Player Matchup

Raijin
Raijin
DaRy1109NiC
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 108L
1,421 Elo+
Solo
Danzaburou
Danzaburou
ElCalvo12
Danzaburou
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,302 Elo+
Party 2
Arachne
Arachne
SheLovezShaun
Arachne
Level 64
God Stats
10W - 8L
1,518 SR
Queue Stats
94W - 107L
1,372 Elo+
Solo
Ares
Ares
elharakirii
Ares
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,398 Elo+
Solo
Tyr
Tyr
xLegarda_Muerto
Tyr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 37L
1,127 Elo+
Party 2
Team Averages
Level 64
1,504 SR
1,324 Elo+

VS

Team Averages
Level 55
1,493 SR
1,302 Elo+
Xbalanque
Xbalanque
FabãoCuringa
Xbalanque
Level 74
God Stats
1W - 1L
1,691 SR
Queue Stats
93W - 91L
1,355 Elo+
Party 3
Atlas
Atlas
MarretaMorena
Atlas
Level 72
God Stats
4W - 1L
1,691 SR
Queue Stats
92W - 95L
1,355 Elo+
Party 3
Poseidon
Poseidon
ThAnOsRiGhTCheEk
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
1,189 Elo+
Party 1
Mulan
Mulan
YoungPappyOD
Mulan
Level 60
God Stats
9W - 16L
1,414 SR
Queue Stats
20W - 24L
1,391 Elo+
Solo
Arachne
Arachne
temp-187949
Arachne
Level 41
God Stats
8W - 13L
1,171 SR
Queue Stats
26W - 44L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 6 / 1
5,300
530
2,185
6,502
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ElCalvo12
Danzaburou
11
6 / 2 / 0
6,626
663
7,218
7,478
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
11
7 / 1 / 2
6,603
660
4,912
7,320
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 0 / 5
5,730
573
2,207
6,302
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,475
548
3,209
8,357
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FabãoCuringa
Xbalanque
9
2 / 4 / 0
5,503
550
4,862
6,928
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
4,781
478
4,256
10,047
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 5 / 0
6,406
641
5,416
6,774
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 2 / 0
6,174
617
4,311
7,598
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
temp-187949
Arachne
1
0 / 1 / 0
3,580
358
0
611
147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
9
11
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
6
1
0.25
W
Danzaburou
ElCalvo12
Danzaburou
6
2
0
3
L
Xbalanque
FabãoCuringa
Xbalanque
2
4
0
0.5
L
0
3
2
0.33
W
Arachne
7
1
2
8
L
5
5
0
1
L
2
2
0
1
W
0
0
5
2.5
L
Arachne
temp-187949
Arachne
0
1
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
18,845
35,959
Taken
31,958
15,407
Mitigated
12,731
10,265
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
2,185
280
0
1,070
6,502
1,421
0
3,932
2,570
21,857
1,455
W
Danzaburou
ElCalvo12
Danzaburou
7,218
3,839
0
3,742
7,478
2,429
0
2,053
5,425
0
43,902
L
Xbalanque
FabãoCuringa
Xbalanque
4,862
3,078
36
1,555
6,928
2,029
0
779
6,149
0
24,884
L
4,256
2,109
92
2,396
10,047
4,883
0
1,428
8,619
14,387
0
W
Arachne
4,912
3,558
0
2,198
7,320
2,445
0
1,818
5,502
0
41,588
L
5,416
1,294
0
1,094
6,774
1,849
0
2,169
4,605
36,465
0
L
4,311
1,166
0
1,342
7,598
3,823
0
0
7,598
0
36,373
W
2,207
586
0
1,213
6,302
4,221
0
1,869
4,433
18,946
0
L
Arachne
temp-187949
Arachne
0
0
0
0
611
147
0
0
611
0
175
W
3,209
544
0
2,042
8,357
4,891
0
0
8,357
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
26,444
237
Minions Killed
190
0
Camps Cleared
0
934,623
Distance Traveled
807,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,300
530
36
4
0
161,358
0
W
Danzaburou
6,626
663
62
6
0
184,351
0
L
Xbalanque
5,503
550
51
5
0
201,287
0
L
Atlas
4,781
478
10
1
0
196,359
0
W
Arachne
6,603
660
70
7
0
214,693
0
L
Poseidon
6,406
641
62
6
0
194,729
1
L
Mulan
6,174
617
65
7
0
190,323
0
W
Ares
5,730
573
25
3
0
204,578
0
L
Arachne
3,580
358
2
0
0
24,409
0
W
Tyr
5,475
548
44
4
0
169,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role