Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
DivineMallow
Hachiman
Level 101
God Stats
10W - 17L
1,484 SR
Queue Stats
368W - 362L
1,484 Elo+
Solo
Thanatos
Thanatos
DoodIe-_-Bob
Thanatos
Level 104
God Stats
6W - 10L
1,407 SR
Queue Stats
88W - 88L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
HaYnS0LjAH8oh8
Cthulhu
Level 122
God Stats
5W - 10L
1,513 SR
Queue Stats
16W - 29L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
brada boy
Sylvanus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,545 Elo+
Party 1
Team Averages
Level 119
1,481 SR
1,476 Elo+

VS

Team Averages
Level 147
1,477 SR
1,473 Elo+
Xbalanque
Xbalanque
IXI THOR IXI
Xbalanque
Level 283
God Stats
6W - 4L
1,691 SR
Queue Stats
126W - 126L
1,446 Elo+
Party 2
Bakasura
Bakasura
RaViA MaNi
Bakasura
Level 165
God Stats
5W - 3L
1,523 SR
Queue Stats
414W - 398L
1,444 Elo+
Party 2
Bacchus
Bacchus
VGMAYANI
Bacchus
Level 126
God Stats
3W - 8L
1,182 SR
Queue Stats
197W - 189L
1,457 Elo+
Party 2
Ymir
Ymir
jortsmgee
Ymir
Level 95
God Stats
27W - 17L
1,631 SR
Queue Stats
72W - 73L
1,502 Elo+
Solo
Discordia
Discordia
xNekomancerx
Discordia
Level 68
God Stats
1W - 0L
1,356 SR
Queue Stats
47W - 43L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 5 / 2
8,509
532
5,263
8,043
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
DivineMallow
Hachiman
11
0 / 7 / 2
6,655
416
4,907
10,215
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DoodIe-_-Bob
Thanatos
15
5 / 2 / 1
8,592
537
4,761
10,546
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 0
8,014
501
9,613
15,648
11,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
brada boy
Sylvanus
11
2 / 2 / 2
7,025
439
3,970
10,054
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IXI THOR IXI
Xbalanque
14
4 / 2 / 4
8,279
517
9,311
8,506
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
RaViA MaNi
Bakasura
15
3 / 1 / 3
8,441
528
4,153
10,853
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
VGMAYANI
Bacchus
14
3 / 2 / 9
7,819
489
7,575
8,042
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
4 / 2 / 0
9,422
589
12,472
14,535
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
xNekomancerx
Discordia
15
4 / 3 / 2
9,004
563
5,354
6,924
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
18
18
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
2
0.6
L
Hachiman
DivineMallow
Hachiman
0
7
2
0.14
L
Thanatos
DoodIe-_-Bob
Thanatos
5
2
1
2.75
L
1
2
0
0.5
W
Xbalanque
IXI THOR IXI
Xbalanque
4
2
4
3
W
Bakasura
RaViA MaNi
Bakasura
3
1
3
4.5
W
Bacchus
VGMAYANI
Bacchus
3
2
9
3.75
L
Sylvanus
brada boy
Sylvanus
2
2
2
1.5
W
Ymir
4
2
0
2
W
Discordia
xNekomancerx
Discordia
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,514
Damage
38,865
54,506
Taken
48,860
28,657
Mitigated
23,838
22,903
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,263
370
0
1,901
8,043
2,050
0
4,074
3,336
56,410
1,879
L
Hachiman
DivineMallow
Hachiman
4,907
2,362
0
2,347
10,215
3,076
0
3,126
6,625
0
35,736
L
Thanatos
DoodIe-_-Bob
Thanatos
4,761
444
0
8,388
10,546
4,333
0
3,290
7,003
0
75,182
L
9,613
324
0
5,911
15,648
11,379
0
9,732
4,693
60,649
1,164
W
Xbalanque
IXI THOR IXI
Xbalanque
9,311
2,060
0
1,750
8,506
2,834
0
2,119
6,375
0
52,405
W
Bakasura
RaViA MaNi
Bakasura
4,153
2,401
0
7,105
10,853
4,078
0
2,659
8,022
0
48,230
W
Bacchus
VGMAYANI
Bacchus
7,575
678
0
1,117
8,042
6,356
0
1,601
6,432
28,433
510
L
Sylvanus
brada boy
Sylvanus
3,970
1,077
548
3,808
10,054
7,819
0
2,267
7,338
21,879
0
W
Ymir
12,472
1,824
0
6,240
14,535
8,757
294
8,246
6,289
62,908
2,680
W
Discordia
xNekomancerx
Discordia
5,354
328
0
670
6,924
1,813
0
3,191
3,445
63,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
42,965
438
Minions Killed
495
0
Camps Cleared
0
1,430,860
Distance Traveled
1,614,106
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,509
532
117
7
0
280,287
4
L
Hachiman
6,655
416
67
4
0
254,004
0
L
Thanatos
8,592
537
108
7
0
364,653
1
L
Cthulhu
8,014
501
116
7
0
279,623
2
W
Xbalanque
8,279
517
86
5
0
318,981
7
W
Bakasura
8,441
528
102
6
0
369,169
2
W
Bacchus
7,819
489
40
3
0
325,881
3
L
Sylvanus
7,025
439
30
2
0
252,293
5
W
Ymir
9,422
589
132
8
0
275,290
0
W
Discordia
9,004
563
135
8
0
324,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role