Player Matchup

Anubis
Anubis
Ctaric
Anubis
Level 88
God Stats
25W - 18L
1,390 SR
Queue Stats
73W - 67L
1,596 Elo+
Solo
Mercury
Mercury
ElDiosDelAim
Mercury
Level 73
God Stats
10W - 9L
1,408 SR
Queue Stats
209W - 225L
1,425 Elo+
Solo
Cupid
Cupid
MITease
Cupid
Level 115
God Stats
10W - 11L
1,579 SR
Queue Stats
103W - 113L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Raydil
Gilgamesh
Level 156
God Stats
50W - 20L
1,866 SR
Queue Stats
51W - 22L
1,693 Elo+
Solo
Athena
Athena
lGelAl
Athena
Level 158
God Stats
2W - 1L
1,647 SR
Queue Stats
195W - 173L
1,583 Elo+
Solo
Team Averages
Level 118
1,578 SR
1,555 Elo+

VS

Team Averages
Level 82
1,511 SR
1,491 Elo+
Mercury
Mercury
Asymptotic
Mercury
Level 92
God Stats
2W - 2L
1,624 SR
Queue Stats
231W - 216L
1,509 Elo+
Solo
Scylla
Scylla
DrunkenMaster196
Scylla
Level 36
God Stats
4W - 5L
1,572 SR
Queue Stats
20W - 20L
1,535 Elo+
Solo
Ravana
Ravana
NvR-David-
Ravana
Level 132
God Stats
2W - 7L
1,360 SR
Queue Stats
45W - 54L
1,443 Elo+
Solo
Nox
Nox
PoupouMaD
Nox
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,374 Elo+
Solo
Izanami
Izanami
reddythethrone
Izanami
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ctaric
Anubis
17
5 / 0 / 3
11,290
627
5,402
6,953
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
ElDiosDelAim
Mercury
18
5 / 2 / 7
10,756
598
7,433
15,496
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
MITease
Cupid
17
7 / 3 / 6
11,530
641
9,966
13,808
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
Raydil
Gilgamesh
18
7 / 0 / 2
12,990
722
8,142
17,112
9,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
lGelAl
Athena
16
4 / 3 / 13
11,099
617
6,444
21,689
21,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asymptotic
Mercury
2
0 / 4 / 1
5,504
306
0
3,295
395
15
0 / 7 / 2
8,511
473
4,300
12,306
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
NvR-David-
Ravana
7
0 / 1 / 2
6,445
358
2,397
4,752
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 3
8,833
491
7,146
12,626
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 11 / 2
9,154
509
7,742
14,810
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
8
8
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Asymptotic
Mercury
0
4
1
0.13
W
Anubis
Ctaric
Anubis
5
0
3
6.5
L
0
7
2
0.14
W
Mercury
ElDiosDelAim
Mercury
5
2
7
4.25
W
Cupid
MITease
Cupid
7
3
6
3.33
L
Ravana
NvR-David-
Ravana
0
1
2
1
L
4
5
3
1.1
W
Gilgamesh
Raydil
Gilgamesh
7
0
2
8
W
Athena
lGelAl
Athena
4
3
13
3.5
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
21,585
75,058
Taken
47,789
45,757
Mitigated
20,494
24,807
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Asymptotic
Mercury
0
0
0
0
3,295
395
0
774
2,521
0
0
W
Anubis
Ctaric
Anubis
5,402
0
0
2,773
6,953
3,018
2,765
1,940
4,771
83,532
1,760
L
4,300
273
0
773
12,306
3,810
0
5,145
7,161
69,224
0
W
Mercury
ElDiosDelAim
Mercury
7,433
2,503
0
3,006
15,496
6,950
0
1,148
14,314
0
104,625
W
Cupid
MITease
Cupid
9,966
5,858
2,310
7,787
13,808
5,172
7,316
4,540
9,256
0
73,532
L
Ravana
NvR-David-
Ravana
2,397
661
0
1,646
4,752
2,841
0
123
4,629
0
16,257
L
7,146
1,260
0
2,789
12,626
8,557
0
3,143
9,483
35,584
0
W
Gilgamesh
Raydil
Gilgamesh
8,142
4,118
0
3,834
17,112
9,488
1,030
2,756
11,787
0
117,973
W
Athena
lGelAl
Athena
6,444
2,195
0
5,097
21,689
21,129
664
5,308
16,146
30,708
0
L
7,742
5,073
0
1,525
14,810
4,891
988
2,573
12,237
0
45,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
38,447
644
Minions Killed
324
0
Camps Cleared
0
1,794,076
Distance Traveled
1,014,454
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,504
306
0
0
0
0
0
W
Anubis
11,290
627
159
9
0
345,556
0
L
Scylla
8,511
473
157
9
0
301,218
1
W
Mercury
10,756
598
145
8
0
381,185
0
W
Cupid
11,530
641
129
7
0
329,589
3
L
Ravana
6,445
358
30
2
0
153,780
0
L
Nox
8,833
491
49
3
0
291,889
0
W
Gilgamesh
12,990
722
171
10
0
344,679
3
W
Athena
11,099
617
40
2
0
393,067
3
L
Izanami
9,154
509
88
5
0
267,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role