Player Matchup

Chronos
Chronos
 
Chronos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BentStaple
Ao Kuang
Level 106
God Stats
7W - 11L
1,547 SR
Queue Stats
268W - 258L
1,478 Elo+
Party 1
Yu Huang
Yu Huang
Randompeople7
Yu Huang
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 88L
1,498 Elo+
Party 1
Thanatos
Thanatos
Thee Peasant
Thanatos
Level 207
God Stats
1W - 2L
1,744 SR
Queue Stats
399W - 405L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Toxin_Respect
Erlang Shen
Level 87
God Stats
19W - 22L
1,523 SR
Queue Stats
340W - 305L
1,579 Elo+
Solo
Team Averages
Level 144
1,563 SR
1,512 Elo+

VS

Team Averages
Level 138
1,607 SR
1,603 Elo+
Sobek
Sobek
GOD OF MOBN
Sobek
Level 156
God Stats
7W - 10L
1,426 SR
Queue Stats
589W - 588L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
JaySmiffy
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 141L
1,521 Elo+
Solo
King Arthur
King Arthur
Kaiderek
King Arthur
Level 120
God Stats
4W - 0L
1,894 SR
Queue Stats
11W - 0L
1,968 Elo+
Solo
Danzaburou
Danzaburou
MOBN VIPER
Danzaburou
Level 144
God Stats
14W - 10L
1,557 SR
Queue Stats
458W - 437L
1,517 Elo+
Party 2
Kali
Kali
TuffBuffBaby
Kali
Level 146
God Stats
57W - 34L
1,659 SR
Queue Stats
313W - 291L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 0
7,887
493
5,480
9,285
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
BentStaple
Ao Kuang
12
0 / 6 / 4
6,889
431
4,711
13,974
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Randompeople7
Yu Huang
15
5 / 2 / 0
8,731
546
8,874
8,275
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Thee Peasant
Thanatos
9
0 / 5 / 3
6,334
396
5,111
10,299
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Toxin_Respect
Erlang Shen
13
0 / 3 / 0
7,193
450
4,243
15,922
11,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,273
517
3,856
12,166
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
JaySmiffy
Nu Wa
17
4 / 3 / 4
10,003
625
8,807
5,920
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Kaiderek
King Arthur
15
2 / 0 / 3
9,815
613
9,634
9,334
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MOBN VIPER
Danzaburou
16
6 / 0 / 3
10,943
684
7,828
9,502
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 6
9,138
571
8,317
13,321
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
19
19
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
L
Ao Kuang
BentStaple
Ao Kuang
0
6
4
0.33
W
3
1
9
7.5
W
Nu Wa
JaySmiffy
Nu Wa
4
3
4
2
W
King Arthur
Kaiderek
King Arthur
2
0
3
3.5
W
Danzaburou
MOBN VIPER
Danzaburou
6
0
3
7.5
L
Yu Huang
Randompeople7
Yu Huang
5
2
0
2.5
L
Thanatos
Thee Peasant
Thanatos
0
5
3
0.3
L
Erlang Shen
Toxin_Respect
Erlang Shen
0
3
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
38,442
57,755
Taken
50,243
26,258
Mitigated
26,412
21,587
Healing
19,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,480
1,077
0
2,177
9,285
2,860
0
746
8,475
63,439
1,377
L
Ao Kuang
BentStaple
Ao Kuang
4,711
1,331
0
5,371
13,974
4,100
0
2,802
10,991
40,965
2,121
W
3,856
189
350
3,286
12,166
8,827
0
5,163
6,731
13,431
374
W
Nu Wa
JaySmiffy
Nu Wa
8,807
1,730
0
1,306
5,920
1,531
740
3,409
2,235
80,432
1,062
W
King Arthur
Kaiderek
King Arthur
9,634
862
0
2,577
9,334
7,407
147
1,173
8,134
0
66,123
W
Danzaburou
MOBN VIPER
Danzaburou
7,828
3,468
0
5,247
9,502
3,775
4,474
3,915
5,541
0
92,326
L
Yu Huang
Randompeople7
Yu Huang
8,874
1,331
0
2,458
8,275
2,914
0
3,031
5,062
70,186
0
L
Thanatos
Thee Peasant
Thanatos
5,111
1,195
0
5,248
10,299
5,063
0
3,178
6,955
0
23,065
L
Erlang Shen
Toxin_Respect
Erlang Shen
4,243
2,022
0
6,333
15,922
11,321
0
2,070
13,765
0
48,706
W
8,317
4,107
0
6,553
13,321
4,872
0
5,088
8,164
0
67,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
48,172
466
Minions Killed
529
0
Camps Cleared
0
1,529,450
Distance Traveled
1,587,178
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,887
493
108
7
0
322,179
3
L
Ao Kuang
6,889
431
96
6
0
324,068
0
W
Sobek
8,273
517
12
1
0
315,426
8
W
Nu Wa
10,003
625
134
8
0
297,699
1
W
King Arthur
9,815
613
115
7
0
315,346
0
W
Danzaburou
10,943
684
166
10
0
293,898
2
L
Yu Huang
8,731
546
140
9
0
298,330
0
L
Thanatos
6,334
396
31
2
0
260,862
0
L
Erlang Shen
7,193
450
91
6
0
324,011
6
W
Kali
9,138
571
102
6
0
364,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role