Player Matchup

Aphrodite
Aphrodite
Dakonis
Aphrodite
Level 156
God Stats
2W - 2L
1,885 SR
Queue Stats
76W - 75L
1,551 Elo+
Solo
Da Ji
Da Ji
KingHunter133
Da Ji
Level 125
God Stats
15W - 17L
1,579 SR
Queue Stats
306W - 304L
1,542 Elo+
Party 1
Discordia
Discordia
MRxRAYxCYST
Discordia
Level 115
God Stats
8W - 9L
1,602 SR
Queue Stats
300W - 291L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
SouthernSteel
Gilgamesh
Level 128
God Stats
2W - 3L
1,498 SR
Queue Stats
412W - 401L
1,549 Elo+
Party 1
Artemis
Artemis
noZ888
Artemis
Level 109
God Stats
7W - 7L
1,623 SR
Queue Stats
271W - 255L
1,562 Elo+
Party 1
Team Averages
Level 127
1,637 SR
1,561 Elo+

VS

Team Averages
Level 114
1,609 SR
1,518 Elo+
King Arthur
King Arthur
AllelujahGin
King Arthur
Level 125
God Stats
33W - 25L
1,565 SR
Queue Stats
536W - 477L
1,513 Elo+
Solo
Sylvanus
Sylvanus
BigGapingHoles
Sylvanus
Level 127
God Stats
3W - 1L
1,680 SR
Queue Stats
37W - 31L
1,544 Elo+
Party 2
Anubis
Anubis
PhoenixwingzZ
Anubis
Level 107
God Stats
47W - 23L
1,680 SR
Queue Stats
147W - 116L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PointyPablo
Ah Muzen Cab
Level 96
God Stats
4W - 2L
1,382 SR
Queue Stats
103W - 86L
1,516 Elo+
Party 2
Nemesis
Nemesis
PureVictory
Nemesis
Level 117
God Stats
6W - 2L
1,740 SR
Queue Stats
74W - 62L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dakonis
Aphrodite
6
0 / 4 / 0
4,527
453
2,220
6,965
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,647
465
2,788
9,086
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MRxRAYxCYST
Discordia
10
0 / 2 / 1
5,505
551
3,118
3,846
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SouthernSteel
Gilgamesh
13
2 / 0 / 0
7,060
706
7,120
8,621
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
noZ888
Artemis
7
0 / 2 / 0
4,642
464
4,247
7,114
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllelujahGin
King Arthur
10
1 / 1 / 0
5,555
556
4,362
9,618
6,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
10
2 / 0 / 6
5,444
544
3,795
4,356
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 5
6,774
677
3,693
5,256
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
PointyPablo
Ah Muzen Cab
10
2 / 0 / 0
5,500
550
4,150
3,143
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
PureVictory
Nemesis
12
6 / 1 / 4
6,746
675
8,396
8,196
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AllelujahGin
King Arthur
1
1
0
1
W
Sylvanus
2
0
6
5
L
Aphrodite
Dakonis
Aphrodite
0
4
0
0
L
0
5
0
0
L
Discordia
MRxRAYxCYST
Discordia
0
2
1
0.25
W
2
0
5
4.5
W
Ah Muzen Cab
PointyPablo
Ah Muzen Cab
2
0
0
2
W
Nemesis
PureVictory
Nemesis
6
1
4
8
L
Gilgamesh
SouthernSteel
Gilgamesh
2
0
0
2
L
Artemis
noZ888
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
24,396
35,632
Taken
30,569
13,053
Mitigated
14,230
11,156
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AllelujahGin
King Arthur
4,362
763
0
2,210
9,618
6,603
0
464
8,645
0
32,988
W
Sylvanus
3,795
1,403
569
2,243
4,356
2,280
416
878
3,478
19,248
7,197
L
Aphrodite
Dakonis
Aphrodite
2,220
306
1,778
2,772
6,965
3,566
0
1,745
5,178
11,495
0
L
2,788
557
0
2,751
9,086
1,977
0
1,868
7,076
0
26,231
L
Discordia
MRxRAYxCYST
Discordia
3,118
146
0
887
3,846
690
0
1,223
2,465
29,872
202
W
3,693
292
0
1,848
5,256
1,781
0
1,560
3,239
41,956
898
W
Ah Muzen Cab
PointyPablo
Ah Muzen Cab
4,150
1,276
0
692
3,143
1,108
546
429
2,714
0
38,336
W
Nemesis
PureVictory
Nemesis
8,396
4,098
0
3,881
8,196
2,458
0
1,264
6,735
0
48,056
L
Gilgamesh
SouthernSteel
Gilgamesh
7,120
2,795
0
1,934
8,621
5,193
0
155
8,426
0
51,578
L
Artemis
noZ888
Artemis
4,247
2,264
0
1,034
7,114
1,627
0
1,688
5,386
0
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
30,019
310
Minions Killed
332
0
Camps Cleared
0
1,031,029
Distance Traveled
1,069,984
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,555
556
53
5
0
207,171
2
W
Sylvanus
5,444
544
45
5
0
210,313
3
L
Aphrodite
4,527
453
22
2
0
196,806
1
L
Da Ji
4,647
465
49
5
0
212,579
0
L
Discordia
5,505
551
77
8
0
222,834
0
W
Anubis
6,774
677
90
9
0
194,320
0
W
Ah Muzen Cab
5,500
550
68
7
0
204,280
0
W
Nemesis
6,746
675
76
8
0
253,900
0
L
Gilgamesh
7,060
706
92
9
0
205,908
1
L
Artemis
4,642
464
70
7
0
192,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role