Player Matchup

Bastet
Bastet
Bloody_tears_69
Bastet
Level 144
God Stats
6W - 3L
1,714 SR
Queue Stats
33W - 25L
1,538 Elo+
Solo
Ra
Ra
FeelingHaryMemo
Ra
Level 155
God Stats
1W - 1L
1,424 SR
Queue Stats
2W - 8L
1,248 Elo+
Solo
Nu Wa
Nu Wa
mr_blondeXP
Nu Wa
Level 158
God Stats
48W - 37L
1,591 SR
Queue Stats
556W - 587L
1,506 Elo+
Solo
Team Averages
Level 152
1,576 SR
1,431 Elo+

VS

Team Averages
Level 74
1,462 SR
1,453 Elo+
Ymir
Ymir
AWUERO
Ymir
Level 63
God Stats
4W - 11L
1,272 SR
Queue Stats
152W - 170L
1,440 Elo+
Party 1
Janus
Janus
BigRob0197
Janus
Level 142
God Stats
12W - 19L
1,436 SR
Queue Stats
291W - 201L
1,502 Elo+
Solo
Neith
Neith
DavidWhit560
Neith
Level 18
God Stats
4W - 3L
1,678 SR
Queue Stats
107W - 104L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,889
808
8,771
9,607
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
5 / 1 / 2
10,244
931
7,499
8,050
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 6
9,127
830
7,551
2,563
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AWUERO
Ymir
13
0 / 2 / 1
7,472
679
4,061
13,384
10,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
13
0 / 3 / 0
7,780
707
5,552
6,260
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,849
714
3,233
7,151
2,065
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
AWUERO
Ymir
0
2
1
0.25
L
Janus
0
3
0
0
W
1
0
6
4
L
1
2
0
0.5
W
5
1
2
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
12,846
20,220
Taken
26,795
10,458
Mitigated
13,957
9,366
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AWUERO
Ymir
4,061
379
0
2,750
13,384
10,238
0
7,801
5,052
16,346
603
L
Janus
5,552
39
0
760
6,260
1,654
0
2,593
3,273
34,447
674
W
8,771
1,880
251
4,172
9,607
6,657
459
3,011
6,458
85
31,701
L
3,233
1,098
0
2,186
7,151
2,065
0
4,253
2,444
0
26,779
W
7,499
384
1,486
3,258
8,050
3,050
1,292
4,612
3,044
44,686
711
W
7,551
2,378
0
199
2,563
751
2,048
1,250
1,229
31,387
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
23,101
170
Minions Killed
168
0
Camps Cleared
0
664,475
Distance Traveled
589,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,472
679
22
2
0
177,097
0
L
Janus
7,780
707
88
8
0
228,301
0
W
Bastet
8,889
808
36
3
0
218,209
2
L
Neith
7,849
714
58
5
0
184,063
0
W
Ra
10,244
931
79
7
0
225,834
0
W
Nu Wa
9,127
830
55
5
0
220,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role