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
DShadoh
Kuzenbo
8
1 / 2 / 3
5,566
464
3,486
7,558
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 4
6,260
522
5,995
6,621
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Fμry
Poseidon
12
1 / 5 / 3
6,410
534
5,299
9,901
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Pcparts
Sun Wukong
10
3 / 6 / 1
6,178
515
6,887
12,415
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 1 / 2
7,151
596
7,987
5,834
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
BabyChefD
Fenrir
12
6 / 2 / 5
6,933
578
6,237
11,956
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Charon
SoftNacho
Charon
12
1 / 1 / 8
7,055
588
5,740
7,429
1,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Strokе
Raijin
12
6 / 2 / 4
6,880
573
6,244
7,853
4,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ravana
Wendigο
Ravana
12
6 / 3 / 3
7,731
644
10,053
9,295
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
23
23
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
W
Fenrir
BabyChefD
Fenrir
6
2
5
4.25
L
Anhur
C0lonelJF
Anhur
2
6
1
0.42
L
Kuzenbo
DShadoh
Kuzenbo
1
2
3
1.25
L
1
4
4
0.75
L
Poseidon
Fμry
Poseidon
1
5
3
0.5
L
Sun Wukong
Pcparts
Sun Wukong
3
6
1
0.58
W
Charon
SoftNacho
Charon
1
1
8
5
W
Raijin
Strokе
Raijin
6
2
4
4
W
Ravana
Wendigο
Ravana
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
36,261
46,160
Taken
42,367
21,741
Mitigated
17,044
10,845
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,987
2,293
0
1,594
5,834
1,831
0
2,198
3,596
0
60,156
W
Fenrir
BabyChefD
Fenrir
6,237
1,853
0
1,737
11,956
5,504
51
3,811
7,655
0
42,086
L
Anhur
C0lonelJF
Anhur
3,895
2,239
0
1,984
9,665
2,574
0
3,528
6,137
0
28,386
L
Kuzenbo
DShadoh
Kuzenbo
3,486
1,236
0
2,028
7,558
6,360
0
2,709
4,849
11,167
0
L
5,995
230
0
432
6,621
2,014
0
2,403
4,218
35,478
585
L
Poseidon
Fμry
Poseidon
5,299
1,171
0
2,003
9,901
3,110
0
1,544
8,357
53,112
0
L
Sun Wukong
Pcparts
Sun Wukong
6,887
2,103
0
4,398
12,415
7,683
0
1,639
10,776
0
28,636
W
Charon
SoftNacho
Charon
5,740
1,086
0
2,708
7,429
1,884
96
2,944
4,109
46,942
580
W
Raijin
Strokе
Raijin
6,244
1,113
0
1,590
7,853
4,380
7
1,998
5,815
19,948
839
W
Ravana
Wendigο
Ravana
10,053
2,602
0
2,039
9,295
3,445
0
3,006
5,857
0
50,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
35,750
280
Minions Killed
368
0
Camps Cleared
0
1,233,839
Distance Traveled
1,181,135
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,151
596
112
9
0
223,361
2
W
Fenrir
6,933
578
56
5
0
268,284
0
L
Anhur
6,076
506
59
5
0
227,543
2
L
Kuzenbo
5,566
464
16
1
0
256,561
0
L
Thoth
6,260
522
80
7
0
250,698
2
L
Poseidon
6,410
534
84
7
0
251,159
0
L
Sun Wukong
6,178
515
41
3
0
247,878
4
W
Charon
7,055
588
90
8
0
240,023
1
W
Raijin
6,880
573
26
2
0
215,797
4
W
Ravana
7,731
644
84
7
0
233,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role