Player Matchup

Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
 
Kumbhakarna
Diamond IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
Bextex
Thor
Gold I
Level 192
God Stats
0W - 1L
1,666 SR
Queue Stats
28W - 20L
1,749 MMR
Solo
Sol
Sol
Diamond IV
Kitiix
Sol
Diamond IV
Level 163
God Stats
4W - 8L
1,384 SR
Queue Stats
359W - 342L
2,274 MMR
Solo
Surtr
Surtr
Platinum II
galwallabadalla
Surtr
Platinum II
Level 129
God Stats
0W - 1L
1,766 SR
Queue Stats
152W - 132L
1,877 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,563 SR
1,780 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,417 SR
2,055 MMR
Horus
Horus
Platinum V
CharlieAkuma
Horus
Platinum V
Level 218
God Stats
1W - 0L
1,264 SR
Queue Stats
53W - 45L
1,750 MMR
Solo
Ravana
Ravana
Diamond V
FluffyMedic
Ravana
Diamond V
Level 123
God Stats
4W - 6L
1,505 SR
Queue Stats
794W - 804L
1,998 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Judje
Xbalanque
Diamond II
Level 156
God Stats
17W - 15L
1,511 SR
Queue Stats
283W - 251L
2,248 MMR
Solo
Scylla
Scylla
Platinum III
NasthtyCanasthta
Scylla
Platinum III
Level 174
God Stats
99W - 101L
1,579 SR
Queue Stats
457W - 445L
1,806 MMR
Solo
Sobek
Sobek
Diamond I
Roхas
Sobek
Diamond I
Level 146
God Stats
1W - 2L
1,225 SR
Queue Stats
112W - 90L
2,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 0
4,982
623
1,701
3,034
1,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
6
0 / 2 / 0
4,043
505
1,128
4,599
2,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
Bextex
Thor
8
1 / 1 / 0
4,613
577
1,351
6,133
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Kitiix
Sol
8
0 / 0 / 0
4,270
534
2,087
2,857
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 3 / 1
4,017
502
3,311
6,470
2,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Ao KuangMedusaArachne

VS

Bans
Chang'eSusanoCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,277
535
1,873
3,757
2,138
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
9
1 / 0 / 3
4,617
577
2,760
4,223
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Judje
Xbalanque
10
1 / 0 / 1
4,929
616
1,885
4,235
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
2 / 0 / 2
4,768
596
2,855
2,110
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Roхas
Sobek
9
2 / 1 / 2
5,393
674
5,060
5,493
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
L
Thor
Bextex
Thor
1
1
0
1
W
1
0
1
1.5
W
Ravana
1
0
3
2.5
W
Xbalanque
Judje
Xbalanque
1
0
1
1.5
L
Sol
Kitiix
Sol
0
0
0
0
W
2
0
2
3
W
Sobek
Roхas
Sobek
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,578
Damage
14,433
23,093
Taken
19,818
8,188
Mitigated
9,155
8,135
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,701
109
0
1,428
3,034
1,208
0
1,231
1,803
33,642
0
L
Kumbhakarna
 
Kumbhakarna
1,128
27
0
1,031
4,599
2,337
0
1,132
3,401
8,959
0
L
Thor
Bextex
Thor
1,351
477
0
2,427
6,133
1,526
0
809
5,276
0
22,170
W
1,873
1,028
270
1,256
3,757
2,138
0
1,036
2,721
0
15,696
W
Ravana
2,760
652
0
2,034
4,223
1,198
0
1,003
3,220
0
28,335
W
Xbalanque
Judje
Xbalanque
1,885
481
0
2,827
4,235
1,331
0
1,578
2,657
0
37,653
L
Sol
Kitiix
Sol
2,087
645
0
1,257
2,857
517
0
0
2,857
22,914
2,773
W
2,855
219
0
250
2,110
429
0
1,105
1,005
26,699
0
W
Sobek
Roхas
Sobek
5,060
550
0
3,779
5,493
4,059
0
301
4,759
26,030
390
L
3,311
1,355
0
1,992
6,470
2,600
0
3,891
1,848
367
16,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,925
Gold Earned
23,984
234
Minions Killed
268
0
Camps Cleared
0
812,695
Distance Traveled
861,611
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,982
623
77
10
0
171,527
6
L
Kumbhakarna
4,043
505
12
2
0
173,175
5
L
Thor
4,613
577
59
7
0
181,839
0
W
Horus
4,277
535
15
2
0
174,645
0
W
Ravana
4,617
577
56
7
0
176,531
2
W
Xbalanque
4,929
616
80
10
0
161,284
1
L
Sol
4,270
534
54
7
0
151,830
0
W
Scylla
4,768
596
55
7
0
173,579
1
W
Sobek
5,393
674
62
8
0
175,572
0
L
Surtr
4,017
502
32
4
0
134,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role