Player Matchup

Amaterasu
Amaterasu
FatP33NGod
Amaterasu
Level 55
God Stats
7W - 4L
1,763 SR
Queue Stats
120W - 131L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
KimbroV2
Cthulhu
Level 108
God Stats
3W - 9L
1,418 SR
Queue Stats
256W - 253L
1,477 Elo+
Solo
Poseidon
Poseidon
SlaveOfTheSouth
Poseidon
Level 65
God Stats
10W - 13L
1,455 SR
Queue Stats
113W - 121L
1,401 Elo+
Party 2
Neith
Neith
WyvernS95
Neith
Level 29
God Stats
2W - 4L
1,448 SR
Queue Stats
20W - 36L
1,295 Elo+
Party 2
Chronos
Chronos
cguerrero0823
Chronos
Level 94
God Stats
18W - 20L
1,363 SR
Queue Stats
234W - 230L
1,380 Elo+
Solo
Team Averages
Level 70
1,489 SR
1,393 Elo+

VS

Team Averages
Level 93
1,490 SR
1,390 Elo+
Bakasura
Bakasura
A1_domin8tor
Bakasura
Level 105
God Stats
7W - 3L
1,506 SR
Queue Stats
80W - 69L
1,492 Elo+
Solo
Sol
Sol
NAHU91
Sol
Level 153
God Stats
3W - 1L
1,543 SR
Queue Stats
35W - 26L
1,505 Elo+
Solo
Bastet
Bastet
TRex Arms FTW
Bastet
Level 138
God Stats
4W - 1L
1,703 SR
Queue Stats
354W - 340L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 52
God Stats
41W - 69L
1,387 SR
Queue Stats
47W - 87L
1,275 Elo+
Party 1
Ymir
Ymir
persianorange
Ymir
Level 16
God Stats
11W - 23L
1,312 SR
Queue Stats
18W - 44L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FatP33NGod
Amaterasu
17
5 / 0 / 4
10,726
670
8,889
9,903
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KimbroV2
Cthulhu
13
3 / 3 / 4
9,336
584
8,902
14,276
13,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
16
6 / 1 / 3
9,022
564
9,486
7,930
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
WyvernS95
Neith
12
2 / 3 / 6
8,221
514
11,053
8,322
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
15
0 / 5 / 2
8,385
524
4,546
10,699
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A1_domin8tor
Bakasura
7
0 / 4 / 0
6,155
385
398
6,700
2,559
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
NAHU91
Sol
15
1 / 2 / 1
8,620
539
5,641
11,543
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
8 / 3 / 0
8,336
521
11,217
13,526
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 4
6,811
426
4,168
13,396
9,807
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 5
6,810
426
1,063
14,052
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
10
12
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A1_domin8tor
Bakasura
0
4
0
0
L
Amaterasu
FatP33NGod
Amaterasu
5
0
4
7
L
Cthulhu
KimbroV2
Cthulhu
3
3
4
1.67
W
Sol
NAHU91
Sol
1
2
1
0.75
L
Poseidon
6
1
3
7.5
W
8
3
0
2.67
W
1
3
4
1
L
Neith
WyvernS95
Neith
2
3
6
1.67
L
Chronos
0
5
2
0.2
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
22,487
51,130
Taken
59,217
30,348
Mitigated
31,308
14,494
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A1_domin8tor
Bakasura
398
233
0
3,137
6,700
2,559
0
540
5,891
0
10,729
L
Amaterasu
FatP33NGod
Amaterasu
8,889
4,686
0
5,754
9,903
7,954
1,252
1,214
8,600
0
78,582
L
Cthulhu
KimbroV2
Cthulhu
8,902
1,043
245
1,905
14,276
13,223
295
1,474
12,802
39,845
2,744
W
Sol
NAHU91
Sol
5,641
2,211
0
5,663
11,543
3,407
555
6,020
5,475
66,382
5,236
L
Poseidon
9,486
2,031
0
2,447
7,930
2,673
1,161
936
6,994
68,456
0
W
11,217
2,556
0
5,372
13,526
4,361
0
4,809
8,588
0
41,509
W
4,168
691
880
4,344
13,396
9,807
0
3,799
9,597
0
35,824
L
Neith
WyvernS95
Neith
11,053
5,141
0
1,855
8,322
2,551
1,434
129
8,193
0
46,360
L
Chronos
4,546
2,085
0
2,288
10,699
3,947
1,962
2,842
7,857
68,398
85
W
1,063
67
0
849
14,052
11,174
0
6,399
7,559
19,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
36,732
511
Minions Killed
296
0
Camps Cleared
0
1,562,380
Distance Traveled
1,394,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,155
385
41
3
0
123,439
0
L
Amaterasu
10,726
670
141
9
0
331,605
0
L
Cthulhu
9,336
584
79
5
0
316,945
0
W
Sol
8,620
539
141
9
0
301,280
0
L
Poseidon
9,022
564
106
7
0
370,960
0
W
Bastet
8,336
521
52
3
0
366,547
0
W
Guan Yu
6,811
426
44
3
0
329,116
0
L
Neith
8,221
514
71
4
0
296,266
0
L
Chronos
8,385
524
114
7
0
246,604
0
W
Ymir
6,810
426
18
1
0
274,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role