Player Matchup

Mercury
Mercury
Alexbot5000
Mercury
Level 128
God Stats
0W - 2L
1,529 SR
Queue Stats
18W - 22L
1,462 Elo+
Party 2
King Arthur
King Arthur
GodtierJojo
King Arthur
Level 144
God Stats
2W - 5L
1,639 SR
Queue Stats
15W - 22L
1,418 Elo+
Party 2
Ymir
Ymir
eScArDi007
Ymir
Level 11
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
ga00bo7
Cernunnos
Level 106
God Stats
0W - 1L
1,726 SR
Queue Stats
5W - 14L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
zeus_vibrant
Ah Puch
Level 159
God Stats
9W - 9L
1,579 SR
Queue Stats
537W - 533L
1,529 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,432 Elo+

VS

Team Averages
Level 126
1,577 SR
1,504 Elo+
Surtr
Surtr
BlackAsianNinja
Surtr
Level 129
God Stats
28W - 19L
1,600 SR
Queue Stats
316W - 316L
1,505 Elo+
Party 1
Cupid
Cupid
Kiman24
Cupid
Level 107
God Stats
18W - 15L
1,576 SR
Queue Stats
262W - 261L
1,518 Elo+
Solo
Anubis
Anubis
Metathebear
Anubis
Level 120
God Stats
46W - 29L
1,615 SR
Queue Stats
423W - 415L
1,520 Elo+
Party 1
Nemesis
Nemesis
NITRO NUGGET197
Nemesis
Level 127
God Stats
5W - 12L
1,512 SR
Queue Stats
211W - 210L
1,464 Elo+
Solo
Jormungandr
Jormungandr
SixStringRelief
Jormungandr
Level 147
God Stats
11W - 8L
1,583 SR
Queue Stats
343W - 353L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alexbot5000
Mercury
11
2 / 2 / 2
5,636
512
5,465
8,616
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GodtierJojo
King Arthur
11
3 / 1 / 0
6,279
571
7,356
12,330
10,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 1 / 0
5,114
465
1,793
8,490
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
ga00bo7
Cernunnos
9
0 / 2 / 2
4,827
439
4,690
7,362
1,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
zeus_vibrant
Ah Puch
10
1 / 6 / 1
5,648
513
5,835
8,325
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,297
572
6,605
11,482
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Kiman24
Cupid
10
0 / 2 / 2
5,581
507
5,948
6,138
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
9 / 2 / 0
7,818
711
10,508
6,663
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 2
6,328
575
4,062
8,683
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SixStringRelief
Jormungandr
11
0 / 0 / 1
5,452
496
5,404
7,828
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
12
12
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alexbot5000
Mercury
2
2
2
1.5
W
1
3
0
0.33
L
King Arthur
GodtierJojo
King Arthur
3
1
0
3
W
Cupid
Kiman24
Cupid
0
2
2
0.5
W
Anubis
9
2
0
4.5
W
2
0
2
3
W
Jormungandr
SixStringRelief
Jormungandr
0
0
1
0.5
L
1
1
0
1
L
Cernunnos
ga00bo7
Cernunnos
0
2
2
0.5
L
Ah Puch
zeus_vibrant
Ah Puch
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
32,527
45,123
Taken
40,794
21,527
Mitigated
21,970
9,830
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alexbot5000
Mercury
5,465
1,898
0
447
8,616
2,588
0
3,240
5,376
0
37,541
W
6,605
2,613
0
2,544
11,482
9,829
0
1,198
10,230
860
41,592
L
King Arthur
GodtierJojo
King Arthur
7,356
1,357
0
3,250
12,330
10,392
0
1,033
11,297
196
40,842
W
Cupid
Kiman24
Cupid
5,948
2,948
479
3,002
6,138
2,076
102
631
5,507
0
43,639
W
Anubis
10,508
359
0
3,323
6,663
2,841
0
2,539
3,817
52,341
617
W
4,062
2,360
0
5,521
8,683
2,506
0
1,696
6,749
0
46,669
W
Jormungandr
SixStringRelief
Jormungandr
5,404
905
203
4,188
7,828
4,718
0
1,050
6,778
33,646
1,486
L
1,793
0
0
1,357
8,490
4,727
0
3,319
5,171
12,787
0
L
Cernunnos
ga00bo7
Cernunnos
4,690
2,470
0
2,831
7,362
1,865
0
3,951
3,411
0
30,768
L
Ah Puch
zeus_vibrant
Ah Puch
5,835
553
0
1,945
8,325
1,955
0
4,470
3,855
31,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
31,476
284
Minions Killed
403
0
Camps Cleared
0
1,064,000
Distance Traveled
1,062,982
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,636
512
60
5
0
249,199
0
W
Surtr
6,297
572
78
7
0
191,609
1
L
King Arthur
6,279
571
89
8
0
205,159
0
W
Cupid
5,581
507
77
7
0
192,977
3
W
Anubis
7,818
711
101
9
0
204,125
0
W
Nemesis
6,328
575
87
8
0
258,338
0
W
Jormungandr
5,452
496
60
5
0
215,933
5
L
Ymir
5,114
465
24
2
0
208,537
0
L
Cernunnos
4,827
439
50
5
0
199,109
3
L
Ah Puch
5,648
513
61
6
0
201,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role