Player Matchup

Ix Chel
Ix Chel
Cowslie
Ix Chel
Level 199
God Stats
2W - 1L
1,680 SR
Queue Stats
45W - 40L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Flappy Bird
Kumbhakarna
Level 86
God Stats
21W - 9L
1,730 SR
Queue Stats
141W - 139L
1,507 Elo+
Party 1
Bellona
Bellona
Heliumdarck
Bellona
Level 191
God Stats
36W - 29L
1,620 SR
Queue Stats
408W - 379L
1,428 Elo+
Solo
Cupid
Cupid
McLovinC4
Cupid
Level 134
God Stats
3W - 2L
1,703 SR
Queue Stats
56W - 58L
1,509 Elo+
Party 1
Sobek
Sobek
SpartanMist1991
Sobek
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
881W - 843L
1,450 Elo+
Solo
Team Averages
Level 151
1,647 SR
1,487 Elo+

VS

Team Averages
Level 136
1,404 SR
1,489 Elo+
Anhur
Anhur
ComeradeConrad
Anhur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 152L
1,495 Elo+
Solo
Eset
Eset
DMan5000
Eset
Level 147
God Stats
10W - 16L
1,470 SR
Queue Stats
215W - 214L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Murdoek95
Erlang Shen
Level 128
God Stats
4W - 7L
1,410 SR
Queue Stats
270W - 266L
1,482 Elo+
Solo
The Morrigan
The Morrigan
SpaaceTimee
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 254L
1,511 Elo+
Solo
Pele
Pele
TheLupos_
Pele
Level 143
God Stats
1W - 4L
1,139 SR
Queue Stats
156W - 157L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cowslie
Ix Chel
13
4 / 0 / 1
7,812
710
5,367
3,809
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Flappy Bird
Kumbhakarna
12
6 / 0 / 3
7,041
640
5,027
8,083
3,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Heliumdarck
Bellona
13
2 / 0 / 1
7,735
703
4,238
6,449
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
McLovinC4
Cupid
10
2 / 3 / 1
6,263
569
7,421
8,321
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 1
5,418
493
2,593
8,899
5,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,332
576
4,938
8,235
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
9
3 / 3 / 3
6,042
549
6,110
9,619
5,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Murdoek95
Erlang Shen
7
0 / 2 / 0
4,397
400
1,583
5,328
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Morrigan
SpaaceTimee
The Morrigan
10
0 / 5 / 0
5,610
510
1,953
7,199
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
10
2 / 3 / 0
5,318
483
2,843
9,145
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
16
Kills
7
7
Deaths
16
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Ix Chel
Cowslie
Ix Chel
4
0
1
4.5
L
Eset
3
3
3
1.5
W
Kumbhakarna
Flappy Bird
Kumbhakarna
6
0
3
7.5
W
Bellona
Heliumdarck
Bellona
2
0
1
2.5
W
Cupid
McLovinC4
Cupid
2
3
1
0.83
L
Erlang Shen
Murdoek95
Erlang Shen
0
2
0
0
L
The Morrigan
SpaaceTimee
The Morrigan
0
5
0
0
W
2
4
1
0.63
L
Pele
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
17,427
35,561
Taken
39,526
15,543
Mitigated
15,648
12,526
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,938
2,275
0
2,521
8,235
2,330
122
2,454
5,781
0
45,109
W
Ix Chel
Cowslie
Ix Chel
5,367
730
140
1,672
3,809
1,044
0
1,307
2,156
58,672
0
L
Eset
6,110
1,031
333
2,294
9,619
5,793
364
2,638
6,981
19,747
0
W
Kumbhakarna
Flappy Bird
Kumbhakarna
5,027
201
70
1,864
8,083
3,388
0
758
7,267
37,846
0
W
Bellona
Heliumdarck
Bellona
4,238
1,789
0
3,772
6,449
3,766
0
0
6,449
0
54,855
W
Cupid
McLovinC4
Cupid
7,421
3,976
220
3,467
8,321
2,104
775
2,861
5,460
0
39,119
L
Erlang Shen
Murdoek95
Erlang Shen
1,583
570
0
1,706
5,328
3,152
0
125
5,203
0
17,484
L
The Morrigan
SpaaceTimee
The Morrigan
1,953
268
0
835
7,199
1,890
0
5,111
2,088
28,033
445
W
2,593
363
0
1,321
8,899
5,241
0
2,721
6,178
13,181
0
L
Pele
2,843
552
0
4,473
9,145
2,483
0
2,659
6,486
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
27,699
352
Minions Killed
265
0
Camps Cleared
0
1,101,903
Distance Traveled
984,401
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,332
576
82
7
0
205,207
2
W
Ix Chel
7,812
710
117
11
0
216,122
5
L
Eset
6,042
549
26
2
0
219,579
3
W
Kumbhakarna
7,041
640
58
5
0
259,595
0
W
Bellona
7,735
703
101
9
0
201,874
2
W
Cupid
6,263
569
66
6
0
214,433
2
L
Erlang Shen
4,397
400
26
2
0
131,615
0
L
The Morrigan
5,610
510
68
6
0
177,122
2
W
Sobek
5,418
493
10
1
0
209,879
0
L
Pele
5,318
483
63
6
0
250,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role