Player Matchup

Gilgamesh
Gilgamesh
BrodinBallfather
Gilgamesh
Level 132
God Stats
0W - 2L
1,267 SR
Queue Stats
149W - 134L
1,535 Elo+
Solo
Lancelot
Lancelot
Firehighdrent
Lancelot
Level 128
God Stats
2W - 1L
1,829 SR
Queue Stats
195W - 199L
1,493 Elo+
Party 1
Osiris
Osiris
ReverendMikee
Osiris
Level 142
God Stats
0W - 1L
1,728 SR
Queue Stats
71W - 44L
1,678 Elo+
Party 1
Horus
Horus
blowjs
Horus
Level 122
God Stats
0W - 1L
1,667 SR
Queue Stats
7W - 7L
1,476 Elo+
Party 1
King Arthur
King Arthur
bootyeater69h8r
King Arthur
Level 148
God Stats
0W - 3L
1,202 SR
Queue Stats
287W - 259L
1,554 Elo+
Solo
Team Averages
Level 134
1,539 SR
1,547 Elo+

VS

Team Averages
Level 124
1,521 SR
1,533 Elo+
Athena
Athena
PapaEmeritus373
Athena
Level 141
God Stats
2W - 0L
1,901 SR
Queue Stats
116W - 143L
1,485 Elo+
Solo
Izanami
Izanami
SuperOmegaDevin
Izanami
Level 142
God Stats
2W - 2L
1,335 SR
Queue Stats
223W - 181L
1,579 Elo+
Solo
Jormungandr
Jormungandr
hunchoprest
Jormungandr
Level 121
God Stats
8W - 11L
1,550 SR
Queue Stats
211W - 218L
1,465 Elo+
Solo
Neith
Neith
nocturne_diego
Neith
Level 126
God Stats
1W - 0L
1,322 SR
Queue Stats
136W - 141L
1,479 Elo+
Solo
Horus
Horus
peepeeboy2009
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
0 / 4 / 2
7,064
706
11,664
20,034
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
Firehighdrent
Lancelot
12
1 / 6 / 1
7,205
721
9,751
15,089
11,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,060
706
9,606
13,319
15,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
blowjs
Horus
12
0 / 3 / 0
6,907
691
4,463
14,665
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
bootyeater69h8r
King Arthur
13
0 / 5 / 1
6,678
668
6,322
17,346
13,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 20
8,380
838
11,771
12,094
17,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 17
8,591
859
14,680
8,674
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
hunchoprest
Jormungandr
14
1 / 0 / 19
8,180
818
13,641
9,969
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 1 / 12
9,853
985
19,832
8,566
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
7 / 1 / 15
9,885
989
13,426
15,270
22,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
106
2
Kills
23
23
Deaths
3
4
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
4
2
0.25
L
Lancelot
Firehighdrent
Lancelot
1
6
1
0.25
W
2
1
20
12
L
1
5
0
0.2
W
3
0
17
11.5
L
Horus
blowjs
Horus
0
3
0
0
L
King Arthur
bootyeater69h8r
King Arthur
0
5
1
0.1
W
Jormungandr
hunchoprest
Jormungandr
1
0
19
10.5
W
10
1
12
16
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
73,350
80,453
Taken
54,573
65,416
Mitigated
64,200
25,669
Healing
25,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
11,664
2,149
784
5,166
20,034
12,496
0
4,862
14,874
0
20,436
L
Lancelot
Firehighdrent
Lancelot
9,751
452
831
615
15,089
11,397
0
5,799
8,958
0
19,702
W
11,771
2,614
808
1,149
12,094
17,886
219
0
11,622
17,397
304
L
9,606
1,637
634
1,335
13,319
15,619
0
3,513
9,661
0
15,479
W
14,680
10,310
1,341
2,756
8,674
5,251
1,522
0
8,322
0
25,768
L
Horus
blowjs
Horus
4,463
2,015
4,867
5,807
14,665
12,697
0
2,938
11,532
0
5,581
L
King Arthur
bootyeater69h8r
King Arthur
6,322
322
1,717
3,913
17,346
13,207
0
6,197
10,822
0
16,599
W
Jormungandr
hunchoprest
Jormungandr
13,641
1,329
1,447
3,188
9,969
12,654
73
0
9,713
21,705
1,583
W
19,832
7,004
0
3,358
8,566
6,037
1,019
0
8,209
0
34,972
W
13,426
5,761
4,990
6,083
15,270
22,372
161
0
14,745
0
16,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
44,889
69
Minions Killed
105
0
Camps Cleared
0
926,111
Distance Traveled
914,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,064
706
16
2
0
184,024
0
L
Lancelot
7,205
721
16
2
0
217,545
0
W
Athena
8,380
838
8
1
0
190,644
0
L
Osiris
7,060
706
12
1
0
176,937
0
W
Izanami
8,591
859
24
2
0
166,992
0
L
Horus
6,907
691
5
1
0
170,174
0
L
King Arthur
6,678
668
20
2
0
177,431
0
W
Jormungandr
8,180
818
25
3
0
191,704
0
W
Neith
9,853
985
45
5
0
162,979
0
W
Horus
9,885
989
3
0
0
202,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role