Player Matchup

Thanatos
Thanatos
MarchingMammoth
Thanatos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 106L
1,446 Elo+
Party 1
Agni
Agni
WOBOT17x
Agni
Level 32
God Stats
0W - 5L
1,107 SR
Queue Stats
32W - 48L
1,362 Elo+
Solo
Surtr
Surtr
vV_Geeky_Kiki_Vv
Surtr
Level 149
God Stats
18W - 14L
1,587 SR
Queue Stats
244W - 248L
1,470 Elo+
Party 1
Team Averages
Level 109
1,398 SR
1,426 Elo+

VS

Team Averages
Level 120
1,546 SR
1,557 Elo+
Anhur
Anhur
Evoh
Anhur
Level 95
God Stats
102W - 70L
1,729 SR
Queue Stats
175W - 98L
1,703 Elo+
Solo
Achilles
Achilles
Jmak810
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,512 Elo+
Party 2
Zeus
Zeus
KingOfGames3819
Zeus
Level 109
God Stats
3W - 6L
1,410 SR
Queue Stats
61W - 77L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 6 / 0
7,464
829
4,599
8,825
2,456
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
5
0 / 0 / 0
5,553
617
0
0
0
13
1 / 5 / 4
7,620
847
7,234
14,825
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Evoh
Anhur
13
1 / 2 / 6
8,220
913
5,628
7,380
2,275
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Jmak810
Achilles
14
7 / 2 / 2
8,862
985
7,409
9,418
9,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 2 / 5
8,359
929
6,640
4,485
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
11
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Evoh
Anhur
1
2
6
2
W
Achilles
Jmak810
Achilles
7
2
2
4
W
3
2
5
2.75
L
Thanatos
4
6
0
0.67
L
Agni
0
0
0
0
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,833
Damage
19,677
23,650
Taken
21,283
8,804
Mitigated
13,101
6,819
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Evoh
Anhur
5,628
2,870
0
2,004
7,380
2,275
465
178
7,202
0
27,887
W
Achilles
Jmak810
Achilles
7,409
1,829
0
1,420
9,418
9,311
132
85
9,333
0
18,824
W
6,640
734
0
0
4,485
1,515
620
183
4,302
26,472
0
L
Thanatos
4,599
1,611
0
3,453
8,825
2,456
0
829
7,979
0
13,616
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
7,234
2,508
0
3,366
14,825
6,348
0
5,835
8,954
563
17,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,637
Gold Earned
25,441
35
Minions Killed
126
0
Camps Cleared
0
293,028
Distance Traveled
481,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,220
913
44
5
0
163,088
2
W
Achilles
8,862
985
27
3
0
165,178
0
W
Zeus
8,359
929
55
6
0
152,941
0
L
Thanatos
7,464
829
16
2
0
139,969
1
L
Agni
5,553
617
0
0
0
0
0
L
Surtr
7,620
847
19
2
0
153,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role