Player Matchup

Cu Chulainn
Cu Chulainn
Bhivs
Cu Chulainn
Level 132
God Stats
30W - 18L
1,649 SR
Queue Stats
72W - 66L
1,499 Elo+
Party 3
Janus
Janus
ElCalvo12
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,319 Elo+
Party 4
Bacchus
Bacchus
Holmer99
Bacchus
Level 38
God Stats
2W - 6L
1,400 SR
Queue Stats
10W - 20L
1,357 Elo+
Solo
Thor
Thor
Notorious1m
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
xLegarda_Muerto
Chernobog
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 30L
1,149 Elo+
Party 4
Team Averages
Level 58
1,510 SR
1,365 Elo+

VS

Team Averages
Level 66
1,559 SR
1,374 Elo+
Arachne
Arachne
AbyssalAngelz
Arachne
Level 60
God Stats
2W - 1L
1,563 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 2
Janus
Janus
CKL1520
Janus
Level 174
God Stats
11W - 17L
1,388 SR
Queue Stats
49W - 62L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Daddyshell2363
Sun Wukong
Level 44
God Stats
5W - 2L
1,720 SR
Queue Stats
23W - 17L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Emmothy
Kuzenbo
Level 49
God Stats
4W - 3L
1,383 SR
Queue Stats
20W - 31L
1,327 Elo+
Party 1
Izanami
Izanami
TTSweetz
Izanami
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bhivs
Cu Chulainn
13
3 / 2 / 1
8,100
579
10,524
10,452
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ElCalvo12
Janus
11
0 / 4 / 0
6,068
433
2,601
5,715
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Holmer99
Bacchus
11
6 / 4 / 4
7,466
533
7,573
11,622
9,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 2
5,976
427
2,116
10,587
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
xLegarda_Muerto
Chernobog
9
3 / 3 / 3
6,554
468
4,237
6,018
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
10 / 0 / 2
8,738
624
7,981
11,897
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
CKL1520
Janus
15
5 / 0 / 4
9,380
670
8,323
5,086
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Daddyshell2363
Sun Wukong
13
1 / 3 / 1
7,259
519
5,834
12,556
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Emmothy
Kuzenbo
11
2 / 5 / 6
6,537
467
3,743
10,441
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TTSweetz
Izanami
9
0 / 9 / 1
6,006
429
1,080
8,965
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
14
Kills
18
18
Deaths
17
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
10
0
2
11
L
Cu Chulainn
Bhivs
Cu Chulainn
3
2
1
1.75
W
Janus
CKL1520
Janus
5
0
4
7
W
Sun Wukong
Daddyshell2363
Sun Wukong
1
3
1
0.5
L
Janus
ElCalvo12
Janus
0
4
0
0
W
Kuzenbo
Emmothy
Kuzenbo
2
5
6
1
L
Bacchus
Holmer99
Bacchus
6
4
4
2
L
2
5
2
0.6
W
Izanami
TTSweetz
Izanami
0
9
1
0.06
L
Chernobog
xLegarda_Muerto
Chernobog
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,051
Damage
26,961
44,394
Taken
48,945
22,162
Mitigated
23,397
7,174
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,981
5,717
0
6,819
11,897
4,505
1,166
2,772
8,913
0
60,216
L
Cu Chulainn
Bhivs
Cu Chulainn
10,524
2,017
0
2,153
10,452
6,697
415
1,263
9,189
607
58,283
W
Janus
CKL1520
Janus
8,323
868
32
2,212
5,086
1,523
2,321
2,231
2,533
75,068
1,297
W
Sun Wukong
Daddyshell2363
Sun Wukong
5,834
1,344
0
4,375
12,556
6,305
0
769
11,703
0
42,566
L
Janus
ElCalvo12
Janus
2,601
84
0
790
5,715
1,625
0
1,857
3,858
34,666
1,285
W
Kuzenbo
Emmothy
Kuzenbo
3,743
1,324
0
1,106
10,441
8,915
510
2,175
7,739
15,102
802
L
Bacchus
Holmer99
Bacchus
7,573
728
0
727
11,622
9,404
61
3,139
8,176
30,825
857
L
2,116
1,064
0
2,630
10,587
2,932
0
2,771
7,743
0
24,809
W
Izanami
TTSweetz
Izanami
1,080
713
0
261
8,965
2,149
504
1,387
7,402
0
20,586
L
Chernobog
xLegarda_Muerto
Chernobog
4,237
2,405
0
874
6,018
1,504
420
2,201
3,447
0
31,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
37,920
316
Minions Killed
345
0
Camps Cleared
0
1,159,508
Distance Traveled
1,386,264
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,738
624
98
7
0
300,970
0
L
Cu Chulainn
8,100
579
102
7
0
250,295
0
W
Janus
9,380
670
123
9
0
283,128
1
W
Sun Wukong
7,259
519
77
6
0
319,210
1
L
Janus
6,068
433
56
4
0
213,169
0
W
Kuzenbo
6,537
467
13
1
0
262,943
0
L
Bacchus
7,466
533
52
4
0
273,554
0
L
Thor
5,976
427
54
4
0
246,816
0
W
Izanami
6,006
429
34
2
0
220,013
0
L
Chernobog
6,554
468
52
4
0
175,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role