Player Matchup

Fenrir
Fenrir
BADNOTG00D
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,458 Elo+
Solo
Vulcan
Vulcan
BigGapingHoles
Vulcan
Level 127
God Stats
2W - 4L
1,711 SR
Queue Stats
37W - 31L
1,556 Elo+
Party 2
Hun Batz
Hun Batz
PointyPablo
Hun Batz
Level 96
God Stats
2W - 2L
1,504 SR
Queue Stats
103W - 86L
1,528 Elo+
Party 2
Sobek
Sobek
PureVictory
Sobek
Level 117
God Stats
0W - 2L
1,492 SR
Queue Stats
74W - 62L
1,512 Elo+
Party 2
Ullr
Ullr
lpnth3rd
Ullr
Level 164
God Stats
1W - 1L
1,720 SR
Queue Stats
125W - 123L
1,477 Elo+
Solo
Team Averages
Level 119
1,586 SR
1,506 Elo+

VS

Team Averages
Level 129
1,444 SR
1,462 Elo+
Sylvanus
Sylvanus
ImAsper
Sylvanus
Level 133
God Stats
5W - 13L
1,207 SR
Queue Stats
217W - 200L
1,574 Elo+
Solo
Anhur
Anhur
NinoNakanoUwU
Anhur
Level 158
God Stats
3W - 2L
1,471 SR
Queue Stats
43W - 60L
1,422 Elo+
Party 1
Medusa
Medusa
PBdemondcreep
Medusa
Level 119
God Stats
2W - 1L
1,609 SR
Queue Stats
41W - 51L
1,446 Elo+
Party 1
Poseidon
Poseidon
Yoshua235060
Poseidon
Level 78
God Stats
4W - 2L
1,434 SR
Queue Stats
27W - 35L
1,437 Elo+
Party 1
Chernobog
Chernobog
angel11840
Chernobog
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BADNOTG00D
Fenrir
13
0 / 4 / 0
7,158
477
8,826
15,321
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 0
7,665
511
5,884
5,381
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
PointyPablo
Hun Batz
11
1 / 7 / 0
6,547
436
8,599
14,489
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 1
6,123
408
4,332
13,773
10,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
0 / 4 / 0
6,151
410
2,379
9,152
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImAsper
Sylvanus
13
3 / 1 / 3
7,666
511
5,604
9,518
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 0 / 5
8,308
554
9,110
13,485
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 4
8,466
564
9,893
6,950
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Yoshua235060
Poseidon
14
3 / 0 / 5
8,924
595
6,420
4,406
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
angel11840
Chernobog
16
10 / 1 / 2
8,933
596
10,422
11,324
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
21
21
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BADNOTG00D
Fenrir
0
4
0
0
L
1
2
0
0.5
W
Sylvanus
ImAsper
Sylvanus
3
1
3
4.5
W
1
0
5
3.5
W
4
1
4
6
L
Hun Batz
PointyPablo
Hun Batz
1
7
0
0.14
L
0
4
1
0.13
W
Poseidon
Yoshua235060
Poseidon
3
0
5
5.5
W
Chernobog
angel11840
Chernobog
10
1
2
11
L
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
41,449
58,116
Taken
45,683
29,897
Mitigated
18,702
12,689
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BADNOTG00D
Fenrir
8,826
2,967
0
4,040
15,321
10,802
0
461
14,860
0
43,803
L
5,884
0
0
1,328
5,381
1,587
0
2,374
3,007
59,786
0
W
Sylvanus
ImAsper
Sylvanus
5,604
1,752
530
3,179
9,518
7,531
262
1,619
7,891
34,781
16,982
W
9,110
4,785
0
7,279
13,485
4,586
293
0
12,961
0
56,682
W
9,893
4,337
0
2,423
6,950
2,315
364
3,085
3,813
0
54,909
L
Hun Batz
PointyPablo
Hun Batz
8,599
1,509
0
3,602
14,489
4,431
0
3,610
10,879
0
50,463
L
4,332
408
0
3,572
13,773
10,827
0
2,736
11,037
23,387
0
W
Poseidon
Yoshua235060
Poseidon
6,420
805
0
1,011
4,406
964
0
1,790
2,453
57,293
1,371
W
Chernobog
angel11840
Chernobog
10,422
6,418
0
7,201
11,324
3,306
0
3,393
7,702
0
68,253
L
Ullr
2,379
498
0
147
9,152
2,250
0
2,040
7,112
0
30,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
42,297
346
Minions Killed
484
0
Camps Cleared
0
1,537,403
Distance Traveled
1,450,588
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,158
477
77
5
0
294,988
3
L
Vulcan
7,665
511
105
7
0
304,319
1
W
Sylvanus
7,666
511
74
5
0
256,817
0
W
Anhur
8,308
554
91
6
0
231,903
0
W
Medusa
8,466
564
81
5
0
314,995
0
L
Hun Batz
6,547
436
80
5
0
314,007
0
L
Sobek
6,123
408
31
2
0
323,591
0
W
Poseidon
8,924
595
139
9
0
328,616
4
W
Chernobog
8,933
596
99
7
0
318,257
0
L
Ullr
6,151
410
53
4
0
300,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role